56 lines
964 B
C++
56 lines
964 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#ifndef CMDLIST_H
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#define CMDLIST_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "server.h"
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#include "netadr.h"
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#include "maps.h"
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#include "rcon.h"
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#include "utlvector.h"
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#include "Iresponse.h"
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class CSocket;
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class IResponse;
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class CCMDList: public IResponse
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{
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public:
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CCMDList(IResponse *target,serveritem_t &server, const char *rconPassword);
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~CCMDList();
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serveritem_t &GetServer();
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void RunFrame();
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bool QueryCommand(char *cmd);
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bool GotCommands();
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void SetPassword(const char *newPass);
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virtual void ServerResponded();
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virtual void ServerFailedToRespond();
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private:
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serveritem_t m_Server;
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CUtlVector<char *> m_CMDList;
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IResponse *m_pResponseTarget;
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CRcon *m_pRcon;
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bool m_bGotCommands;
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char m_szRconPassword[100];
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};
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#endif // CMDLIST_H
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