//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================

#ifndef CMATNULLRENDERCONTEXT_H
#define CMATNULLRENDERCONTEXT_H

#if defined( _WIN32 )
#pragma once
#endif

class CMatRenderContextBase;

CMatRenderContextBase *CreateNullRenderContext();

#endif // CMATNULLRENDERCONTEXT_H