27 lines
671 B
C++
27 lines
671 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#include "cbase.h"
|
|
#include "baseprojectile.h"
|
|
|
|
|
|
IMPLEMENT_NETWORKCLASS_ALIASED( BaseProjectile, DT_BaseProjectile )
|
|
|
|
BEGIN_NETWORK_TABLE( CBaseProjectile, DT_BaseProjectile )
|
|
END_NETWORK_TABLE()
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Constructor.
|
|
//-----------------------------------------------------------------------------
|
|
CBaseProjectile::CBaseProjectile()
|
|
{
|
|
#ifdef GAME_DLL
|
|
m_iDestroyableHitCount = 0;
|
|
#endif
|
|
}
|