22 lines
581 B
C
22 lines
581 B
C
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
//
|
|
//
|
|
//==================================================================================================
|
|
#ifndef WINUTILS_H
|
|
#define WINUTILS_H
|
|
|
|
#include "togl/rendermechanism.h" // for win types
|
|
|
|
#if !defined(_WIN32)
|
|
|
|
void Sleep( unsigned int ms );
|
|
bool IsIconic( VD3DHWND hWnd );
|
|
BOOL ClientToScreen( VD3DHWND hWnd, LPPOINT pPoint );
|
|
void* GetCurrentThread();
|
|
void SetThreadAffinityMask( void *hThread, int nMask );
|
|
void GlobalMemoryStatus( MEMORYSTATUS *pOut );
|
|
#endif
|
|
|
|
#endif // WINUTILS_H
|