35 lines
809 B
C++
35 lines
809 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef HUD_VEHICLE_ROLE_H
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#define HUD_VEHICLE_ROLE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "hudelement.h"
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#include <vgui_controls/Controls.h>
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#include <vgui_controls/Panel.h>
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class CVehicleRoleHudElement : public CHudElement, public vgui::Panel
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{
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DECLARE_CLASS_SIMPLE( CVehicleRoleHudElement, vgui::Panel );
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public:
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CVehicleRoleHudElement( const char *pElementName );
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virtual void ApplySchemeSettings( vgui::IScheme *scheme );
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virtual void Paint( void );
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// Set which role to display on the hud.
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void ShowVehicleRole( int iRole );
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private:
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int m_iRole;
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vgui::HFont m_hTextFont;
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};
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#endif // HUD_VEHICLE_ROLE_H
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