11 lines
164 B
GLSL
11 lines
164 B
GLSL
vs.1.1
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# DYNAMIC: "DOWATERFOG" "0..1"
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# DYNAMIC: "SKINNING" "0..1"
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#include "unlittwotexture_inc.vsh"
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$vertexcolor = 0;
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&UnlitTwoTexture( $vertexcolor );
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