Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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Caroline Joy Bell 02c60cf2c7
Update tasks.json
Adding commands for Android build on Windows and macOS just in case it's now supported. This will just result in an error if it's not supported anyway.
2023-01-12 21:38:45 -08:00
.github/workflows workflows: add tests.yml 2022-08-17 12:54:11 +03:00
.vscode Update tasks.json 2023-01-12 21:38:45 -08:00
app/legion 1 2020-04-22 12:56:21 -04:00
appframework Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
bitmap Merge branch 'master' of https://github.com/nillerusr/source-engine into windows 2022-07-28 14:40:20 +03:00
choreoobjects add wscipt files to build vphysics and game 2021-04-06 22:31:58 +03:00
common sse2neon: typo fix 2022-12-17 19:55:22 +03:00
datacache add MDL version 49 support 2022-11-29 18:49:29 +03:00
datamodel Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
dedicated Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
dedicated_main Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
devtools Fix an VPC error related to GUID for VS2019 project 2022-01-27 14:28:20 +02:00
dmserializers 1 2020-04-22 12:56:21 -04:00
dmxloader Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
dx9sdk Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
engine Basic Steam Dick support (#166) 2023-01-08 15:38:24 +03:00
external Fix an VPC error related to GUID for VS2019 project 2022-01-27 14:28:20 +02:00
fgdlib 1 2020-04-22 12:56:21 -04:00
filesystem Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
game Basic Steam Dick support (#166) 2023-01-08 15:38:24 +03:00
gameui Basic Steam Dick support (#166) 2023-01-08 15:38:24 +03:00
gcsdk fix sln generation 2022-07-26 13:03:48 -07:00
hammer fix sln generation 2022-07-26 13:03:48 -07:00
hammer_launcher change output path in all vpc 2020-10-22 21:00:42 +03:00
inputsystem fix sdl copy command 2022-07-28 19:14:42 +03:00
ivp@dfa42eb575 update ivp submodule 2022-11-30 16:00:03 +03:00
launcher launcher(android): fix crashhandler initialization 2022-12-31 19:14:30 +03:00
launcher_main launcher_main: automatically set LD_LIBRARY_PATH on launch 2022-09-17 18:26:41 +03:00
lib@86a66ee92d game(client): fix atlas generation for touch 2022-09-17 21:00:50 +03:00
linux 1 2020-04-22 12:56:21 -04:00
linux_sdk 1 2020-04-22 12:56:21 -04:00
materialsystem vtf: fix cubemap loading 2022-11-30 14:07:51 +03:00
mathlib Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
mdllib change output path in all vpc 2020-10-22 21:00:42 +03:00
mdlobjects 1 2020-04-22 12:56:21 -04:00
movieobjects 1 2020-04-22 12:56:21 -04:00
networksystem Fix compilation under MSVC(VS2019) 2022-01-13 16:18:38 +02:00
particles fix windows build scripts, add windows opus support 2022-07-28 14:27:56 +03:00
public Basic Steam Dick support (#166) 2023-01-08 15:38:24 +03:00
raytrace 1 2020-04-22 12:56:21 -04:00
replay Fix CreateThreadPool 2022-11-20 19:32:30 +02:00
scenefilecache fix windows build scripts, add windows opus support 2022-07-28 14:27:56 +03:00
scripts BSD: Add support (#140) 2022-11-24 22:04:29 +03:00
sdklauncher change output path in all vpc 2020-10-22 21:00:42 +03:00
serverbrowser Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
sfmobjects 1 2020-04-22 12:56:21 -04:00
soundemittersystem fix windows build scripts, add windows opus support 2022-07-28 14:27:56 +03:00
soundsystem fix windows build scripts, add windows opus support 2022-07-28 14:27:56 +03:00
sourcevr 1 2020-04-22 12:56:21 -04:00
studiorender add MDL version 49 support 2022-11-29 18:49:29 +03:00
thirdparty@aac07c7205 fix windows build 2022-09-20 18:17:55 +03:00
tier0 Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
tier1 Basic Steam Dick support (#166) 2023-01-08 15:38:24 +03:00
tier2 WIP: fix some memaccess-class warnings 2022-11-16 13:28:39 +03:00
tier3 arm64 : fix intptr_t size 2022-06-05 01:12:32 +03:00
togl Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
togles Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
tools change output path in all vpc 2020-10-22 21:00:42 +03:00
tracker change output path in all vpc 2020-10-22 21:00:42 +03:00
unicode fix windows build scripts, add windows opus support 2022-07-28 14:27:56 +03:00
unitlib workflows: add tests.yml 2022-08-17 12:54:11 +03:00
unittests unittests: add tslist tests to tier1test 2022-08-17 14:28:41 +03:00
utils macOS build support 2022-11-20 15:00:44 +02:00
vgui2 Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
vguimatsurface Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
video Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
vpc_scripts Merge branch 'master' into windows 2022-07-27 12:58:56 +03:00
vphysics Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
vpklib Merge branch 'master' into windows 2022-07-27 12:58:56 +03:00
vstdlib Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
vtf vtf: fix cubemap loading for vtf versions less than 7.5 2023-01-02 16:39:44 +03:00
.gitignore BSD: Add support (#140) 2022-11-24 22:04:29 +03:00
.gitmodules fix windows build scripts, add windows opus support 2022-07-28 14:27:56 +03:00
LICENSE add LICENSE file 2020-12-16 15:14:33 +03:00
README.md Add forgotten VTF 7.5 support (#160) 2022-12-29 17:31:44 +03:00
thirdpartylegalnotices.txt add LICENSE file 2020-12-16 15:14:33 +03:00
waf waifulib: update 2021-04-28 08:36:34 +03:00
waf.bat fix loading libraries with lib prefix 2021-04-08 22:40:26 +03:00
wscript Fix macOS build (#146) 2022-11-27 16:48:27 +03:00

Source Engine

GitHub Actions Status GitHub Actions Status Discord: Discord Server

Information from wikipedia:

Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc with Half-Life: Source in June 2004, followed by Counter-Strike: Source and Half-Life 2 later that year. Source does not have a concise version numbering scheme; instead, it was released in incremental versions

Source code is based on TF2 2018 leak. Don't use it for commercial purposes.

This project is using waf buildsystem. If you have waf-related questions look https://waf.io/book

Features:

  • Android, OSX, FreeBSD, Windows support
  • Arm support( except windows )
  • 64bit support
  • Modern toolchains support
  • Fixed many undefined behaviours
  • Touch support( even on windows/linux/osx )
  • VTF 7.5 support
  • PBR support
  • bsp v19-v21 support( bsp v21 support is partial, portal 2 and csgo maps works fine )
  • mdl v46-49 support
  • Removed useless/unnecessary dependencies
  • Achivement system working without steam
  • Fixed many bugs

Current tasks

  • Rewrite materialsystem for OpenGL render
  • dxvk-native support
  • Elbrus port
  • Bink audio support( for video_bink )
  • Rewrite serverbrowser to work without steam

How to Build?

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