563 lines
13 KiB
C++
563 lines
13 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Implements the angle custom control, a circle with a line indicating
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// a rotation angle.
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//
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//=============================================================================//
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#include "stdafx.h"
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#include "hammer.h"
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#include "AngleBox.h"
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#include "hammer_mathlib.h"
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#include "CustomMessages.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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#pragma warning(disable: 4244)
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BEGIN_MESSAGE_MAP(CAngleBox, CWnd)
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//{{AFX_MSG_MAP(CAngleBox)
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ON_WM_MOUSEMOVE()
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ON_WM_LBUTTONUP()
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ON_WM_LBUTTONDOWN()
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ON_WM_PAINT()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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//-----------------------------------------------------------------------------
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// Purpose: Constructor.
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//-----------------------------------------------------------------------------
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CAngleBox::CAngleBox(void)
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{
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m_vecAngles.Init();
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m_bDragging = false;
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m_pEdit = NULL;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor.
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//-----------------------------------------------------------------------------
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CAngleBox::~CAngleBox()
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : nFlags -
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// point -
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//-----------------------------------------------------------------------------
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void CAngleBox::OnMouseMove(UINT nFlags, CPoint point)
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{
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if (m_bDragging)
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{
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//
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// Remove old angle line by redrawing it (XOR).
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//
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DrawAngleLine(&m_DragDC);
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//
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// Calculate new yaw.
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//
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int nNewYaw = fixang(180 - (int)lineangle(point.x, point.y, m_ptClientCenter.x, m_ptClientCenter.y));
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m_vecAngles.Init();
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m_vecAngles[YAW] = nNewYaw;
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//
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// Draw the new angle line.
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//
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DrawAngleLine(&m_DragDC);
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}
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CWnd::OnMouseMove(nFlags, point);
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : nFlags -
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// point -
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//-----------------------------------------------------------------------------
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void CAngleBox::OnLButtonUp(UINT nFlags, CPoint point)
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{
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// release dc
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if (m_bDragging)
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{
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::ReleaseDC(m_hWnd, m_DragDC.Detach());
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m_bDragging = false;
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ReleaseCapture();
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//
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// They've explicity set the angles, so clear the different flag for
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// the multiselect case.
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//
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SetDifferent(false);
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GetParent()->PostMessage(ABN_CHANGED, GetDlgCtrlID(), 0);
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}
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CWnd::OnLButtonUp(nFlags, point);
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : nFlags -
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// point -
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//-----------------------------------------------------------------------------
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void CAngleBox::OnLButtonDown(UINT nFlags, CPoint point)
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{
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//
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// Start dragging.
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//
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m_DragDC.Attach(::GetDC(m_hWnd));
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m_bDragging = true;
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SetCapture();
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CWnd::OnLButtonDown(nFlags, point);
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OnMouseMove(0, point);
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : pDC -
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//-----------------------------------------------------------------------------
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void CAngleBox::DrawAngleLine(CDC *pDC)
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{
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if ((m_vecAngles[PITCH] != 0) || (m_vecAngles[ROLL] != 0) ||
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(m_vecAngles[YAW] < 0 || m_vecAngles[YAW] > 359) || m_bDifferent)
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{
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return;
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}
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pDC->SetROP2(R2_XORPEN);
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pDC->SelectStockObject(WHITE_PEN);
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CRect r;
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GetClientRect(r);
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m_ptClientCenter = r.CenterPoint();
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double rad = r.Width() / 2 - 3;
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CPoint pt;
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pt.x = m_ptClientCenter.x + sin(DEG2RAD((double)(m_vecAngles[YAW] + 90))) * rad + 0.5;
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pt.y = m_ptClientCenter.y + cos(DEG2RAD((double)(m_vecAngles[YAW] + 90))) * rad + 0.5;
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pDC->MoveTo(m_ptClientCenter);
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pDC->LineTo(pt);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns the current state of the control as a keyvalue string.
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// Input : szAngles - Buffer to receive angles string.
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// Output : Returns 'szAngles'.
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//-----------------------------------------------------------------------------
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bool CAngleBox::GetAngles(QAngle &vecAngles)
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{
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if (m_bDifferent)
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{
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return false;
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}
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vecAngles = m_vecAngles;
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return(true);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns the current state of the control as a keyvalue string.
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// Input : szAngles - Buffer to receive angles string.
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// Output : Returns 'szAngles'.
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//-----------------------------------------------------------------------------
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char *CAngleBox::GetAngles(char *szAngles)
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{
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QAngle vecAngles;
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GetAngles(vecAngles);
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sprintf(szAngles, "%g %g %g", (double)vecAngles[0], (double)vecAngles[1], (double)vecAngles[2]);
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return(szAngles);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns a string indicating the current state of the angle control.
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// This is used for setting the text in the companion edit control.
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// Input : szBuf - Buffer to receive string.
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//-----------------------------------------------------------------------------
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char *CAngleBox::GetAngleEditText(char *szBuf)
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{
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szBuf[0] = '\0';
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if (m_bDifferent)
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{
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strcpy(szBuf, "(diff)");
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}
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else if ((m_vecAngles[PITCH] == 90) && (m_vecAngles[YAW] == 0) && (m_vecAngles[ROLL] == 0))
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{
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strcpy(szBuf, "Down");
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}
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else if ((m_vecAngles[PITCH] == -90) && (m_vecAngles[YAW] == 0) && (m_vecAngles[ROLL] == 0))
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{
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strcpy(szBuf, "Up");
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}
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else if (m_vecAngles[YAW] >= 0)
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{
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itoa((int)m_vecAngles[YAW], szBuf, 10);
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}
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return(szBuf);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Called internally and by the linked combo box, this updates the angles
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// without updating the linked combo box.
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// Input : szAngles -
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// bRedraw -
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//-----------------------------------------------------------------------------
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void CAngleBox::SetAnglesInternal(const QAngle &vecAngles, bool bRedraw)
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{
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QAngle vecAngleSet = vecAngles;
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while (vecAngleSet[YAW] < 0)
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{
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vecAngleSet[YAW] += 360.0;
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}
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CDC *pDC = NULL;
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if (bRedraw)
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{
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//
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// Erase the old line.
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//
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Assert(::IsWindow(m_hWnd));
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pDC = GetDC();
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if (pDC != NULL)
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{
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DrawAngleLine(pDC);
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}
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}
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//
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// Update the data member.
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//
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m_vecAngles = vecAngleSet;
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if ((bRedraw) && (pDC != NULL))
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{
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//
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// Draw the new line.
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//
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DrawAngleLine(pDC);
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ReleaseDC(pDC);
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Called from the client code, this sets our angles and updates the
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// linked combo box.
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// Input : szAngles -
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// bRedraw -
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//-----------------------------------------------------------------------------
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void CAngleBox::SetAngles(const QAngle &vecAngles, bool bRedraw)
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{
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SetAnglesInternal(vecAngles, bRedraw);
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UpdateAngleEditText();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Called from the client code, this sets our angles via a string and
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// updates the linked combo box.
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// Input : szAngles -
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// bRedraw -
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//-----------------------------------------------------------------------------
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void CAngleBox::SetAngles(const char *szAngles, bool bRedraw)
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{
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QAngle vecAngles(0, 0, 0);
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sscanf(szAngles, "%f %f %f", &vecAngles[PITCH], &vecAngles[YAW], &vecAngles[ROLL]);
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SetAngles(vecAngles, bRedraw);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Called internally and by the linked combo box, this sets our
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// 'different' state without updating the linked combo box.
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// Input : bDifferent -
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// bRedraw -
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//-----------------------------------------------------------------------------
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void CAngleBox::SetDifferentInternal(bool bDifferent, bool bRedraw)
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{
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CDC *pDC = NULL;
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if (bRedraw)
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{
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//
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// Erase the old line.
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//
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Assert(::IsWindow(m_hWnd));
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pDC = GetDC();
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if (pDC != NULL)
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{
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DrawAngleLine(pDC);
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}
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}
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//
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// Update the data member.
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//
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m_bDifferent = bDifferent;
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if ((bRedraw) && (pDC != NULL))
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{
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//
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// Draw the new line.
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//
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DrawAngleLine(pDC);
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ReleaseDC(pDC);
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Sets our state to indicate multiselect of objects with different
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// angles to avoid mucking with the angles unless they explicitly set
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// them to something new.
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//-----------------------------------------------------------------------------
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void CAngleBox::SetDifferent(bool bDifferent, bool bRedraw)
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{
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SetDifferentInternal(bDifferent, bRedraw);
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UpdateAngleEditText();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CAngleBox::OnPaint(void)
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{
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PAINTSTRUCT ps;
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CDC *pDC = BeginPaint(&ps);
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if (pDC == NULL)
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{
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return;
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}
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CBrush brushWindow(GetSysColor(COLOR_3DFACE));
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CBrush brushBlack(RGB(0, 0, 0));
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CBrush *pBackBrush = IsWindowEnabled() ? &brushBlack : &brushWindow;
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CRect r;
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GetClientRect(r);
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//
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// Fill with the window color.
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//
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pDC->FillRect(&r, &brushWindow);
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//
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// Draw a 3D circle.
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//
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m_ptClientCenter = r.CenterPoint();
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pDC->SelectStockObject(NULL_PEN);
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pDC->SelectObject(pBackBrush);
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pDC->Ellipse(r);
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CPen hi(PS_SOLID, 2, GetSysColor(COLOR_3DSHADOW));
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CPen lo(PS_SOLID, 2, GetSysColor(COLOR_3DHILIGHT));
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pDC->SelectObject(hi);
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pDC->Arc(r, CPoint(r.right, r.top), CPoint(r.left, r.bottom));
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pDC->SelectObject(lo);
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pDC->Arc(r, CPoint(r.left, r.bottom), CPoint(r.right, r.top));
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//
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// Draw center point.
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//
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pDC->SetPixel(m_ptClientCenter, RGB(0xff, 0xff, 0xff));
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//
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// Draw line indicating angles direction.
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//
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if (IsWindowEnabled())
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{
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DrawAngleLine(pDC);
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}
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EndPaint(&ps);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Enables or disables the angles controls.
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//-----------------------------------------------------------------------------
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void CAngleBox::Enable(bool bEnable)
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{
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if (bEnable)
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{
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EnableWindow(TRUE);
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if (m_pEdit)
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{
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m_pEdit->EnableWindow(TRUE);
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}
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}
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else
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{
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EnableWindow(FALSE);
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if (m_pEdit)
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{
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m_pEdit->EnableWindow(FALSE);
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}
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}
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Invalidate(FALSE);
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UpdateWindow();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Hides or shows the angles controls.
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//-----------------------------------------------------------------------------
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void CAngleBox::Show(bool bShow)
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{
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if (bShow)
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{
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ShowWindow(SW_SHOW);
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if (m_pEdit)
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{
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m_pEdit->ShowWindow(SW_SHOW);
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}
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}
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else
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{
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ShowWindow(SW_HIDE);
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if (m_pEdit)
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{
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m_pEdit->ShowWindow(SW_HIDE);
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}
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}
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Invalidate(FALSE);
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UpdateWindow();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Updates the text in the angle combo to reflect the current angles
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// in the angles control.
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//-----------------------------------------------------------------------------
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void CAngleBox::UpdateAngleEditText(void)
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{
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if (m_pEdit)
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{
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char szBuf[20];
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GetAngleEditText(szBuf);
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m_pEdit->SetAnglesInternal(szBuf);
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}
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}
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BEGIN_MESSAGE_MAP(CAngleCombo, CWnd)
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//{{AFX_MSG_MAP(CAngleBox)
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ON_CONTROL_REFLECT(CBN_EDITCHANGE, OnChangeAngleEdit)
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ON_CONTROL_REFLECT(CBN_SELENDOK, OnSelChangeAngleEdit)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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//-----------------------------------------------------------------------------
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// Purpose: Construktor.
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//-----------------------------------------------------------------------------
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CAngleCombo::CAngleCombo()
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: CComboBox()
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{
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m_pBox = NULL;
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m_bEnableUpdate = true;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *szAngles -
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//-----------------------------------------------------------------------------
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void CAngleCombo::SetAnglesInternal(const char *szAngles)
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{
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m_bEnableUpdate = false;
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SetWindowText(szAngles);
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m_bEnableUpdate = true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Handles a change in the contents of the angle edit control.
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//-----------------------------------------------------------------------------
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void CAngleCombo::OnChangeAngleEdit(void)
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{
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if (m_bEnableUpdate)
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{
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char buf[64];
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GetWindowText(buf, 64);
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UpdateAngleBox(buf);
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GetParent()->PostMessage(ABN_CHANGED, GetDlgCtrlID(), 0);
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Handles a change in the current selection of the angle edit combo.
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//-----------------------------------------------------------------------------
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void CAngleCombo::OnSelChangeAngleEdit(void)
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{
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char buf[64];
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int nSel = GetCurSel();
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GetLBText(nSel, buf);
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UpdateAngleBox(buf);
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GetParent()->PostMessage(ABN_CHANGED, GetDlgCtrlID(), 0);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Updates angle box with the settings from the combo box. Call the
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// internal functions so we don't get a reflected notification, mucking
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// up our state.
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//-----------------------------------------------------------------------------
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void CAngleCombo::UpdateAngleBox(char *szText)
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{
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if (m_pBox)
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{
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m_pBox->SetDifferentInternal(false);
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if (V_isdigit(szText[0]))
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{
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QAngle vecAngles(0, atoi(szText), 0);
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m_pBox->SetAnglesInternal(vecAngles, true);
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}
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else if (!stricmp(szText, "down"))
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{
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m_pBox->SetAnglesInternal(QAngle(90, 0, 0), true);
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}
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else
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{
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m_pBox->SetAnglesInternal(QAngle(-90, 0, 0), true);
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}
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}
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}
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