62 lines
1.4 KiB
C++
62 lines
1.4 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#ifndef ATTRIBUTEELEMENTPANEL_H
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#define ATTRIBUTEELEMENTPANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "dme_controls/BaseAttributePanel.h"
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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class CDmElement;
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class CAttributeTextEntry;
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namespace vgui
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{
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class Label;
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}
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//-----------------------------------------------------------------------------
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// CAttributeElementPanel
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//-----------------------------------------------------------------------------
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class CAttributeElementPanel : public CBaseAttributePanel
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{
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DECLARE_CLASS_SIMPLE( CAttributeElementPanel, CBaseAttributePanel );
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public:
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CAttributeElementPanel( vgui::Panel *parent, const AttributeWidgetInfo_t &info );
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virtual void PostConstructor();
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virtual void Apply();
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protected:
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virtual vgui::Panel *GetDataPanel();
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virtual void OnCreateDragData( KeyValues *msg );
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MESSAGE_FUNC(OnTextChanged, "TextChanged")
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{
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SetDirty( true );
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}
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private:
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virtual void Refresh();
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CAttributeTextEntry *m_pData;
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bool m_bShowMemoryUsage;
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};
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#endif // ATTRIBUTEELEMENTPANEL_H
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