31 lines
562 B
C++
31 lines
562 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef RENDERUTILS_H
|
|
#define RENDERUTILS_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
|
|
class CRender2D;
|
|
|
|
//
|
|
// Flags for DrawBoundsText
|
|
//
|
|
#define DBT_TOP 0x1
|
|
#define DBT_BOTTOM 0x2
|
|
#define DBT_LEFT 0x4
|
|
#define DBT_RIGHT 0x8
|
|
#define DBT_BACK 0x10
|
|
|
|
|
|
void DrawBoundsText(CRender2D *pRender, const Vector &Mins, const Vector &Maxs, int nFlags);
|
|
|
|
|
|
#endif // RENDERUTILS_H
|