37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//===========================================================================//
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#ifndef FILESYSTEM_ENGINE_H
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#define FILESYSTEM_ENGINE_H
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#ifdef _WIN32
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#pragma once
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#endif
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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class IFileSystem;
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class CSysModule;
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//-----------------------------------------------------------------------------
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// Filesystem interface
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//-----------------------------------------------------------------------------
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extern IFileSystem *g_pFileSystem;
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//-----------------------------------------------------------------------------
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// Loads DLLs through the file system (used by steam)
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//-----------------------------------------------------------------------------
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CSysModule *FileSystem_LoadModule(const char *path);
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void FileSystem_UnloadModule(CSysModule *pModule);
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void FileSystem_SetWhitelistSpewFlags();
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#endif // FILESYSTEM_ENGINE_H
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