178 lines
5.3 KiB
C
178 lines
5.3 KiB
C
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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// $NoKeywords: $
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//=============================================================================//
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#ifndef CMDLIB_H
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#define CMDLIB_H
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#ifdef _WIN32
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#pragma once
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#endif
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// cmdlib.h
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#include "basetypes.h"
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// This can go away when everything is in bin.
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#if defined( CMDLIB_NODBGLIB )
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void Error( PRINTF_FORMAT_STRING char const *pMsg, ... );
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#else
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#include "tier0/dbg.h"
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#endif
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <errno.h>
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#include <ctype.h>
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#include <time.h>
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#include <stdarg.h>
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#include "filesystem.h"
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#include "filesystem_tools.h"
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#include "tier1/utlstring.h"
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// Tools should use this as the read path ID. It'll look into the paths specified by gameinfo.txt
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#define TOOLS_READ_PATH_ID "GAME"
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// Tools should use this to fprintf data to files.
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void CmdLib_FPrintf( FileHandle_t hFile, PRINTF_FORMAT_STRING const char *pFormat, ... );
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char* CmdLib_FGets( char *pOut, int outSize, FileHandle_t hFile );
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// This can be set so Msg() sends output to hook functions (like the VMPI MySQL database),
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// but doesn't actually printf the output.
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extern bool g_bSuppressPrintfOutput;
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extern IBaseFileSystem *g_pFileSystem;
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// These call right into the functions in filesystem_tools.h
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void CmdLib_InitFileSystem( const char *pFilename, int maxMemoryUsage = 0 );
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void CmdLib_TermFileSystem(); // GracefulExit calls this.
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CreateInterfaceFn CmdLib_GetFileSystemFactory();
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#ifdef _WIN32
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#pragma warning(disable : 4244) // MIPS
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#pragma warning(disable : 4136) // X86
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#pragma warning(disable : 4051) // ALPHA
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#pragma warning(disable : 4018) // signed/unsigned mismatch
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#pragma warning(disable : 4305) // truncate from double to float
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#pragma warning(disable : 4389) // singned/unsigned mismatch in ==
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#pragma warning(disable: 4512) // assignment operator could not be generated
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#endif
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// the dec offsetof macro doesnt work very well...
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#define myoffsetof(type,identifier) offsetof( type, identifier )
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// set these before calling CheckParm
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extern int myargc;
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extern char **myargv;
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int Q_filelength (FileHandle_t f);
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int FileTime (char *path);
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void Q_mkdir( char *path );
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char *ExpandArg (char *path); // expand relative to CWD
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char *ExpandPath (char *path); // expand relative to gamedir
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char *ExpandPathAndArchive (char *path);
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// Fills in pOut with "X hours, Y minutes, Z seconds". Leaves out hours or minutes if they're zero.
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void GetHourMinuteSecondsString( int nInputSeconds, char *pOut, int outLen );
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int CheckParm (char *check);
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FileHandle_t SafeOpenWrite ( const char *filename );
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FileHandle_t SafeOpenRead ( const char *filename );
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void SafeRead( FileHandle_t f, void *buffer, int count);
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void SafeWrite( FileHandle_t f, void *buffer, int count);
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int LoadFile ( const char *filename, void **bufferptr );
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void SaveFile ( const char *filename, void *buffer, int count );
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qboolean FileExists ( const char *filename );
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int ParseNum (char *str);
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// Do a printf in the specified color.
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#define CP_ERROR stderr, 1, 0, 0, 1 // default colors..
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#define CP_WARNING stderr, 1, 1, 0, 1
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#define CP_STARTUP stdout, 0, 1, 1, 1
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#define CP_NOTIFY stdout, 1, 1, 1, 1
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void ColorPrintf( FILE *pFile, bool red, bool green, bool blue, bool intensity, PRINTF_FORMAT_STRING char const *pFormat, ... );
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// Initialize spew output.
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void InstallSpewFunction();
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// This registers an extra callback for spew output.
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typedef void (*SpewHookFn)( const char * );
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void InstallExtraSpewHook( SpewHookFn pFn );
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// Install allocation hooks so we error out if an allocation can't happen.
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void InstallAllocationFunctions();
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// This shuts down mgrs that use threads gracefully. If you just call exit(), the threads can
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// get in a state where you can't tell if they are shutdown or not, and it can stall forever.
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typedef void (*CleanupFn)();
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void CmdLib_AtCleanup( CleanupFn pFn ); // register a callback when Cleanup() is called.
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void CmdLib_Cleanup();
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void CmdLib_Exit( int exitCode ); // Use this to cleanup and call exit().
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// entrypoint if chaining spew functions
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SpewRetval_t CmdLib_SpewOutputFunc( SpewType_t type, char const *pMsg );
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unsigned short SetConsoleTextColor( int red, int green, int blue, int intensity );
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void RestoreConsoleTextColor( unsigned short color );
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// Append all spew output to the specified file.
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void SetSpewFunctionLogFile( char const *pFilename );
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char *COM_Parse (char *data);
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extern char com_token[1024];
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char *copystring(const char *s);
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void CreatePath( char *path );
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void QCopyFile( char *from, char *to );
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void SafeCreatePath( char *path );
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extern qboolean archive;
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extern char archivedir[1024];
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extern qboolean verbose;
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void qprintf( PRINTF_FORMAT_STRING const char *format, ... );
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void ExpandWildcards (int *argc, char ***argv);
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void CmdLib_AddBasePath( const char *pBasePath );
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bool CmdLib_HasBasePath( const char *pFileName, int &pathLength );
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int CmdLib_GetNumBasePaths( void );
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const char *CmdLib_GetBasePath( int i );
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// Like ExpandPath but expands the path for each base path like SafeOpenRead
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int CmdLib_ExpandWithBasePaths( CUtlVector< CUtlString > &expandedPathList, const char *pszPath );
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extern bool g_bStopOnExit;
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// for compression routines
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typedef struct
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{
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byte *data;
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int count;
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} cblock_t;
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#endif // CMDLIB_H
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