62 lines
1.6 KiB
C++
62 lines
1.6 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================
|
|
|
|
#ifndef DIALOGADDSERVER_H
|
|
#define DIALOGADDSERVER_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
class CAddServerGameList;
|
|
class IGameList;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Dialog which lets the user add a server by IP address
|
|
//-----------------------------------------------------------------------------
|
|
class CDialogAddServer : public vgui::Frame //, public ISteamMatchmakingPingResponse
|
|
{
|
|
DECLARE_CLASS_SIMPLE( CDialogAddServer, vgui::Frame );
|
|
friend class CAddServerGameList;
|
|
|
|
public:
|
|
CDialogAddServer(vgui::Panel *parent, IGameList *gameList);
|
|
~CDialogAddServer();
|
|
|
|
void ServerResponded( newgameserver_t &server );
|
|
void ServerFailedToRespond();
|
|
|
|
void ApplySchemeSettings( vgui::IScheme *pScheme );
|
|
|
|
MESSAGE_FUNC( OnItemSelected, "ItemSelected" );
|
|
private:
|
|
virtual void OnCommand(const char *command);
|
|
|
|
void OnOK();
|
|
|
|
void TestServers();
|
|
MESSAGE_FUNC( OnTextChanged, "TextChanged" );
|
|
|
|
virtual void FinishAddServer( newgameserver_t &pServer );
|
|
virtual bool AllowInvalidIPs( void ) { return false; }
|
|
|
|
protected:
|
|
IGameList *m_pGameList;
|
|
|
|
vgui::Button *m_pTestServersButton;
|
|
vgui::Button *m_pAddServerButton;
|
|
vgui::Button *m_pAddSelectedServerButton;
|
|
|
|
vgui::PropertySheet *m_pTabPanel;
|
|
vgui::TextEntry *m_pTextEntry;
|
|
vgui::ListPanel *m_pDiscoveredGames;
|
|
int m_OriginalHeight;
|
|
CUtlVector<newgameserver_t> m_Servers;
|
|
CUtlVector<HServerQuery> m_Queries;
|
|
};
|
|
|
|
#endif // DIALOGADDSERVER_H
|