33 lines
928 B
C++
33 lines
928 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Dme version of a hitbox set
|
|
//
|
|
//===========================================================================//
|
|
|
|
#include "mdlobjects/dmehitboxset.h"
|
|
#include "datamodel/dmelementfactoryhelper.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Expose this class to the scene database
|
|
//-----------------------------------------------------------------------------
|
|
IMPLEMENT_ELEMENT_FACTORY( DmeHitboxSet, CDmeHitboxSet );
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CDmeHitboxSet::OnConstruction()
|
|
{
|
|
m_Hitboxes.Init( this, "hitboxes" );
|
|
}
|
|
|
|
void CDmeHitboxSet::OnDestruction()
|
|
{
|
|
}
|
|
|
|
|