192 lines
4.8 KiB
C++
192 lines
4.8 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//
|
|
//=============================================================================//
|
|
//
|
|
// Health.cpp
|
|
//
|
|
// implementation of CHudHealth class
|
|
//
|
|
#include "cbase.h"
|
|
#include "hud.h"
|
|
#include "hud_macros.h"
|
|
#include "view.h"
|
|
|
|
#include "iclientmode.h"
|
|
|
|
#include <KeyValues.h>
|
|
#include <vgui/ISurface.h>
|
|
#include <vgui/ISystem.h>
|
|
#include <vgui_controls/AnimationController.h>
|
|
#include <vgui_controls/Panel.h>
|
|
|
|
using namespace vgui;
|
|
|
|
#include "hudelement.h"
|
|
#include "convar.h"
|
|
#include "c_dod_player.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Health panel
|
|
//-----------------------------------------------------------------------------
|
|
class CHudHealth : public CHudElement, public vgui::Panel
|
|
{
|
|
DECLARE_CLASS_SIMPLE( CHudHealth, vgui::Panel );
|
|
|
|
public:
|
|
CHudHealth( const char *pElementName );
|
|
virtual void Init( void );
|
|
virtual void VidInit( void );
|
|
virtual void Reset( void );
|
|
virtual void OnThink();
|
|
|
|
virtual bool ShouldDraw( void );
|
|
virtual void Paint( void );
|
|
virtual void ApplySchemeSettings( IScheme *scheme );
|
|
|
|
private:
|
|
int m_iHealth;
|
|
int m_iStamina;
|
|
|
|
CHudTexture *m_pIconHealthBar;
|
|
CHudTexture *m_pIconHealthOverlay;
|
|
CHudTexture *m_pIconBG;
|
|
CHudTexture *m_pIconStaminaBar;
|
|
};
|
|
|
|
//DECLARE_HUDELEMENT( CHudHealth );
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Constructor
|
|
//-----------------------------------------------------------------------------
|
|
CHudHealth::CHudHealth( const char *pElementName ) : CHudElement( pElementName ), BaseClass(NULL, "HudHealth")
|
|
{
|
|
SetParent( g_pClientMode->GetViewport() );
|
|
SetHiddenBits( HIDEHUD_HEALTH | HIDEHUD_PLAYERDEAD );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CHudHealth::Init()
|
|
{
|
|
m_iHealth = 100;
|
|
}
|
|
|
|
void CHudHealth::ApplySchemeSettings( IScheme *scheme )
|
|
{
|
|
BaseClass::ApplySchemeSettings( scheme );
|
|
|
|
if( !m_pIconHealthBar )
|
|
{
|
|
m_pIconHealthBar = gHUD.GetIcon( "hud_healthbar" );
|
|
}
|
|
|
|
if( !m_pIconHealthOverlay )
|
|
{
|
|
m_pIconHealthOverlay = gHUD.GetIcon( "hud_health_overlay" );
|
|
}
|
|
|
|
if( !m_pIconBG )
|
|
{
|
|
m_pIconBG = gHUD.GetIcon( "hud_main" );
|
|
}
|
|
|
|
if( !m_pIconStaminaBar )
|
|
{
|
|
m_pIconStaminaBar = gHUD.GetIcon( "hud_staminabar" );
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CHudHealth::Reset()
|
|
{
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CHudHealth::VidInit()
|
|
{
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CHudHealth::OnThink()
|
|
{
|
|
int realHealth = 0;
|
|
C_DODPlayer *local = C_DODPlayer::GetLocalDODPlayer();
|
|
if ( local )
|
|
{
|
|
// Never below zero
|
|
realHealth = MAX( local->GetHealth(), 0 );
|
|
|
|
m_iStamina = local->m_Shared.GetStamina();
|
|
}
|
|
|
|
// Only update the fade if we've changed health
|
|
if ( realHealth == m_iHealth )
|
|
{
|
|
return;
|
|
}
|
|
|
|
#ifdef _DEBUG
|
|
g_pClientMode->GetViewportAnimationController()->SetAutoReloadScript(true);
|
|
#endif
|
|
|
|
m_iHealth = realHealth;
|
|
}
|
|
|
|
bool CHudHealth::ShouldDraw( void )
|
|
{
|
|
// No local player yet?
|
|
C_BasePlayer *pPlayer = C_BasePlayer::GetLocalPlayer();
|
|
if ( !pPlayer )
|
|
return false;
|
|
|
|
if( pPlayer->GetTeamNumber() != TEAM_ALLIES &&
|
|
pPlayer->GetTeamNumber() != TEAM_AXIS )
|
|
return false;
|
|
|
|
return CHudElement::ShouldDraw();
|
|
}
|
|
|
|
void CHudHealth::Paint( void )
|
|
{
|
|
int x, y, w, h;
|
|
GetBounds( x, y, w, h );
|
|
|
|
Color clrIcon(255,255,255,255);
|
|
|
|
int xpos = 0;
|
|
int ypos = h - m_pIconBG->Height();
|
|
|
|
m_pIconBG->DrawSelf( xpos, ypos, clrIcon );
|
|
|
|
int nOffset = m_pIconHealthOverlay->Height() * ( 1.0 - ( (float)m_iHealth / 100.0 ) );
|
|
if ( nOffset < m_pIconHealthOverlay->Height() )
|
|
{
|
|
m_pIconHealthOverlay->DrawSelfCropped( xpos + 55, ypos + 27, 0, 0, m_pIconHealthOverlay->Width(), nOffset, clrIcon );
|
|
}
|
|
|
|
nOffset = m_pIconHealthBar->Height() * ( 1.0 - ( (float)m_iHealth / 100.0 ) );
|
|
if ( nOffset < m_pIconHealthBar->Height() )
|
|
{
|
|
m_pIconHealthBar->DrawSelfCropped( xpos + 99, ypos + 27 + nOffset, 0, nOffset, m_pIconHealthBar->Width(), m_pIconHealthBar->Height() - nOffset, clrIcon );
|
|
}
|
|
|
|
nOffset = m_pIconStaminaBar->Height() * ( 1.0 - ( (float)m_iStamina / 100.0 ) );
|
|
if ( nOffset < m_pIconStaminaBar->Height() )
|
|
{
|
|
m_pIconStaminaBar->DrawSelfCropped( xpos + 8, ypos + 12 + nOffset, 0, nOffset, m_pIconStaminaBar->Width(), m_pIconStaminaBar->Height() - nOffset, clrIcon );
|
|
}
|
|
|
|
BaseClass::Paint();
|
|
}
|