source-engine/engine
2023-12-30 11:44:00 +03:00
..
audio wscript: add videoservices 2022-10-13 17:47:27 +03:00
voice_codecs engine/audio: fix build 2022-10-12 05:31:18 +03:00
xbox 1 2020-04-22 12:56:21 -04:00
baseautocompletefilelist.cpp 1 2020-04-22 12:56:21 -04:00
baseautocompletefilelist.h 1 2020-04-22 12:56:21 -04:00
baseclient.cpp dedicated(win32): fix build issues #322 2023-12-13 20:18:31 +03:00
baseclient.h 1 2020-04-22 12:56:21 -04:00
baseclientstate.cpp WIP: initial masterserver client implementation 2023-01-28 05:29:26 +03:00
baseclientstate.h 1 2020-04-22 12:56:21 -04:00
baseserver.cpp change PROTOCOL_VERSION to 25 2023-02-16 22:47:32 +03:00
baseserver.h 1 2020-04-22 12:56:21 -04:00
bitbuf_errorhandler.cpp 1 2020-04-22 12:56:21 -04:00
bitbuf_errorhandler.h 1 2020-04-22 12:56:21 -04:00
bugreporter.cpp Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
buildcubemaps.cpp engine: hdr to ldr conversion for HDR_TYPE_NONE 2022-03-26 03:24:41 +03:00
cbenchmark.cpp engine: upgrade benchmark 2022-11-16 13:51:03 +03:00
cbenchmark.h engine: upgrade benchmark 2022-11-16 13:51:03 +03:00
ccs.cpp 1 2020-04-22 12:56:21 -04:00
ccs.h 1 2020-04-22 12:56:21 -04:00
cdll_engine_int.cpp 1 2020-04-22 12:56:21 -04:00
cdll_engine_int.h 1 2020-04-22 12:56:21 -04:00
changeframelist.cpp 1 2020-04-22 12:56:21 -04:00
changeframelist.h 1 2020-04-22 12:56:21 -04:00
cheatcodes.cpp 1 2020-04-22 12:56:21 -04:00
cheatcodes.h 1 2020-04-22 12:56:21 -04:00
checksum_engine.cpp 1 2020-04-22 12:56:21 -04:00
checksum_engine.h 1 2020-04-22 12:56:21 -04:00
cl_bounded_cvars.cpp 1 2020-04-22 12:56:21 -04:00
cl_bounded_cvars.h 1 2020-04-22 12:56:21 -04:00
cl_check_process.cpp 1 2020-04-22 12:56:21 -04:00
cl_check_process.h 1 2020-04-22 12:56:21 -04:00
cl_demo.cpp fix crash on game close when demo recording 2023-10-04 22:22:31 +03:00
cl_demo.h Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
cl_demoaction_types.cpp 1 2020-04-22 12:56:21 -04:00
cl_demoaction_types.h 1 2020-04-22 12:56:21 -04:00
cl_demoaction.cpp 1 2020-04-22 12:56:21 -04:00
cl_demoaction.h 1 2020-04-22 12:56:21 -04:00
cl_demoactioneditors.cpp 1 2020-04-22 12:56:21 -04:00
cl_demoactioneditors.h 1 2020-04-22 12:56:21 -04:00
cl_demoactionmanager.cpp 1 2020-04-22 12:56:21 -04:00
cl_demoactionmanager.h 1 2020-04-22 12:56:21 -04:00
cl_demoeditorpanel.cpp 1 2020-04-22 12:56:21 -04:00
cl_demoeditorpanel.h 1 2020-04-22 12:56:21 -04:00
cl_demosmootherpanel.cpp 1 2020-04-22 12:56:21 -04:00
cl_demosmootherpanel.h 1 2020-04-22 12:56:21 -04:00
cl_demosmoothing.h 1 2020-04-22 12:56:21 -04:00
cl_demouipanel.cpp 1 2020-04-22 12:56:21 -04:00
cl_demouipanel.h 1 2020-04-22 12:56:21 -04:00
cl_entityreport.cpp 1 2020-04-22 12:56:21 -04:00
cl_entityreport.h 1 2020-04-22 12:56:21 -04:00
cl_ents_parse.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
cl_ents_parse.h 1 2020-04-22 12:56:21 -04:00
cl_foguipanel.cpp 1 2020-04-22 12:56:21 -04:00
cl_foguipanel.h 1 2020-04-22 12:56:21 -04:00
cl_localnetworkbackdoor.cpp 1 2020-04-22 12:56:21 -04:00
cl_localnetworkbackdoor.h 1 2020-04-22 12:56:21 -04:00
cl_main.cpp engine: add -nobackgroundlevel command-line argument 2023-02-20 20:07:23 +03:00
cl_main.h 1 2020-04-22 12:56:21 -04:00
cl_null.cpp dedicated(win32): fix crashes( now it works #310 #225 ) 2023-12-13 21:28:17 +03:00
cl_parse_event.cpp arm64 ptr size fix 2022-06-05 01:14:23 +03:00
cl_parse_event.h 1 2020-04-22 12:56:21 -04:00
cl_pluginhelpers.cpp 1 2020-04-22 12:56:21 -04:00
cl_pluginhelpers.h 1 2020-04-22 12:56:21 -04:00
cl_pred.cpp 1 2020-04-22 12:56:21 -04:00
cl_pred.h 1 2020-04-22 12:56:21 -04:00
cl_rcon.cpp engine: remove useless vprof for rcon 2022-05-13 12:16:34 +03:00
cl_rcon.h engine: remove useless vprof for rcon 2022-05-13 12:16:34 +03:00
cl_steamauth.cpp 1 2020-04-22 12:56:21 -04:00
cl_steamauth.h 1 2020-04-22 12:56:21 -04:00
cl_texturelistpanel.cpp 1 2020-04-22 12:56:21 -04:00
cl_texturelistpanel.h 1 2020-04-22 12:56:21 -04:00
cl_txviewpanel.cpp 1 2020-04-22 12:56:21 -04:00
cl_txviewpanel.h 1 2020-04-22 12:56:21 -04:00
client_pch.cpp 1 2020-04-22 12:56:21 -04:00
client_pch.h 1 2020-04-22 12:56:21 -04:00
client.cpp engine: fix black screen in changelevel 2023-04-09 09:44:41 +03:00
client.h 1 2020-04-22 12:56:21 -04:00
clientframe.cpp 1 2020-04-22 12:56:21 -04:00
clientframe.h 1 2020-04-22 12:56:21 -04:00
clockdriftmgr.cpp 1 2020-04-22 12:56:21 -04:00
clockdriftmgr.h 1 2020-04-22 12:56:21 -04:00
cmd.cpp engine: fix config executing 2022-06-22 19:11:55 +03:00
cmd.h 1 2020-04-22 12:56:21 -04:00
cmodel_bsp.cpp amd64: fix multithread, fix vgui, fix physmodels 2022-06-05 01:44:42 +03:00
cmodel_disp.cpp fpersmissive fixes 2022-06-15 21:59:06 +03:00
cmodel_engine.h 1 2020-04-22 12:56:21 -04:00
cmodel_private.h engine: optimize traces 2023-08-04 13:57:30 +03:00
cmodel.cpp Restore tslist for trace info( fix #295 ) 2023-10-05 19:36:24 +03:00
colorcorrectionpanel.cpp Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
common.cpp dedicated(win32): fix build issues #322 2023-12-13 20:18:31 +03:00
common.h 1 2020-04-22 12:56:21 -04:00
conprint.h 1 2020-04-22 12:56:21 -04:00
console.cpp amd64: fix multithread, fix vgui, fix physmodels 2022-06-05 01:44:42 +03:00
console.h 1 2020-04-22 12:56:21 -04:00
cvar.cpp 1 2020-04-22 12:56:21 -04:00
cvar.h 1 2020-04-22 12:56:21 -04:00
debug_leafvis.cpp 1 2020-04-22 12:56:21 -04:00
debug_leafvis.h 1 2020-04-22 12:56:21 -04:00
debugoverlay.cpp 1 2020-04-22 12:56:21 -04:00
debugoverlay.h 1 2020-04-22 12:56:21 -04:00
decal_clip.cpp 1 2020-04-22 12:56:21 -04:00
decal_clip.h 1 2020-04-22 12:56:21 -04:00
decal_private.h 1 2020-04-22 12:56:21 -04:00
decal.h 1 2020-04-22 12:56:21 -04:00
decals.cpp osx : malloc.h => malloc/malloc.h 2022-06-05 01:12:37 +03:00
demo.h 1 2020-04-22 12:56:21 -04:00
demofile.cpp 1 2020-04-22 12:56:21 -04:00
demofile.h 1 2020-04-22 12:56:21 -04:00
DevShotGenerator.cpp 1 2020-04-22 12:56:21 -04:00
DevShotGenerator.h 1 2020-04-22 12:56:21 -04:00
disp_defs.cpp 1 2020-04-22 12:56:21 -04:00
disp_defs.h 1 2020-04-22 12:56:21 -04:00
disp_helpers.cpp 1 2020-04-22 12:56:21 -04:00
disp_helpers.h 1 2020-04-22 12:56:21 -04:00
disp_interface.cpp arm64 : fix intptr_t size 2022-06-05 01:12:32 +03:00
disp_mapload.cpp physics: fix a lot of problems 2021-10-23 14:41:59 +03:00
disp.cpp arm64 : fix intptr_t size 2022-06-05 01:12:32 +03:00
disp.h 1 2020-04-22 12:56:21 -04:00
dispnode.h Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
download_internal.h 1 2020-04-22 12:56:21 -04:00
download.cpp amd64: fix multithread, fix vgui, fix physmodels 2022-06-05 01:44:42 +03:00
download.h 1 2020-04-22 12:56:21 -04:00
DownloadListGenerator.cpp 1 2020-04-22 12:56:21 -04:00
DownloadListGenerator.h 1 2020-04-22 12:56:21 -04:00
downloadthread.cpp fix some undefined/unspecified behaviours in multiplayer games( may help with #299 ) 2023-10-07 05:04:46 +03:00
draw.h 1 2020-04-22 12:56:21 -04:00
dt_common_eng.cpp 1 2020-04-22 12:56:21 -04:00
dt_common_eng.h 1 2020-04-22 12:56:21 -04:00
dt_encode.cpp engine: restore delta float decode/encode from 2007 branch 2022-07-31 20:11:48 +03:00
dt_encode.h 1 2020-04-22 12:56:21 -04:00
dt_instrumentation_server.cpp 1 2020-04-22 12:56:21 -04:00
dt_instrumentation_server.h 1 2020-04-22 12:56:21 -04:00
dt_instrumentation.cpp 1 2020-04-22 12:56:21 -04:00
dt_instrumentation.h 1 2020-04-22 12:56:21 -04:00
dt_localtransfer.cpp again boring misalignment fixes 2022-08-09 21:24:27 +03:00
dt_localtransfer.h 1 2020-04-22 12:56:21 -04:00
dt_recv_decoder.cpp Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
dt_recv_decoder.h Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
dt_recv_eng.cpp 1 2020-04-22 12:56:21 -04:00
dt_recv_eng.h 1 2020-04-22 12:56:21 -04:00
dt_send_eng.cpp 1 2020-04-22 12:56:21 -04:00
dt_send_eng.h 1 2020-04-22 12:56:21 -04:00
dt_stack.cpp 1 2020-04-22 12:56:21 -04:00
dt_stack.h arm64 : fix mempool align 2022-06-05 01:14:23 +03:00
dt_test.cpp 1 2020-04-22 12:56:21 -04:00
dt_test.h 1 2020-04-22 12:56:21 -04:00
dt.cpp 1 2020-04-22 12:56:21 -04:00
dt.h 1 2020-04-22 12:56:21 -04:00
engine_replay_int.cpp 1 2020-04-22 12:56:21 -04:00
engine.vpc Fix VPC scripts for VS2019 2022-02-03 18:18:12 +02:00
enginebugreporter.h 1 2020-04-22 12:56:21 -04:00
engineperftools.h 1 2020-04-22 12:56:21 -04:00
enginesingleuserfilter.cpp 1 2020-04-22 12:56:21 -04:00
enginesingleuserfilter.h 1 2020-04-22 12:56:21 -04:00
EngineSoundClient.cpp 1 2020-04-22 12:56:21 -04:00
EngineSoundInternal.h 1 2020-04-22 12:56:21 -04:00
EngineSoundServer.cpp 1 2020-04-22 12:56:21 -04:00
enginestats.cpp 1 2020-04-22 12:56:21 -04:00
enginestats.h 1 2020-04-22 12:56:21 -04:00
enginethreads.cpp 1 2020-04-22 12:56:21 -04:00
enginethreads.h 1 2020-04-22 12:56:21 -04:00
enginetool.cpp 1 2020-04-22 12:56:21 -04:00
enginetrace.cpp 1 2020-04-22 12:56:21 -04:00
enginetrace.h 1 2020-04-22 12:56:21 -04:00
engsoundservice.cpp 1 2020-04-22 12:56:21 -04:00
ents_shared.h 1 2020-04-22 12:56:21 -04:00
event_system.h fix address sanitizer issues 2022-04-25 17:21:00 +03:00
filesystem_engine.cpp osx : fix syscalls 2022-06-05 01:13:13 +03:00
filesystem_engine.h 1 2020-04-22 12:56:21 -04:00
filetransfermgr.cpp 1 2020-04-22 12:56:21 -04:00
filetransfermgr.h 1 2020-04-22 12:56:21 -04:00
flat.mat 1 2020-04-22 12:56:21 -04:00
framesnapshot.h 1 2020-04-22 12:56:21 -04:00
GameEventManager.cpp 1 2020-04-22 12:56:21 -04:00
GameEventManager.h 1 2020-04-22 12:56:21 -04:00
GameEventManagerOld.cpp 1 2020-04-22 12:56:21 -04:00
gametrace_engine.cpp 1 2020-04-22 12:56:21 -04:00
getintersectingsurfaces_struct.h 1 2020-04-22 12:56:21 -04:00
gl_cvars.h 1 2020-04-22 12:56:21 -04:00
gl_draw.cpp 1 2020-04-22 12:56:21 -04:00
gl_drawlights.cpp 1 2020-04-22 12:56:21 -04:00
gl_drawlights.h 1 2020-04-22 12:56:21 -04:00
gl_lightmap.cpp 1 2020-04-22 12:56:21 -04:00
gl_lightmap.h 1 2020-04-22 12:56:21 -04:00
gl_matsysiface.cpp fix previous commit 2021-10-05 00:51:01 +03:00
gl_matsysiface.h 1 2020-04-22 12:56:21 -04:00
gl_model_private.h 1 2020-04-22 12:56:21 -04:00
gl_model.h 1 2020-04-22 12:56:21 -04:00
gl_rlight.cpp Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
gl_rmain.cpp 1 2020-04-22 12:56:21 -04:00
gl_rmain.h 1 2020-04-22 12:56:21 -04:00
gl_rmisc.cpp 1 2020-04-22 12:56:21 -04:00
gl_rsurf.cpp fix crash in some cases 2023-10-23 19:52:35 +03:00
gl_rsurf.h 1 2020-04-22 12:56:21 -04:00
gl_screen.cpp 1 2020-04-22 12:56:21 -04:00
gl_shader.cpp 1 2020-04-22 12:56:21 -04:00
gl_shader.h 1 2020-04-22 12:56:21 -04:00
gl_warp.cpp 1 2020-04-22 12:56:21 -04:00
gl_water.h 1 2020-04-22 12:56:21 -04:00
halflife.rc 1 2020-04-22 12:56:21 -04:00
hltvclient.cpp 1 2020-04-22 12:56:21 -04:00
hltvclient.h 1 2020-04-22 12:56:21 -04:00
hltvclientstate.cpp 1 2020-04-22 12:56:21 -04:00
hltvclientstate.h 1 2020-04-22 12:56:21 -04:00
hltvdemo.cpp amd64: fix multithread, fix vgui, fix physmodels 2022-06-05 01:44:42 +03:00
hltvdemo.h 1 2020-04-22 12:56:21 -04:00
hltvserver.cpp 1 2020-04-22 12:56:21 -04:00
hltvserver.h 1 2020-04-22 12:56:21 -04:00
hltvtest.cpp 1 2020-04-22 12:56:21 -04:00
hltvtest.h 1 2020-04-22 12:56:21 -04:00
host_cmd.cpp 1 2020-04-22 12:56:21 -04:00
host_cmd.h 1 2020-04-22 12:56:21 -04:00
host_jmp.h 1 2020-04-22 12:56:21 -04:00
host_listmaps.cpp 1 2020-04-22 12:56:21 -04:00
host_phonehome.cpp 1 2020-04-22 12:56:21 -04:00
host_phonehome.h 1 2020-04-22 12:56:21 -04:00
host_saverestore.cpp Fix CreateThreadPool 2022-11-20 19:32:30 +02:00
host_saverestore.h 1 2020-04-22 12:56:21 -04:00
host_state.cpp Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
host_state.h 1 2020-04-22 12:56:21 -04:00
host.cpp dedicated(win32): fix build issues #322 2023-12-13 20:18:31 +03:00
host.h 1 2020-04-22 12:56:21 -04:00
icolorcorrectiontools.h 1 2020-04-22 12:56:21 -04:00
idispinfo.h 1 2020-04-22 12:56:21 -04:00
iengine.h 1 2020-04-22 12:56:21 -04:00
ienginetoolinternal.h 1 2020-04-22 12:56:21 -04:00
igame.h 1 2020-04-22 12:56:21 -04:00
initmathlib.cpp 1 2020-04-22 12:56:21 -04:00
IOcclusionSystem.h 1 2020-04-22 12:56:21 -04:00
ipooledvballocator.h 1 2020-04-22 12:56:21 -04:00
ispatialpartitioninternal.h 1 2020-04-22 12:56:21 -04:00
ithread.h 1 2020-04-22 12:56:21 -04:00
ivideomode.h 1 2020-04-22 12:56:21 -04:00
keys.cpp 1 2020-04-22 12:56:21 -04:00
keys.h 1 2020-04-22 12:56:21 -04:00
l_studio.cpp dedicated(win32): fix build issues #322 2023-12-13 20:18:31 +03:00
l_studio.h 1 2020-04-22 12:56:21 -04:00
lightcache.cpp 1 2020-04-22 12:56:21 -04:00
lightcache.h 1 2020-04-22 12:56:21 -04:00
LoadScreenUpdate.cpp fix windows build scripts, add windows opus support 2022-07-28 14:27:56 +03:00
LoadScreenUpdate.h 1 2020-04-22 12:56:21 -04:00
LocalNetworkBackdoor.cpp 1 2020-04-22 12:56:21 -04:00
LocalNetworkBackdoor.h 1 2020-04-22 12:56:21 -04:00
logofile_shared.cpp 1 2020-04-22 12:56:21 -04:00
logofile_shared.h 1 2020-04-22 12:56:21 -04:00
lowpassstream.h 1 2020-04-22 12:56:21 -04:00
MapReslistGenerator.cpp 1 2020-04-22 12:56:21 -04:00
MapReslistGenerator.h 1 2020-04-22 12:56:21 -04:00
master.h engine(masterserver): fix servers duplication 2023-02-14 20:22:18 +03:00
masterserver.cpp Add new master server 2023-10-25 05:18:51 +05:00
matchmaking.h 1 2020-04-22 12:56:21 -04:00
matchmakingclient.cpp 1 2020-04-22 12:56:21 -04:00
matchmakinghost.cpp 1 2020-04-22 12:56:21 -04:00
matchmakingmigrate.cpp 1 2020-04-22 12:56:21 -04:00
matchmakingqos.cpp 1 2020-04-22 12:56:21 -04:00
matchmakingqos.h 1 2020-04-22 12:56:21 -04:00
matchmakingshared.cpp 1 2020-04-22 12:56:21 -04:00
MaterialBuckets.h 1 2020-04-22 12:56:21 -04:00
materialproxyfactory.cpp osx : malloc.h => malloc/malloc.h 2022-06-05 01:12:37 +03:00
materialproxyfactory.h 1 2020-04-22 12:56:21 -04:00
matsys_interface.cpp engine: fix windows dedicated build 2022-08-01 01:01:39 +03:00
mem_fgets.cpp 1 2020-04-22 12:56:21 -04:00
mem_fgets.h 1 2020-04-22 12:56:21 -04:00
mem.cpp 1 2020-04-22 12:56:21 -04:00
mem.h 1 2020-04-22 12:56:21 -04:00
mod_vis.cpp 1 2020-04-22 12:56:21 -04:00
mod_vis.h 1 2020-04-22 12:56:21 -04:00
ModelInfo.cpp arm64 : fix intptr_t size 2022-06-05 01:12:32 +03:00
ModelInfo.h 1 2020-04-22 12:56:21 -04:00
modelloader.cpp engine: fix black screen in changelevel 2023-04-09 09:44:41 +03:00
modelloader.h 1 2020-04-22 12:56:21 -04:00
net_chan.cpp engine: restore checksum check 2023-01-28 05:37:40 +03:00
net_chan.h 1 2020-04-22 12:56:21 -04:00
net_synctags.cpp 1 2020-04-22 12:56:21 -04:00
net_synctags.h 1 2020-04-22 12:56:21 -04:00
net_ws_headers.h 1 2020-04-22 12:56:21 -04:00
net_ws_queued_packet_sender.cpp 1 2020-04-22 12:56:21 -04:00
net_ws_queued_packet_sender.h 1 2020-04-22 12:56:21 -04:00
net_ws.cpp engine: set net_usesocketsforloopback 0 by default( 1 breaks singleplayer mode ) 2023-02-11 15:56:06 +03:00
net.h 1 2020-04-22 12:56:21 -04:00
networkstringtable.cpp 1 2020-04-22 12:56:21 -04:00
networkstringtable.h 1 2020-04-22 12:56:21 -04:00
networkstringtableclient.cpp 1 2020-04-22 12:56:21 -04:00
networkstringtableclient.h 1 2020-04-22 12:56:21 -04:00
networkstringtablecontainerclient.h 1 2020-04-22 12:56:21 -04:00
networkstringtablecontainerserver.h 1 2020-04-22 12:56:21 -04:00
NetworkStringTableItem.cpp fix some undefined/unspecified behaviours in multiplayer games( may help with #299 ) 2023-10-07 05:04:46 +03:00
networkstringtableitem.h 1 2020-04-22 12:56:21 -04:00
networkstringtableserver.cpp 1 2020-04-22 12:56:21 -04:00
networkstringtableserver.h 1 2020-04-22 12:56:21 -04:00
OcclusionSystem.cpp misaligment fixes 2022-05-15 21:09:59 +03:00
Overlay.cpp 1 2020-04-22 12:56:21 -04:00
Overlay.h 1 2020-04-22 12:56:21 -04:00
packed_entity.cpp osx : malloc.h => malloc/malloc.h 2022-06-05 01:12:37 +03:00
packed_entity.h 1 2020-04-22 12:56:21 -04:00
perfuipanel.cpp 1 2020-04-22 12:56:21 -04:00
pr_edict.cpp osx : malloc.h => malloc/malloc.h 2022-06-05 01:12:37 +03:00
pr_edict.h 1 2020-04-22 12:56:21 -04:00
precache.cpp 1 2020-04-22 12:56:21 -04:00
precache.h 1 2020-04-22 12:56:21 -04:00
profile.h 1 2020-04-22 12:56:21 -04:00
profiling.h 1 2020-04-22 12:56:21 -04:00
progs.h 1 2020-04-22 12:56:21 -04:00
pure_server.cpp fix some undefined/unspecified behaviours in multiplayer games( may help with #299 ) 2023-10-07 05:04:46 +03:00
pure_server.h Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
quakeasm.h 1 2020-04-22 12:56:21 -04:00
quakedef.cpp 1 2020-04-22 12:56:21 -04:00
quakedef.h 1 2020-04-22 12:56:21 -04:00
r_areaportal.cpp physics: fix a lot of problems 2021-10-23 14:41:59 +03:00
r_areaportal.h 1 2020-04-22 12:56:21 -04:00
r_decal.cpp amd64: fix multithread, fix vgui, fix physmodels 2022-06-05 01:44:42 +03:00
r_decal.h arm64 : fix intptr_t size 2022-06-05 01:12:32 +03:00
r_efx.cpp 1 2020-04-22 12:56:21 -04:00
r_efxextern.h 1 2020-04-22 12:56:21 -04:00
r_linefile.cpp 1 2020-04-22 12:56:21 -04:00
r_local.h 1 2020-04-22 12:56:21 -04:00
randomnormals.h 1 2020-04-22 12:56:21 -04:00
randomstream.cpp 1 2020-04-22 12:56:21 -04:00
render_pch.cpp 1 2020-04-22 12:56:21 -04:00
render_pch.h 1 2020-04-22 12:56:21 -04:00
render.h 1 2020-04-22 12:56:21 -04:00
replay_internal.cpp 1 2020-04-22 12:56:21 -04:00
replay_internal.h 1 2020-04-22 12:56:21 -04:00
replaydemo.cpp 1 2020-04-22 12:56:21 -04:00
replaydemo.h 1 2020-04-22 12:56:21 -04:00
replaydemoplayer.cpp 1 2020-04-22 12:56:21 -04:00
replaydemoplayer.h 1 2020-04-22 12:56:21 -04:00
replayserver.cpp 1 2020-04-22 12:56:21 -04:00
replayserver.h 1 2020-04-22 12:56:21 -04:00
resource.h 1 2020-04-22 12:56:21 -04:00
rpt_engine.cpp 1 2020-04-22 12:56:21 -04:00
saverestore_filesystem.cpp fpersmissive fixes 2022-06-15 21:59:06 +03:00
saverestore_filesystem.h 1 2020-04-22 12:56:21 -04:00
sbar.h 1 2020-04-22 12:56:21 -04:00
screen.h 1 2020-04-22 12:56:21 -04:00
server_pch.cpp 1 2020-04-22 12:56:21 -04:00
server_pch.h 1 2020-04-22 12:56:21 -04:00
server.h 1 2020-04-22 12:56:21 -04:00
servermsghandler.cpp 1 2020-04-22 12:56:21 -04:00
Session.cpp 1 2020-04-22 12:56:21 -04:00
Session.h 1 2020-04-22 12:56:21 -04:00
shadowmgr.cpp arm64 : fix intptr_t size 2022-06-05 01:12:32 +03:00
shadowmgr.h 1 2020-04-22 12:56:21 -04:00
snd_io.cpp arm64 : fix intptr_t size 2022-06-05 01:12:32 +03:00
socketcreator.cpp 1 2020-04-22 12:56:21 -04:00
socketcreator.h 1 2020-04-22 12:56:21 -04:00
sound_shared.cpp 1 2020-04-22 12:56:21 -04:00
spatialpartition.cpp engine: optimize traces 2023-08-04 13:57:30 +03:00
staticpropmgr.cpp engine: fix loading static prop lump version 7 2023-08-15 16:47:35 +03:00
staticpropmgr.h 1 2020-04-22 12:56:21 -04:00
studio_internal.h 1 2020-04-22 12:56:21 -04:00
surfacehandle.h 1 2020-04-22 12:56:21 -04:00
sv_client.cpp engine: fix cmdrate/updaterate values 2023-02-13 00:27:40 +03:00
sv_client.h 1 2020-04-22 12:56:21 -04:00
sv_ents_write.cpp 1 2020-04-22 12:56:21 -04:00
sv_filter.cpp 1 2020-04-22 12:56:21 -04:00
sv_filter.h 1 2020-04-22 12:56:21 -04:00
sv_framesnapshot.cpp 1 2020-04-22 12:56:21 -04:00
sv_ipratelimit.cpp 1 2020-04-22 12:56:21 -04:00
sv_ipratelimit.h 1 2020-04-22 12:56:21 -04:00
sv_log.cpp WIP: musl port 2023-04-24 22:39:09 +00:00
sv_log.h 1 2020-04-22 12:56:21 -04:00
sv_logofile.cpp 1 2020-04-22 12:56:21 -04:00
sv_logofile.h 1 2020-04-22 12:56:21 -04:00
sv_main.cpp fix some undefined/unspecified behaviours in multiplayer games( may help with #299 ) 2023-10-07 05:04:46 +03:00
sv_main.h 1 2020-04-22 12:56:21 -04:00
sv_master_legacy.h 1 2020-04-22 12:56:21 -04:00
sv_packedentities.cpp 1 2020-04-22 12:56:21 -04:00
sv_packedentities.h 1 2020-04-22 12:56:21 -04:00
sv_plugin.cpp 1 2020-04-22 12:56:21 -04:00
sv_plugin.h 1 2020-04-22 12:56:21 -04:00
sv_precache.cpp 1 2020-04-22 12:56:21 -04:00
sv_precache.h 1 2020-04-22 12:56:21 -04:00
sv_rcon.cpp 1 2020-04-22 12:56:21 -04:00
sv_rcon.h 1 2020-04-22 12:56:21 -04:00
sv_redirect.cpp 1 2020-04-22 12:56:21 -04:00
sv_remoteaccess.cpp engine: remove useless vprof for rcon 2022-05-13 12:16:34 +03:00
sv_remoteaccess.h 1 2020-04-22 12:56:21 -04:00
sv_steamauth.cpp WIP: initial masterserver client implementation 2023-01-28 05:29:26 +03:00
sv_steamauth.h 1 2020-04-22 12:56:21 -04:00
sv_uploaddata.cpp 1 2020-04-22 12:56:21 -04:00
sv_uploaddata.h 1 2020-04-22 12:56:21 -04:00
sv_uploadgamestats.cpp Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
sv_uploadgamestats.h 1 2020-04-22 12:56:21 -04:00
sv_user.h 1 2020-04-22 12:56:21 -04:00
SVConnectionlessHandler.h 1 2020-04-22 12:56:21 -04:00
sys_dll2.cpp WIP: musl port 2023-04-24 22:39:09 +00:00
sys_dll.cpp dedicated(win32): fix build issues #322 2023-12-13 20:18:31 +03:00
sys_dll.h 1 2020-04-22 12:56:21 -04:00
sys_engine.cpp android: fix SDL_QUIT 2021-11-14 13:21:01 +03:00
sys_getmodes.cpp Basic Steam Dick support (#166) 2023-01-08 15:38:24 +03:00
sys_mainwind.cpp android: fix black screen after minimizing window in materialsystem queue mode 2023-08-18 13:49:07 +03:00
sys_mainwind.h 1 2020-04-22 12:56:21 -04:00
sys_stubwind.cpp dedicated(win32): fix crashes( now it works #310 #225 ) 2023-12-13 21:28:17 +03:00
sys.h 1 2020-04-22 12:56:21 -04:00
sysexternal.h 1 2020-04-22 12:56:21 -04:00
testscriptmgr.cpp 1 2020-04-22 12:56:21 -04:00
testscriptmgr.h 1 2020-04-22 12:56:21 -04:00
tmessage.cpp windows: fix(workaround) illegal instruction in release build 2022-12-17 10:14:49 +03:00
tmessage.h 1 2020-04-22 12:56:21 -04:00
toolframework.cpp 1 2020-04-22 12:56:21 -04:00
traceinit.cpp 1 2020-04-22 12:56:21 -04:00
traceinit.h 1 2020-04-22 12:56:21 -04:00
valve.ico 1 2020-04-22 12:56:21 -04:00
vengineserver_impl.cpp fix some undefined/unspecified behaviours in multiplayer games( may help with #299 ) 2023-10-07 05:04:46 +03:00
vengineserver_impl.h 1 2020-04-22 12:56:21 -04:00
vfilter.h 1 2020-04-22 12:56:21 -04:00
vgui_askconnectpanel.cpp 1 2020-04-22 12:56:21 -04:00
vgui_askconnectpanel.h 1 2020-04-22 12:56:21 -04:00
vgui_basepanel.cpp 1 2020-04-22 12:56:21 -04:00
vgui_basepanel.h 1 2020-04-22 12:56:21 -04:00
vgui_baseui_interface.cpp Basic Steam Dick support (#166) 2023-01-08 15:38:24 +03:00
vgui_baseui_interface.h 1 2020-04-22 12:56:21 -04:00
vgui_budgetfpspanel.cpp 1 2020-04-22 12:56:21 -04:00
vgui_budgetpanel.cpp 1 2020-04-22 12:56:21 -04:00
vgui_budgetpanel.h 1 2020-04-22 12:56:21 -04:00
vgui_DebugSystemPanel.cpp 1 2020-04-22 12:56:21 -04:00
vgui_DebugSystemPanel.h 1 2020-04-22 12:56:21 -04:00
vgui_drawtreepanel.cpp engine: Fixed vgui_drawtree on 64 bit engine 2023-10-07 20:23:37 +06:00
vgui_drawtreepanel.h 1 2020-04-22 12:56:21 -04:00
vgui_helpers.cpp 1 2020-04-22 12:56:21 -04:00
vgui_helpers.h 1 2020-04-22 12:56:21 -04:00
vgui_texturebudgetpanel.cpp 1 2020-04-22 12:56:21 -04:00
vgui_texturebudgetpanel.h 1 2020-04-22 12:56:21 -04:00
vgui_vprofgraphpanel.cpp 1 2020-04-22 12:56:21 -04:00
vgui_vprofgraphpanel.h 1 2020-04-22 12:56:21 -04:00
vgui_vprofpanel.cpp 1 2020-04-22 12:56:21 -04:00
vgui_vprofpanel.h 1 2020-04-22 12:56:21 -04:00
view.cpp engine: fix black screen in changelevel 2023-04-09 09:44:41 +03:00
view.h 1 2020-04-22 12:56:21 -04:00
vmodes.h 1 2020-04-22 12:56:21 -04:00
voiceserver_impl.cpp 1 2020-04-22 12:56:21 -04:00
vprof_engine.cpp materialsystem: fix s_NormalizationCubemap generation for ToGL 2022-05-17 14:38:34 +03:00
vprof_engine.h 1 2020-04-22 12:56:21 -04:00
vprof_record.cpp 1 2020-04-22 12:56:21 -04:00
vprof_record.h 1 2020-04-22 12:56:21 -04:00
world.cpp 1 2020-04-22 12:56:21 -04:00
world.h 1 2020-04-22 12:56:21 -04:00
wscript dedicated(win32): fix crashes( now it works #310 #225 ) 2023-12-13 21:28:17 +03:00
xboxsystem.cpp 1 2020-04-22 12:56:21 -04:00
zone.cpp osx : malloc.h => malloc/malloc.h 2022-06-05 01:12:37 +03:00
zone.h 1 2020-04-22 12:56:21 -04:00