104 lines
2.3 KiB
C++
104 lines
2.3 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#ifndef MATERIALDLG_H
|
|
#define MATERIALDLG_H
|
|
#pragma once
|
|
|
|
#include "resource.h"
|
|
#include "smoothinggroupmgr.h"
|
|
|
|
//=============================================================================
|
|
//
|
|
// Face Smoothing Group Dialog
|
|
//
|
|
class CFaceSmoothingDlg : public CDialog
|
|
{
|
|
public:
|
|
|
|
CFaceSmoothingDlg( CWnd *pParent = NULL );
|
|
~CFaceSmoothingDlg();
|
|
|
|
void UpdateControls( void );
|
|
|
|
//{{AFX_DATA( CFaceSmoothingDlg )
|
|
enum { IDD = IDD_SMOOTHING_GROUPS };
|
|
//}}AFX_DATA
|
|
|
|
//{{AFX_VIRTUAL( CFaceSmoothingDlg )
|
|
virtual BOOL OnInitDialog( void );
|
|
//}}AFX_VIRTUAL
|
|
|
|
protected:
|
|
|
|
void InitButtonIDs( void );
|
|
|
|
UINT GetSmoothingGroup( UINT uCmd );
|
|
int GetActiveSmoothingGroup( void );
|
|
|
|
void CheckGroupButtons( int *pGroupCounts, int nFaceCount );
|
|
|
|
float GetEditBoxSmoothingAngle( void );
|
|
void SetEditBoxSmoothingAngle( float flAngle );
|
|
void UpdateSmoothingAngle( int *pGroupCounts, int nFaceCount );
|
|
|
|
//{{AFX_MSG( CFaceSmoothingDlg )
|
|
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
|
|
afx_msg void OnButtonApply( void );
|
|
afx_msg BOOL OnButtonGroup( UINT uCmd );
|
|
afx_msg void OnClose( void );
|
|
afx_msg void OnDestroy( void );
|
|
//}}AFX_MSG
|
|
|
|
DECLARE_MESSAGE_MAP()
|
|
|
|
private:
|
|
|
|
UINT m_ButtonIDs[MAX_SMOOTHING_GROUP_COUNT+1]; // Ids
|
|
CRect m_DialogPosRect; // Save/Restore the window position.
|
|
|
|
CBrush m_Brush;
|
|
bool m_bColorOverride;
|
|
bool m_bColorSelectAll;
|
|
};
|
|
|
|
|
|
//=============================================================================
|
|
//
|
|
// Face Smoothing Group Visual Dialog
|
|
//
|
|
class CFaceSmoothingVisualDlg : public CDialog
|
|
{
|
|
public:
|
|
|
|
CFaceSmoothingVisualDlg( CWnd *pParent = NULL );
|
|
~CFaceSmoothingVisualDlg();
|
|
|
|
//{{AFX_DATA( CFaceSmoothingVisualDlg )
|
|
enum { IDD = IDD_SMOOTHING_GROUP_VISUAL };
|
|
//}}AFX_DATA
|
|
|
|
//{{AFX_VIRTUAL( CFaceSmoothingVisualDlg )
|
|
virtual BOOL OnInitDialog( void );
|
|
//}}AFX_VIRTUAL
|
|
|
|
protected:
|
|
|
|
void InitButtonIDs( void );
|
|
UINT GetSmoothingGroup( UINT uCmd );
|
|
|
|
//{{AFX_MSG( CFaceSmoothingDlg )
|
|
afx_msg BOOL OnButtonGroup( UINT uCmd );
|
|
//}}AFX_MSG
|
|
|
|
DECLARE_MESSAGE_MAP()
|
|
|
|
private:
|
|
|
|
UINT m_ButtonIDs[MAX_SMOOTHING_GROUP_COUNT+1]; // Ids
|
|
};
|
|
|
|
#endif // MATERIALDLG_H
|