source-engine/materialsystem
2023-10-06 04:19:51 +03:00
..
shaderapidx9 Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
shaderapiempty fix windows build scripts, add windows opus support 2022-07-28 14:27:56 +03:00
shaderlib waf: fix install 2021-04-06 23:22:52 +03:00
stdshaders BSD: Add support (#140) 2022-11-24 22:04:29 +03:00
xbox 1 2020-04-22 12:56:21 -04:00
CColorCorrection.cpp materialsystem: fix color correction on non-windows systems( fixes #137 , #295 related ) 2023-10-06 04:19:51 +03:00
checkmaterials.cpp 1 2020-04-22 12:56:21 -04:00
cmaterial_queuefriendly.cpp 1 2020-04-22 12:56:21 -04:00
cmaterial_queuefriendly.h fix address sanitizer issues #2 2022-05-01 20:08:32 +03:00
cmaterial.cpp vtf: fix cubemap loading 2022-11-30 14:07:51 +03:00
cmaterialdict.cpp 1 2020-04-22 12:56:21 -04:00
cmaterialdict.h 1 2020-04-22 12:56:21 -04:00
CMaterialSubRect.cpp osx : malloc.h => malloc/malloc.h 2022-06-05 01:12:37 +03:00
cmaterialsystem.cpp materialsystem: fix rendering bugs with togl 2023-02-07 02:05:00 +03:00
cmaterialsystem.h amd64: fix multithread, fix vgui, fix physmodels 2022-06-05 01:44:42 +03:00
cmaterialvar.cpp materialsystem: fix undefined behaviour(bruh moment) 2021-10-05 00:53:56 +03:00
cmatlightmaps.cpp 1 2020-04-22 12:56:21 -04:00
cmatlightmaps.h arm64 detect marcos 2022-06-05 01:13:12 +03:00
cmatnullrendercontext.cpp 1 2020-04-22 12:56:21 -04:00
cmatnullrendercontext.h 1 2020-04-22 12:56:21 -04:00
cmatqueuedrendercontext.cpp materialsystem: threaded optimizations, fix mat_queue_mode on some android devices 2023-01-14 15:53:33 +03:00
cmatqueuedrendercontext.h 1 2020-04-22 12:56:21 -04:00
cmatrendercontext.cpp fix dedicated build caused by previous commit 2023-02-03 03:40:57 +03:00
cmatrendercontext.h arm64 : fix intptr_t size 2022-06-05 01:12:32 +03:00
colorspace.cpp 1 2020-04-22 12:56:21 -04:00
colorspace.h 1 2020-04-22 12:56:21 -04:00
ctexture.cpp materialsystem: threaded optimizations, fix mat_queue_mode on some android devices 2023-01-14 15:53:33 +03:00
ctexturecompositor.cpp arm64 : fix intptr_t size 2022-06-05 01:12:32 +03:00
ctexturecompositor.h 1 2020-04-22 12:56:21 -04:00
genshadermacro.pl 1 2020-04-22 12:56:21 -04:00
IHardwareConfigInternal.h 1 2020-04-22 12:56:21 -04:00
imagepacker.cpp 1 2020-04-22 12:56:21 -04:00
imagepacker.h 1 2020-04-22 12:56:21 -04:00
imaterialinternal.h 1 2020-04-22 12:56:21 -04:00
imaterialsysteminternal.h materialsystem: set allocator alignment 16( fixes crash in release build ) 2023-04-26 23:43:04 +03:00
imatrendercontextinternal.h 1 2020-04-22 12:56:21 -04:00
imorphinternal.h 1 2020-04-22 12:56:21 -04:00
IShaderSystem.h 1 2020-04-22 12:56:21 -04:00
itextureinternal.h 1 2020-04-22 12:56:21 -04:00
mat_stub.cpp add stubs for asan/ubsan 2020-11-30 21:44:53 +03:00
mat_stub.h Fix compilation under MSVC(VS2019) 2022-01-13 16:18:38 +02:00
materialsystem_global.cpp osx : malloc.h => malloc/malloc.h 2022-06-05 01:12:37 +03:00
materialsystem_global.h 1 2020-04-22 12:56:21 -04:00
MaterialSystem.rc 1 2020-04-22 12:56:21 -04:00
materialsystem.vpc Fix compilation under MSVC(VS2019) 2022-01-13 16:18:38 +02:00
morph.cpp Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
occlusionquerymgr.cpp arm64 : fix intptr_t size 2022-06-05 01:12:32 +03:00
occlusionquerymgr.h 1 2020-04-22 12:56:21 -04:00
pch_materialsystem.cpp 1 2020-04-22 12:56:21 -04:00
pch_materialsystem.h osx : malloc.h => malloc/malloc.h 2022-06-05 01:12:37 +03:00
resource.h 1 2020-04-22 12:56:21 -04:00
Resource.rc 1 2020-04-22 12:56:21 -04:00
shader_dll_verify.cpp 1 2020-04-22 12:56:21 -04:00
shader_dll_verify.h 1 2020-04-22 12:56:21 -04:00
shadersystem.cpp Fix Windows build with WAF 2022-03-19 14:40:11 +02:00
shadersystem.h 1 2020-04-22 12:56:21 -04:00
texturemanager.cpp amd64: fix multithread, fix vgui, fix physmodels 2022-06-05 01:44:42 +03:00
texturemanager.h 1 2020-04-22 12:56:21 -04:00
wireframe.cpp 1 2020-04-22 12:56:21 -04:00
wscript fix windows build scripts, add windows opus support 2022-07-28 14:27:56 +03:00