58 lines
1.1 KiB
C++
58 lines
1.1 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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// StrDlg.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// CStrDlg dialog
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class CStrDlg : public CDialog
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{
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// Construction
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public:
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CStrDlg(DWORD, LPCTSTR, LPCTSTR, LPCTSTR); // standard constructor
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enum
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{
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Spin = 0x01
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};
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int iRangeLow, iRangeHigh, iIncrement;
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DWORD dwFlags;
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CString m_string;
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CString m_strPrompt;
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CString m_strTitle;
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CSpinButtonCtrl m_cSpin;
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CStatic m_cPrompt;
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CEdit m_cEdit;
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void SetRange(int iLow, int iHigh, int iIncrement = 1);
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// Dialog Data
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//{{AFX_DATA(CStrDlg)
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enum { IDD = IDD_STRINPUT };
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CStrDlg)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CStrDlg)
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virtual BOOL OnInitDialog();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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