Compare commits
1 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
79c3bc86bd |
7
.github/workflows/build.yml
vendored
7
.github/workflows/build.yml
vendored
@ -2,7 +2,6 @@ name: Build
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
|
||||
jobs:
|
||||
build-linux-i386:
|
||||
runs-on: ubuntu-latest
|
||||
@ -39,7 +38,7 @@ jobs:
|
||||
- name: Build windows-i386
|
||||
run: |
|
||||
git submodule init && git submodule update
|
||||
./waf.bat configure -T debug --32bits
|
||||
./waf.bat configure -T debug
|
||||
./waf.bat build
|
||||
|
||||
build-windows-amd64:
|
||||
@ -50,7 +49,7 @@ jobs:
|
||||
- name: Build windows-amd64
|
||||
run: |
|
||||
git submodule init && git submodule update
|
||||
./waf.bat configure -T debug
|
||||
./waf.bat configure -T debug -8
|
||||
./waf.bat build
|
||||
|
||||
build-dedicated-windows-i386:
|
||||
@ -72,7 +71,7 @@ jobs:
|
||||
- name: Build dedicated windows-amd64
|
||||
run: |
|
||||
git submodule init && git submodule update
|
||||
./waf.bat configure -T debug -d
|
||||
./waf.bat configure -T debug -d -8
|
||||
./waf.bat build
|
||||
|
||||
build-dedicated-linux-i386:
|
||||
|
4
.github/workflows/tests.yml
vendored
4
.github/workflows/tests.yml
vendored
@ -38,7 +38,7 @@ jobs:
|
||||
- name: Run tests windows-i386
|
||||
run: |
|
||||
git submodule init && git submodule update
|
||||
./waf.bat configure -T release --tests --prefix=out/ --32bits
|
||||
./waf.bat configure -T release --tests --prefix=out/
|
||||
./waf.bat install
|
||||
cd out
|
||||
$env:Path = "bin";
|
||||
@ -52,7 +52,7 @@ jobs:
|
||||
- name: Run tests windows-amd64
|
||||
run: |
|
||||
git submodule init && git submodule update
|
||||
./waf.bat configure -T release --tests --prefix=out/
|
||||
./waf.bat configure -T release --tests --prefix=out/ -8
|
||||
./waf.bat install
|
||||
cd out
|
||||
$env:Path = "bin";
|
||||
|
@ -404,9 +404,6 @@ private:
|
||||
int m_MouseButtonDownX;
|
||||
int m_MouseButtonDownY;
|
||||
|
||||
bool m_bResetVsync;
|
||||
int m_nFramesToSkip;
|
||||
|
||||
double m_flPrevGLSwapWindowTime;
|
||||
};
|
||||
|
||||
@ -587,9 +584,6 @@ InitReturnVal_t CSDLMgr::Init()
|
||||
m_nWarpDelta = 0;
|
||||
m_bRawInput = false;
|
||||
|
||||
m_nFramesToSkip = 0;
|
||||
m_bResetVsync = false;
|
||||
|
||||
m_flPrevGLSwapWindowTime = 0.0f;
|
||||
|
||||
memset(m_pixelFormatAttribs, '\0', sizeof (m_pixelFormatAttribs));
|
||||
@ -1437,19 +1431,6 @@ void CSDLMgr::ShowPixels( CShowPixelsParams *params )
|
||||
|
||||
m_flPrevGLSwapWindowTime = tm.GetDurationInProgress().GetMillisecondsF();
|
||||
|
||||
#ifdef ANDROID
|
||||
// ADRENO GPU MOMENT, SKIP 5 FRAMES
|
||||
if( m_bResetVsync )
|
||||
{
|
||||
if( m_nFramesToSkip <= 0 )
|
||||
{
|
||||
SDL_GL_SetSwapInterval(swapInterval);
|
||||
m_bResetVsync = false;
|
||||
}
|
||||
else
|
||||
m_nFramesToSkip--;
|
||||
}
|
||||
#endif
|
||||
|
||||
CheckGLError( __LINE__ );
|
||||
}
|
||||
@ -1906,7 +1887,6 @@ void CSDLMgr::PumpWindowsMessageLoop()
|
||||
}
|
||||
case SDL_WINDOWEVENT_FOCUS_GAINED:
|
||||
{
|
||||
m_bResetVsync = true; m_nFramesToSkip = 3;
|
||||
m_bHasFocus = true;
|
||||
SDL_ShowCursor( m_bCursorVisible ? 1 : 0 );
|
||||
CCocoaEvent theEvent;
|
||||
|
@ -65,12 +65,9 @@ extern void longjmp( jmp_buf, int ) __attribute__((noreturn));
|
||||
#define JPEGLIB_USE_STDIO
|
||||
#if ANDROID
|
||||
#include "android/jpeglib/jpeglib.h"
|
||||
#elif defined WIN32
|
||||
#include "jpeglib/jpeglib.h"
|
||||
#else
|
||||
#include <jpeglib.h>
|
||||
#include "jpeglib/jpeglib.h"
|
||||
#endif
|
||||
|
||||
#undef JPEGLIB_USE_STDIO
|
||||
|
||||
|
||||
|
@ -278,7 +278,7 @@ bool CDedicatedAppSystemGroup::PreInit( )
|
||||
return false;
|
||||
|
||||
#ifdef _WIN32
|
||||
g_bVGui = CommandLine()->CheckParm( "-vgui" );
|
||||
g_bVGui = !CommandLine()->CheckParm( "-console" );
|
||||
#endif
|
||||
|
||||
CreateInterfaceFn factory = GetFactory();
|
||||
|
@ -38,12 +38,7 @@ def build(bld):
|
||||
|
||||
if bld.env.DEST_OS == 'win32':
|
||||
source += [
|
||||
'sys_windows.cpp',
|
||||
'vgui/CreateMultiplayerGameServerPage.cpp',
|
||||
'vgui/MainPanel.cpp',
|
||||
'../public/vgui_controls/vgui_controls.cpp',
|
||||
'vgui/vguihelpers.cpp',
|
||||
'console/TextConsoleWin32.cpp'
|
||||
'sys_windows.cpp'
|
||||
]
|
||||
else:
|
||||
source += [
|
||||
@ -64,9 +59,6 @@ def build(bld):
|
||||
|
||||
libs = ['tier0','vpklib','tier1','tier2','tier3','vstdlib','steam_api','appframework','mathlib', 'EDIT']
|
||||
|
||||
if bld.env.DEST_OS == 'win32':
|
||||
libs += ['vgui_controls', 'USER32', 'SHELL32']
|
||||
|
||||
install_path = bld.env.LIBDIR
|
||||
|
||||
bld.shlib(
|
||||
|
@ -7,7 +7,7 @@
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 2 resource.
|
||||
//
|
||||
#include "windows.h"
|
||||
#include "afxres.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#undef APSTUDIO_READONLY_SYMBOLS
|
||||
|
@ -199,7 +199,7 @@ bool CNetworkStringTableItem::SetUserData( int tick, int length, const void *use
|
||||
|
||||
if ( length > 0 )
|
||||
{
|
||||
m_pUserData = new unsigned char[ALIGN_VALUE( length, 4 )];
|
||||
m_pUserData = new unsigned char[ length ];
|
||||
Q_memcpy( m_pUserData, userData, length );
|
||||
}
|
||||
else
|
||||
|
@ -1,599 +0,0 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//===========================================================================//
|
||||
|
||||
#include "audio_pch.h"
|
||||
#include <AudioToolbox/AudioQueue.h>
|
||||
#include <AudioToolbox/AudioFile.h>
|
||||
#include <AudioToolbox/AudioFormat.h>
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
#include "tier0/memdbgon.h"
|
||||
|
||||
extern bool snd_firsttime;
|
||||
extern bool MIX_ScaleChannelVolume( paintbuffer_t *ppaint, channel_t *pChannel, int volume[CCHANVOLUMES], int mixchans );
|
||||
extern void S_SpatializeChannel( int volume[6], int master_vol, const Vector *psourceDir, float gain, float mono );
|
||||
|
||||
#define NUM_BUFFERS_SOURCES 128
|
||||
#define BUFF_MASK (NUM_BUFFERS_SOURCES - 1 )
|
||||
#define BUFFER_SIZE 0x0400
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// NOTE: This only allows 16-bit, stereo wave out
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
class CAudioDeviceAudioQueue : public CAudioDeviceBase
|
||||
{
|
||||
public:
|
||||
bool IsActive( void );
|
||||
bool Init( void );
|
||||
void Shutdown( void );
|
||||
void PaintEnd( void );
|
||||
int GetOutputPosition( void );
|
||||
void ChannelReset( int entnum, int channelIndex, float distanceMod );
|
||||
void Pause( void );
|
||||
void UnPause( void );
|
||||
float MixDryVolume( void );
|
||||
bool Should3DMix( void );
|
||||
void StopAllSounds( void );
|
||||
|
||||
int PaintBegin( float mixAheadTime, int soundtime, int paintedtime );
|
||||
void ClearBuffer( void );
|
||||
void UpdateListener( const Vector& position, const Vector& forward, const Vector& right, const Vector& up );
|
||||
void MixBegin( int sampleCount );
|
||||
void MixUpsample( int sampleCount, int filtertype );
|
||||
void Mix8Mono( channel_t *pChannel, char *pData, int outputOffset, int inputOffset, fixedint rateScaleFix, int outCount, int timecompress );
|
||||
void Mix8Stereo( channel_t *pChannel, char *pData, int outputOffset, int inputOffset, fixedint rateScaleFix, int outCount, int timecompress );
|
||||
void Mix16Mono( channel_t *pChannel, short *pData, int outputOffset, int inputOffset, fixedint rateScaleFix, int outCount, int timecompress );
|
||||
void Mix16Stereo( channel_t *pChannel, short *pData, int outputOffset, int inputOffset, fixedint rateScaleFix, int outCount, int timecompress );
|
||||
|
||||
void TransferSamples( int end );
|
||||
void SpatializeChannel( int volume[CCHANVOLUMES/2], int master_vol, const Vector& sourceDir, float gain, float mono);
|
||||
void ApplyDSPEffects( int idsp, portable_samplepair_t *pbuffront, portable_samplepair_t *pbufrear, portable_samplepair_t *pbufcenter, int samplecount );
|
||||
|
||||
const char *DeviceName( void ) { return "AudioQueue"; }
|
||||
int DeviceChannels( void ) { return 2; }
|
||||
int DeviceSampleBits( void ) { return 16; }
|
||||
int DeviceSampleBytes( void ) { return 2; }
|
||||
int DeviceDmaSpeed( void ) { return SOUND_DMA_SPEED; }
|
||||
int DeviceSampleCount( void ) { return m_deviceSampleCount; }
|
||||
|
||||
void BufferCompleted() { m_buffersCompleted++; }
|
||||
void SetRunning( bool bState ) { m_bRunning = bState; }
|
||||
|
||||
private:
|
||||
void OpenWaveOut( void );
|
||||
void CloseWaveOut( void );
|
||||
bool ValidWaveOut( void ) const;
|
||||
bool BIsPlaying();
|
||||
|
||||
AudioStreamBasicDescription m_DataFormat;
|
||||
AudioQueueRef m_Queue;
|
||||
AudioQueueBufferRef m_Buffers[NUM_BUFFERS_SOURCES];
|
||||
|
||||
int m_SndBufSize;
|
||||
|
||||
void *m_sndBuffers;
|
||||
|
||||
CInterlockedInt m_deviceSampleCount;
|
||||
|
||||
int m_buffersSent;
|
||||
int m_buffersCompleted;
|
||||
int m_pauseCount;
|
||||
bool m_bSoundsShutdown;
|
||||
|
||||
bool m_bFailed;
|
||||
bool m_bRunning;
|
||||
|
||||
|
||||
};
|
||||
|
||||
CAudioDeviceAudioQueue *wave = NULL;
|
||||
|
||||
|
||||
static void AudioCallback(void *pContext, AudioQueueRef pQueue, AudioQueueBufferRef pBuffer)
|
||||
{
|
||||
if ( wave )
|
||||
wave->BufferCompleted();
|
||||
}
|
||||
|
||||
|
||||
IAudioDevice *Audio_CreateMacAudioQueueDevice( void )
|
||||
{
|
||||
wave = new CAudioDeviceAudioQueue;
|
||||
if ( wave->Init() )
|
||||
return wave;
|
||||
|
||||
delete wave;
|
||||
wave = NULL;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
void OnSndSurroundCvarChanged2( IConVar *pVar, const char *pOldString, float flOldValue );
|
||||
void OnSndSurroundLegacyChanged2( IConVar *pVar, const char *pOldString, float flOldValue );
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Init, shutdown
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CAudioDeviceAudioQueue::Init( void )
|
||||
{
|
||||
m_SndBufSize = 0;
|
||||
m_sndBuffers = NULL;
|
||||
m_pauseCount = 0;
|
||||
|
||||
m_bSurround = false;
|
||||
m_bSurroundCenter = false;
|
||||
m_bHeadphone = false;
|
||||
m_buffersSent = 0;
|
||||
m_buffersCompleted = 0;
|
||||
m_pauseCount = 0;
|
||||
m_bSoundsShutdown = false;
|
||||
m_bFailed = false;
|
||||
m_bRunning = false;
|
||||
|
||||
m_Queue = NULL;
|
||||
|
||||
static bool first = true;
|
||||
if ( first )
|
||||
{
|
||||
snd_surround.SetValue( 2 );
|
||||
snd_surround.InstallChangeCallback( &OnSndSurroundCvarChanged2 );
|
||||
snd_legacy_surround.InstallChangeCallback( &OnSndSurroundLegacyChanged2 );
|
||||
first = false;
|
||||
}
|
||||
|
||||
OpenWaveOut();
|
||||
|
||||
if ( snd_firsttime )
|
||||
{
|
||||
DevMsg( "Wave sound initialized\n" );
|
||||
}
|
||||
return ValidWaveOut() && !m_bFailed;
|
||||
}
|
||||
|
||||
void CAudioDeviceAudioQueue::Shutdown( void )
|
||||
{
|
||||
CloseWaveOut();
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// WAV out device
|
||||
//-----------------------------------------------------------------------------
|
||||
inline bool CAudioDeviceAudioQueue::ValidWaveOut( void ) const
|
||||
{
|
||||
return m_sndBuffers != 0 && m_Queue;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// called by the mac audioqueue code when we run out of playback buffers
|
||||
//-----------------------------------------------------------------------------
|
||||
void AudioQueueIsRunningCallback( void* inClientData, AudioQueueRef inAQ, AudioQueuePropertyID inID)
|
||||
{
|
||||
CAudioDeviceAudioQueue* audioqueue = (CAudioDeviceAudioQueue*)inClientData;
|
||||
|
||||
UInt32 running = 0;
|
||||
UInt32 size;
|
||||
OSStatus err = AudioQueueGetProperty(inAQ, kAudioQueueProperty_IsRunning, &running, &size);
|
||||
audioqueue->SetRunning( running != 0 );
|
||||
//DevWarning( "AudioQueueStart %d\n", running );
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Opens the windows wave out device
|
||||
//-----------------------------------------------------------------------------
|
||||
void CAudioDeviceAudioQueue::OpenWaveOut( void )
|
||||
{
|
||||
if ( m_Queue )
|
||||
return;
|
||||
|
||||
m_buffersSent = 0;
|
||||
m_buffersCompleted = 0;
|
||||
|
||||
m_DataFormat.mSampleRate = 44100;
|
||||
m_DataFormat.mFormatID = kAudioFormatLinearPCM;
|
||||
m_DataFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger|kAudioFormatFlagIsPacked;
|
||||
m_DataFormat.mBytesPerPacket = 4; // 16-bit samples * 2 channels
|
||||
m_DataFormat.mFramesPerPacket = 1;
|
||||
m_DataFormat.mBytesPerFrame = 4; // 16-bit samples * 2 channels
|
||||
m_DataFormat.mChannelsPerFrame = 2;
|
||||
m_DataFormat.mBitsPerChannel = 16;
|
||||
m_DataFormat.mReserved = 0;
|
||||
|
||||
// Create the audio queue that will be used to manage the array of audio
|
||||
// buffers used to queue samples.
|
||||
OSStatus err = AudioQueueNewOutput(&m_DataFormat, AudioCallback, this, NULL, NULL, 0, &m_Queue);
|
||||
if ( err != noErr)
|
||||
{
|
||||
DevMsg( "Failed to create AudioQueue output %d\n", (int)err );
|
||||
m_bFailed = true;
|
||||
return;
|
||||
}
|
||||
|
||||
for ( int i = 0; i < NUM_BUFFERS_SOURCES; ++i)
|
||||
{
|
||||
err = AudioQueueAllocateBuffer( m_Queue, BUFFER_SIZE,&(m_Buffers[i]));
|
||||
if ( err != noErr)
|
||||
{
|
||||
DevMsg( "Failed to AudioQueueAllocateBuffer output %d (%i)\n",(int)err,i );
|
||||
m_bFailed = true;
|
||||
}
|
||||
|
||||
m_Buffers[i]->mAudioDataByteSize = BUFFER_SIZE;
|
||||
Q_memset( m_Buffers[i]->mAudioData, 0, BUFFER_SIZE );
|
||||
}
|
||||
|
||||
err = AudioQueuePrime( m_Queue, 0, NULL);
|
||||
if ( err != noErr)
|
||||
{
|
||||
DevMsg( "Failed to create AudioQueue output %d\n", (int)err );
|
||||
m_bFailed = true;
|
||||
return;
|
||||
}
|
||||
|
||||
AudioQueueSetParameter( m_Queue, kAudioQueueParam_Volume, 1.0);
|
||||
|
||||
err = AudioQueueAddPropertyListener( m_Queue, kAudioQueueProperty_IsRunning, AudioQueueIsRunningCallback, this );
|
||||
if ( err != noErr)
|
||||
{
|
||||
DevMsg( "Failed to create AudioQueue output %d\n", (int)err );
|
||||
m_bFailed = true;
|
||||
return;
|
||||
}
|
||||
|
||||
m_SndBufSize = NUM_BUFFERS_SOURCES*BUFFER_SIZE;
|
||||
m_deviceSampleCount = m_SndBufSize / DeviceSampleBytes();
|
||||
|
||||
if ( !m_sndBuffers )
|
||||
{
|
||||
m_sndBuffers = malloc( m_SndBufSize );
|
||||
memset( m_sndBuffers, 0x0, m_SndBufSize );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Closes the windows wave out device
|
||||
//-----------------------------------------------------------------------------
|
||||
void CAudioDeviceAudioQueue::CloseWaveOut( void )
|
||||
{
|
||||
if ( ValidWaveOut() )
|
||||
{
|
||||
AudioQueueStop(m_Queue, true);
|
||||
m_bRunning = false;
|
||||
|
||||
AudioQueueRemovePropertyListener( m_Queue, kAudioQueueProperty_IsRunning, AudioQueueIsRunningCallback, this );
|
||||
|
||||
for ( int i = 0; i < NUM_BUFFERS_SOURCES; i++ )
|
||||
AudioQueueFreeBuffer( m_Queue, m_Buffers[i]);
|
||||
|
||||
AudioQueueDispose( m_Queue, true);
|
||||
|
||||
m_Queue = NULL;
|
||||
}
|
||||
|
||||
if ( m_sndBuffers )
|
||||
{
|
||||
free( m_sndBuffers );
|
||||
m_sndBuffers = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Mixing setup
|
||||
//-----------------------------------------------------------------------------
|
||||
int CAudioDeviceAudioQueue::PaintBegin( float mixAheadTime, int soundtime, int paintedtime )
|
||||
{
|
||||
// soundtime - total samples that have been played out to hardware at dmaspeed
|
||||
// paintedtime - total samples that have been mixed at speed
|
||||
// endtime - target for samples in mixahead buffer at speed
|
||||
|
||||
unsigned int endtime = soundtime + mixAheadTime * DeviceDmaSpeed();
|
||||
|
||||
int samps = DeviceSampleCount() >> (DeviceChannels()-1);
|
||||
|
||||
if ((int)(endtime - soundtime) > samps)
|
||||
endtime = soundtime + samps;
|
||||
|
||||
if ((endtime - paintedtime) & 0x3)
|
||||
{
|
||||
// The difference between endtime and painted time should align on
|
||||
// boundaries of 4 samples. This is important when upsampling from 11khz -> 44khz.
|
||||
endtime -= (endtime - paintedtime) & 0x3;
|
||||
}
|
||||
|
||||
return endtime;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Actually performs the mixing
|
||||
//-----------------------------------------------------------------------------
|
||||
void CAudioDeviceAudioQueue::PaintEnd( void )
|
||||
{
|
||||
int cblocks = 4 << 1;
|
||||
|
||||
if ( m_bRunning && m_buffersSent == m_buffersCompleted )
|
||||
{
|
||||
// We are running the audio queue but have become starved of buffers.
|
||||
// Stop the audio queue so we force a restart of it.
|
||||
AudioQueueStop( m_Queue, true );
|
||||
}
|
||||
|
||||
//
|
||||
// submit a few new sound blocks
|
||||
//
|
||||
// 44K sound support
|
||||
while (((m_buffersSent - m_buffersCompleted) >> SAMPLE_16BIT_SHIFT) < cblocks)
|
||||
{
|
||||
int iBuf = m_buffersSent&BUFF_MASK;
|
||||
|
||||
m_Buffers[iBuf]->mAudioDataByteSize = BUFFER_SIZE;
|
||||
Q_memcpy( m_Buffers[iBuf]->mAudioData, (char *)m_sndBuffers + iBuf*BUFFER_SIZE, BUFFER_SIZE);
|
||||
|
||||
// Queue the buffer for playback.
|
||||
OSStatus err = AudioQueueEnqueueBuffer( m_Queue, m_Buffers[iBuf], 0, NULL);
|
||||
if ( err != noErr)
|
||||
{
|
||||
DevMsg( "Failed to AudioQueueEnqueueBuffer output %d\n", (int)err );
|
||||
}
|
||||
|
||||
m_buffersSent++;
|
||||
}
|
||||
|
||||
|
||||
if ( !m_bRunning )
|
||||
{
|
||||
DevMsg( "Restarting sound playback\n" );
|
||||
m_bRunning = true;
|
||||
AudioQueueStart( m_Queue, NULL);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
int CAudioDeviceAudioQueue::GetOutputPosition( void )
|
||||
{
|
||||
int s = m_buffersSent * BUFFER_SIZE;
|
||||
|
||||
s >>= SAMPLE_16BIT_SHIFT;
|
||||
|
||||
s &= (DeviceSampleCount()-1);
|
||||
|
||||
return s / DeviceChannels();
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Pausing
|
||||
//-----------------------------------------------------------------------------
|
||||
void CAudioDeviceAudioQueue::Pause( void )
|
||||
{
|
||||
m_pauseCount++;
|
||||
if (m_pauseCount == 1)
|
||||
{
|
||||
m_bRunning = false;
|
||||
AudioQueueStop(m_Queue, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CAudioDeviceAudioQueue::UnPause( void )
|
||||
{
|
||||
if ( m_pauseCount > 0 )
|
||||
{
|
||||
m_pauseCount--;
|
||||
}
|
||||
|
||||
if ( m_pauseCount == 0 )
|
||||
{
|
||||
m_bRunning = true;
|
||||
AudioQueueStart( m_Queue, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
bool CAudioDeviceAudioQueue::IsActive( void )
|
||||
{
|
||||
return ( m_pauseCount == 0 );
|
||||
}
|
||||
|
||||
float CAudioDeviceAudioQueue::MixDryVolume( void )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
bool CAudioDeviceAudioQueue::Should3DMix( void )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
void CAudioDeviceAudioQueue::ClearBuffer( void )
|
||||
{
|
||||
if ( !m_sndBuffers )
|
||||
return;
|
||||
|
||||
Q_memset( m_sndBuffers, 0x0, DeviceSampleCount() * DeviceSampleBytes() );
|
||||
}
|
||||
|
||||
void CAudioDeviceAudioQueue::UpdateListener( const Vector& position, const Vector& forward, const Vector& right, const Vector& up )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
bool CAudioDeviceAudioQueue::BIsPlaying()
|
||||
{
|
||||
UInt32 isRunning;
|
||||
UInt32 propSize = sizeof(isRunning);
|
||||
|
||||
OSStatus result = AudioQueueGetProperty( m_Queue, kAudioQueueProperty_IsRunning, &isRunning, &propSize);
|
||||
return isRunning != 0;
|
||||
}
|
||||
|
||||
|
||||
void CAudioDeviceAudioQueue::MixBegin( int sampleCount )
|
||||
{
|
||||
MIX_ClearAllPaintBuffers( sampleCount, false );
|
||||
}
|
||||
|
||||
|
||||
void CAudioDeviceAudioQueue::MixUpsample( int sampleCount, int filtertype )
|
||||
{
|
||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
||||
int ifilter = ppaint->ifilter;
|
||||
|
||||
Assert (ifilter < CPAINTFILTERS);
|
||||
|
||||
S_MixBufferUpsample2x( sampleCount, ppaint->pbuf, &(ppaint->fltmem[ifilter][0]), CPAINTFILTERMEM, filtertype );
|
||||
|
||||
ppaint->ifilter++;
|
||||
}
|
||||
|
||||
void CAudioDeviceAudioQueue::Mix8Mono( channel_t *pChannel, char *pData, int outputOffset, int inputOffset, fixedint rateScaleFix, int outCount, int timecompress )
|
||||
{
|
||||
int volume[CCHANVOLUMES];
|
||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
||||
|
||||
if (!MIX_ScaleChannelVolume( ppaint, pChannel, volume, 1))
|
||||
return;
|
||||
|
||||
Mix8MonoWavtype( pChannel, ppaint->pbuf + outputOffset, volume, (byte *)pData, inputOffset, rateScaleFix, outCount );
|
||||
}
|
||||
|
||||
|
||||
void CAudioDeviceAudioQueue::Mix8Stereo( channel_t *pChannel, char *pData, int outputOffset, int inputOffset, fixedint rateScaleFix, int outCount, int timecompress )
|
||||
{
|
||||
int volume[CCHANVOLUMES];
|
||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
||||
|
||||
if (!MIX_ScaleChannelVolume( ppaint, pChannel, volume, 2 ))
|
||||
return;
|
||||
|
||||
Mix8StereoWavtype( pChannel, ppaint->pbuf + outputOffset, volume, (byte *)pData, inputOffset, rateScaleFix, outCount );
|
||||
}
|
||||
|
||||
|
||||
void CAudioDeviceAudioQueue::Mix16Mono( channel_t *pChannel, short *pData, int outputOffset, int inputOffset, fixedint rateScaleFix, int outCount, int timecompress )
|
||||
{
|
||||
int volume[CCHANVOLUMES];
|
||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
||||
|
||||
if (!MIX_ScaleChannelVolume( ppaint, pChannel, volume, 1 ))
|
||||
return;
|
||||
|
||||
Mix16MonoWavtype( pChannel, ppaint->pbuf + outputOffset, volume, pData, inputOffset, rateScaleFix, outCount );
|
||||
}
|
||||
|
||||
|
||||
void CAudioDeviceAudioQueue::Mix16Stereo( channel_t *pChannel, short *pData, int outputOffset, int inputOffset, fixedint rateScaleFix, int outCount, int timecompress )
|
||||
{
|
||||
int volume[CCHANVOLUMES];
|
||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
||||
|
||||
if (!MIX_ScaleChannelVolume( ppaint, pChannel, volume, 2 ))
|
||||
return;
|
||||
|
||||
Mix16StereoWavtype( pChannel, ppaint->pbuf + outputOffset, volume, pData, inputOffset, rateScaleFix, outCount );
|
||||
}
|
||||
|
||||
|
||||
void CAudioDeviceAudioQueue::ChannelReset( int entnum, int channelIndex, float distanceMod )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void CAudioDeviceAudioQueue::TransferSamples( int end )
|
||||
{
|
||||
int lpaintedtime = g_paintedtime;
|
||||
int endtime = end;
|
||||
|
||||
// resumes playback...
|
||||
|
||||
if ( m_sndBuffers )
|
||||
{
|
||||
S_TransferStereo16( m_sndBuffers, PAINTBUFFER, lpaintedtime, endtime );
|
||||
}
|
||||
}
|
||||
|
||||
void CAudioDeviceAudioQueue::SpatializeChannel( int volume[CCHANVOLUMES/2], int master_vol, const Vector& sourceDir, float gain, float mono )
|
||||
{
|
||||
VPROF("CAudioDeviceAudioQueue::SpatializeChannel");
|
||||
S_SpatializeChannel( volume, master_vol, &sourceDir, gain, mono );
|
||||
}
|
||||
|
||||
void CAudioDeviceAudioQueue::StopAllSounds( void )
|
||||
{
|
||||
m_bSoundsShutdown = true;
|
||||
m_bRunning = false;
|
||||
AudioQueueStop(m_Queue, true);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void CAudioDeviceAudioQueue::ApplyDSPEffects( int idsp, portable_samplepair_t *pbuffront, portable_samplepair_t *pbufrear, portable_samplepair_t *pbufcenter, int samplecount )
|
||||
{
|
||||
//SX_RoomFX( endtime, filter, timefx );
|
||||
DSP_Process( idsp, pbuffront, pbufrear, pbufcenter, samplecount );
|
||||
}
|
||||
|
||||
|
||||
static uint32 GetOSXSpeakerConfig()
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
|
||||
static uint32 GetSpeakerConfigForSurroundMode( int surroundMode, const char **pConfigDesc )
|
||||
{
|
||||
uint32 newSpeakerConfig = 2;
|
||||
*pConfigDesc = "stereo speaker";
|
||||
return newSpeakerConfig;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void OnSndSurroundCvarChanged2( IConVar *pVar, const char *pOldString, float flOldValue )
|
||||
{
|
||||
// if the old value is -1, we're setting this from the detect routine for the first time
|
||||
// no need to reset the device
|
||||
if ( flOldValue == -1 )
|
||||
return;
|
||||
|
||||
// get the user's previous speaker config
|
||||
uint32 speaker_config = GetOSXSpeakerConfig();
|
||||
|
||||
// get the new config
|
||||
uint32 newSpeakerConfig = 0;
|
||||
const char *speakerConfigDesc = "";
|
||||
|
||||
ConVarRef var( pVar );
|
||||
newSpeakerConfig = GetSpeakerConfigForSurroundMode( var.GetInt(), &speakerConfigDesc );
|
||||
// make sure the config has changed
|
||||
if (newSpeakerConfig == speaker_config)
|
||||
return;
|
||||
|
||||
// set new configuration
|
||||
//SetWindowsSpeakerConfig(newSpeakerConfig);
|
||||
|
||||
Msg("Speaker configuration has been changed to %s.\n", speakerConfigDesc);
|
||||
|
||||
// restart sound system so it takes effect
|
||||
//g_pSoundServices->RestartSoundSystem();
|
||||
}
|
||||
|
||||
void OnSndSurroundLegacyChanged2( IConVar *pVar, const char *pOldString, float flOldValue )
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -11,10 +11,6 @@
|
||||
#endif
|
||||
#ifdef OSX
|
||||
#include "snd_dev_openal.h"
|
||||
#include "snd_dev_mac_audioqueue.h"
|
||||
|
||||
ConVar snd_audioqueue( "snd_audioqueue", "1" );
|
||||
|
||||
#endif
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
@ -94,11 +90,6 @@ IAudioDevice *IAudioDevice::AutoDetectInit( bool waveOnly )
|
||||
pDevice = Audio_CreateWaveDevice();
|
||||
}
|
||||
#elif defined(OSX)
|
||||
if ( !CommandLine()->CheckParm( "-snd_openal" ) )
|
||||
{
|
||||
DevMsg( "Using AudioQueue Interface\n" );
|
||||
pDevice = Audio_CreateMacAudioQueueDevice();
|
||||
}
|
||||
if ( !pDevice )
|
||||
{
|
||||
DevMsg( "Using OpenAL Interface\n" );
|
||||
|
@ -189,8 +189,6 @@ bool g_bUsingSteamVoice = false;
|
||||
|
||||
#ifdef WIN32
|
||||
extern IVoiceRecord* CreateVoiceRecord_DSound(int nSamplesPerSec);
|
||||
#elif defined( OSX )
|
||||
extern IVoiceRecord* CreateVoiceRecord_AudioQueue(int sampleRate);
|
||||
#endif
|
||||
|
||||
#ifdef POSIX
|
||||
@ -643,13 +641,8 @@ bool Voice_Init( const char *pCodecName, int nSampleRate )
|
||||
return false;
|
||||
|
||||
// Get the voice input device.
|
||||
#ifdef OSX
|
||||
g_pVoiceRecord = CreateVoiceRecord_AudioQueue( Voice_SamplesPerSec() );
|
||||
if ( !g_pVoiceRecord )
|
||||
{
|
||||
// Fall back to OpenAL
|
||||
#if defined( OSX )
|
||||
g_pVoiceRecord = CreateVoiceRecord_OpenAL( Voice_SamplesPerSec() );
|
||||
}
|
||||
#elif defined( WIN32 )
|
||||
g_pVoiceRecord = CreateVoiceRecord_DSound( Voice_SamplesPerSec() );
|
||||
#elif defined( USE_SDL )
|
||||
|
@ -1,528 +0,0 @@
|
||||
//========= Copyright 1996-2009, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//
|
||||
//=============================================================================//
|
||||
// This module implements the voice record and compression functions
|
||||
|
||||
#include <Carbon/Carbon.h>
|
||||
#include <AudioUnit/AudioUnit.h>
|
||||
#include <AudioToolbox/AudioToolbox.h>
|
||||
|
||||
#include "tier0/platform.h"
|
||||
#include "tier0/threadtools.h"
|
||||
//#include "tier0/vcrmode.h"
|
||||
#include "ivoicerecord.h"
|
||||
|
||||
|
||||
#define kNumSecAudioBuffer 1.0f
|
||||
|
||||
// ------------------------------------------------------------------------------
|
||||
// VoiceRecord_AudioQueue
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
class VoiceRecord_AudioQueue : public IVoiceRecord
|
||||
{
|
||||
public:
|
||||
|
||||
VoiceRecord_AudioQueue();
|
||||
virtual ~VoiceRecord_AudioQueue();
|
||||
|
||||
// IVoiceRecord.
|
||||
virtual void Release();
|
||||
|
||||
virtual bool RecordStart();
|
||||
virtual void RecordStop();
|
||||
|
||||
// Initialize. The format of the data we expect from the provider is
|
||||
// 8-bit signed mono at the specified sample rate.
|
||||
virtual bool Init( int nSampleRate );
|
||||
|
||||
virtual void Idle();
|
||||
|
||||
// Get the most recent N samples.
|
||||
virtual int GetRecordedData(short *pOut, int nSamplesWanted );
|
||||
|
||||
AudioUnit GetAudioUnit() { return m_AudioUnit; }
|
||||
AudioConverterRef GetConverter() { return m_Converter; }
|
||||
void RenderBuffer( const short *pszBuf, int nSamples );
|
||||
bool BRecording() { return m_bRecordingAudio; }
|
||||
void ClearThreadHandle() { m_hThread = NULL; m_bFirstInit = false; }
|
||||
|
||||
AudioBufferList m_MicInputBuffer;
|
||||
AudioBufferList m_ConverterBuffer;
|
||||
void *m_pMicInputBuffer;
|
||||
|
||||
int m_nMicInputSamplesAvaialble;
|
||||
float m_flSampleRateConversion;
|
||||
int m_nBufferFrameSize;
|
||||
int m_ConverterBufferSize;
|
||||
int m_MicInputBufferSize;
|
||||
int m_InputBytesPerPacket;
|
||||
|
||||
private:
|
||||
bool InitalizeInterfaces(); // Initialize the openal capture buffers and other interfaces
|
||||
void ReleaseInterfaces(); // Release openal buffers and other interfaces
|
||||
void ClearInterfaces(); // Clear members.
|
||||
|
||||
|
||||
private:
|
||||
AudioUnit m_AudioUnit;
|
||||
char *m_SampleBuffer;
|
||||
int m_SampleBufferSize;
|
||||
int m_nSampleRate;
|
||||
bool m_bRecordingAudio;
|
||||
bool m_bFirstInit;
|
||||
ThreadHandle_t m_hThread;
|
||||
AudioConverterRef m_Converter;
|
||||
|
||||
CInterlockedUInt m_SampleBufferReadPos;
|
||||
CInterlockedUInt m_SampleBufferWritePos;
|
||||
|
||||
//UInt32 nPackets = 0;
|
||||
//bool bHaveListData = false;
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
VoiceRecord_AudioQueue::VoiceRecord_AudioQueue() :
|
||||
m_nSampleRate( 0 ), m_AudioUnit( NULL ), m_SampleBufferSize(0), m_SampleBuffer(NULL),
|
||||
m_SampleBufferReadPos(0), m_SampleBufferWritePos(0), m_bRecordingAudio(false), m_hThread( NULL ), m_bFirstInit( true )
|
||||
{
|
||||
ClearInterfaces();
|
||||
}
|
||||
|
||||
|
||||
VoiceRecord_AudioQueue::~VoiceRecord_AudioQueue()
|
||||
{
|
||||
ReleaseInterfaces();
|
||||
if ( m_hThread )
|
||||
ReleaseThreadHandle( m_hThread );
|
||||
m_hThread = NULL;
|
||||
}
|
||||
|
||||
|
||||
void VoiceRecord_AudioQueue::Release()
|
||||
{
|
||||
ReleaseInterfaces();
|
||||
}
|
||||
|
||||
uintp StartAudio( void *pRecorder )
|
||||
{
|
||||
VoiceRecord_AudioQueue *vr = (VoiceRecord_AudioQueue *)pRecorder;
|
||||
if ( vr )
|
||||
{
|
||||
//printf( "AudioOutputUnitStart\n" );
|
||||
AudioOutputUnitStart( vr->GetAudioUnit() );
|
||||
vr->ClearThreadHandle();
|
||||
}
|
||||
//printf( "StartAudio thread done\n" );
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool VoiceRecord_AudioQueue::RecordStart()
|
||||
{
|
||||
if ( !m_AudioUnit )
|
||||
return false;
|
||||
|
||||
if ( m_bFirstInit )
|
||||
m_hThread = CreateSimpleThread( StartAudio, this );
|
||||
else
|
||||
AudioOutputUnitStart( m_AudioUnit );
|
||||
|
||||
m_SampleBufferReadPos = m_SampleBufferWritePos = 0;
|
||||
|
||||
m_bRecordingAudio = true;
|
||||
//printf( "VoiceRecord_AudioQueue::RecordStart\n" );
|
||||
return ( !m_bFirstInit || m_hThread != NULL );
|
||||
}
|
||||
|
||||
|
||||
void VoiceRecord_AudioQueue::RecordStop()
|
||||
{
|
||||
// Stop capturing.
|
||||
if ( m_AudioUnit && m_bRecordingAudio )
|
||||
{
|
||||
AudioOutputUnitStop( m_AudioUnit );
|
||||
//printf( "AudioOutputUnitStop\n" );
|
||||
}
|
||||
|
||||
m_SampleBufferReadPos = m_SampleBufferWritePos = 0;
|
||||
m_bRecordingAudio = false;
|
||||
|
||||
if ( m_hThread )
|
||||
ReleaseThreadHandle( m_hThread );
|
||||
m_hThread = NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
OSStatus ComplexBufferFillPlayback( AudioConverterRef inAudioConverter,
|
||||
UInt32 *ioNumberDataPackets,
|
||||
AudioBufferList *ioData,
|
||||
AudioStreamPacketDescription **outDataPacketDesc,
|
||||
void *inUserData)
|
||||
{
|
||||
VoiceRecord_AudioQueue *vr = (VoiceRecord_AudioQueue *)inUserData;
|
||||
if ( !vr->BRecording() )
|
||||
return noErr;
|
||||
|
||||
if ( vr->m_nMicInputSamplesAvaialble )
|
||||
{
|
||||
int nBytesRequired = *ioNumberDataPackets * vr->m_InputBytesPerPacket;
|
||||
int nBytesAvailable = vr->m_nMicInputSamplesAvaialble*vr->m_InputBytesPerPacket;
|
||||
|
||||
if ( nBytesRequired < nBytesAvailable )
|
||||
{
|
||||
ioData->mBuffers[0].mData = vr->m_MicInputBuffer.mBuffers[0].mData;
|
||||
ioData->mBuffers[0].mDataByteSize = nBytesRequired;
|
||||
vr->m_MicInputBuffer.mBuffers[0].mData = (char *)vr->m_MicInputBuffer.mBuffers[0].mData+nBytesRequired;
|
||||
vr->m_MicInputBuffer.mBuffers[0].mDataByteSize = nBytesAvailable - nBytesRequired;
|
||||
}
|
||||
else
|
||||
{
|
||||
ioData->mBuffers[0].mData = vr->m_MicInputBuffer.mBuffers[0].mData;
|
||||
ioData->mBuffers[0].mDataByteSize = nBytesAvailable;
|
||||
vr->m_MicInputBuffer.mBuffers[0].mData = vr->m_pMicInputBuffer;
|
||||
vr->m_MicInputBuffer.mBuffers[0].mDataByteSize = vr->m_MicInputBufferSize;
|
||||
}
|
||||
|
||||
*ioNumberDataPackets = ioData->mBuffers[0].mDataByteSize / vr->m_InputBytesPerPacket;
|
||||
vr->m_nMicInputSamplesAvaialble = nBytesAvailable / vr->m_InputBytesPerPacket - *ioNumberDataPackets;
|
||||
}
|
||||
else
|
||||
{
|
||||
*ioNumberDataPackets = 0;
|
||||
return -1;
|
||||
}
|
||||
|
||||
return noErr;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static OSStatus recordingCallback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp,
|
||||
UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData)
|
||||
{
|
||||
VoiceRecord_AudioQueue *vr = (VoiceRecord_AudioQueue *)inRefCon;
|
||||
if ( !vr->BRecording() )
|
||||
return noErr;
|
||||
|
||||
OSStatus err = noErr;
|
||||
if ( vr->m_nMicInputSamplesAvaialble == 0 )
|
||||
{
|
||||
err = AudioUnitRender( vr->GetAudioUnit(), ioActionFlags, inTimeStamp, 1, inNumberFrames, &vr->m_MicInputBuffer );
|
||||
if ( err == noErr )
|
||||
vr->m_nMicInputSamplesAvaialble = vr->m_MicInputBuffer.mBuffers[0].mDataByteSize / vr->m_InputBytesPerPacket;
|
||||
}
|
||||
|
||||
if ( vr->m_nMicInputSamplesAvaialble > 0 )
|
||||
{
|
||||
UInt32 nConverterSamples = ceil(vr->m_nMicInputSamplesAvaialble/vr->m_flSampleRateConversion);
|
||||
vr->m_ConverterBuffer.mBuffers[0].mDataByteSize = vr->m_ConverterBufferSize;
|
||||
OSStatus err = AudioConverterFillComplexBuffer( vr->GetConverter(),
|
||||
ComplexBufferFillPlayback,
|
||||
vr,
|
||||
&nConverterSamples,
|
||||
&vr->m_ConverterBuffer,
|
||||
NULL );
|
||||
if ( err == noErr || err == -1 )
|
||||
vr->RenderBuffer( (short *)vr->m_ConverterBuffer.mBuffers[0].mData, vr->m_ConverterBuffer.mBuffers[0].mDataByteSize/sizeof(short) );
|
||||
}
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
|
||||
void VoiceRecord_AudioQueue::RenderBuffer( const short *pszBuf, int nSamples )
|
||||
{
|
||||
int samplePos = m_SampleBufferWritePos;
|
||||
int samplePosBefore = samplePos;
|
||||
int readPos = m_SampleBufferReadPos;
|
||||
bool bBeforeRead = false;
|
||||
if ( samplePos < readPos )
|
||||
bBeforeRead = true;
|
||||
char *pOut = (char *)(m_SampleBuffer + samplePos);
|
||||
int nFirstCopy = MIN( nSamples*sizeof(short), m_SampleBufferSize - samplePos );
|
||||
memcpy( pOut, pszBuf, nFirstCopy );
|
||||
samplePos += nFirstCopy;
|
||||
if ( nSamples*sizeof(short) > nFirstCopy )
|
||||
{
|
||||
nSamples -= ( nFirstCopy / sizeof(short) );
|
||||
samplePos = 0;
|
||||
memcpy( m_SampleBuffer, pszBuf + nFirstCopy, nSamples * sizeof(short) );
|
||||
samplePos += nSamples * sizeof(short);
|
||||
}
|
||||
|
||||
m_SampleBufferWritePos = samplePos%m_SampleBufferSize;
|
||||
if ( (bBeforeRead && samplePos > readPos) )
|
||||
{
|
||||
m_SampleBufferReadPos = (readPos+m_SampleBufferSize/2)%m_SampleBufferSize; // if we crossed the read pointer then bump it forward
|
||||
//printf( "Crossed %d %d (%d)\n", (int)samplePosBefore, (int)samplePos, readPos );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool VoiceRecord_AudioQueue::InitalizeInterfaces()
|
||||
{
|
||||
//printf( "Initializing audio queue recorder\n" );
|
||||
// Describe audio component
|
||||
ComponentDescription desc;
|
||||
desc.componentType = kAudioUnitType_Output;
|
||||
desc.componentSubType = kAudioUnitSubType_HALOutput;
|
||||
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
|
||||
desc.componentFlags = 0;
|
||||
desc.componentFlagsMask = 0;
|
||||
|
||||
Component comp = FindNextComponent(NULL, &desc);
|
||||
if (comp == NULL)
|
||||
return false;
|
||||
|
||||
OSStatus status = OpenAComponent(comp, &m_AudioUnit);
|
||||
if ( status != noErr )
|
||||
return false;
|
||||
|
||||
// Enable IO for recording
|
||||
UInt32 flag = 1;
|
||||
status = AudioUnitSetProperty( m_AudioUnit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input,
|
||||
1, &flag, sizeof(flag));
|
||||
if ( status != noErr )
|
||||
return false;
|
||||
|
||||
// disable output on the device
|
||||
flag = 0;
|
||||
status = AudioUnitSetProperty( m_AudioUnit,kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Output,
|
||||
0, &flag,sizeof(flag));
|
||||
if ( status != noErr )
|
||||
return false;
|
||||
|
||||
UInt32 size = sizeof(AudioDeviceID);
|
||||
AudioDeviceID inputDevice;
|
||||
status = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultInputDevice,&size, &inputDevice);
|
||||
if ( status != noErr )
|
||||
return false;
|
||||
|
||||
status =AudioUnitSetProperty( m_AudioUnit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global,
|
||||
0, &inputDevice, sizeof(inputDevice));
|
||||
if ( status != noErr )
|
||||
return false;
|
||||
|
||||
// Describe format
|
||||
AudioStreamBasicDescription audioDeviceFormat;
|
||||
size = sizeof(AudioStreamBasicDescription);
|
||||
status = AudioUnitGetProperty( m_AudioUnit,
|
||||
kAudioUnitProperty_StreamFormat,
|
||||
kAudioUnitScope_Input,
|
||||
1, // input bus
|
||||
&audioDeviceFormat,
|
||||
&size);
|
||||
|
||||
if ( status != noErr )
|
||||
return false;
|
||||
|
||||
// we only want mono audio, so if they have a stero input ask for mono
|
||||
if ( audioDeviceFormat.mChannelsPerFrame == 2 )
|
||||
{
|
||||
audioDeviceFormat.mChannelsPerFrame = 1;
|
||||
audioDeviceFormat.mBytesPerPacket /= 2;
|
||||
audioDeviceFormat.mBytesPerFrame /= 2;
|
||||
}
|
||||
|
||||
// Apply format
|
||||
status = AudioUnitSetProperty( m_AudioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output,
|
||||
1, &audioDeviceFormat, sizeof(audioDeviceFormat) );
|
||||
if ( status != noErr )
|
||||
return false;
|
||||
|
||||
AudioStreamBasicDescription audioOutputFormat;
|
||||
audioOutputFormat = audioDeviceFormat;
|
||||
audioOutputFormat.mFormatID = kAudioFormatLinearPCM;
|
||||
audioOutputFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
|
||||
audioOutputFormat.mBytesPerPacket = 2; // 16-bit samples * 1 channels
|
||||
audioOutputFormat.mFramesPerPacket = 1;
|
||||
audioOutputFormat.mBytesPerFrame = 2; // 16-bit samples * 1 channels
|
||||
audioOutputFormat.mChannelsPerFrame = 1;
|
||||
audioOutputFormat.mBitsPerChannel = 16;
|
||||
audioOutputFormat.mReserved = 0;
|
||||
|
||||
audioOutputFormat.mSampleRate = m_nSampleRate;
|
||||
|
||||
m_flSampleRateConversion = audioDeviceFormat.mSampleRate / audioOutputFormat.mSampleRate;
|
||||
|
||||
// setup sample rate conversion
|
||||
status = AudioConverterNew( &audioDeviceFormat, &audioOutputFormat, &m_Converter );
|
||||
if ( status != noErr )
|
||||
return false;
|
||||
|
||||
|
||||
UInt32 primeMethod = kConverterPrimeMethod_None;
|
||||
status = AudioConverterSetProperty( m_Converter, kAudioConverterPrimeMethod, sizeof(UInt32), &primeMethod);
|
||||
if ( status != noErr )
|
||||
return false;
|
||||
|
||||
UInt32 quality = kAudioConverterQuality_Medium;
|
||||
status = AudioConverterSetProperty( m_Converter, kAudioConverterSampleRateConverterQuality, sizeof(UInt32), &quality);
|
||||
if ( status != noErr )
|
||||
return false;
|
||||
|
||||
// Set input callback
|
||||
AURenderCallbackStruct callbackStruct;
|
||||
callbackStruct.inputProc = recordingCallback;
|
||||
callbackStruct.inputProcRefCon = this;
|
||||
status = AudioUnitSetProperty( m_AudioUnit, kAudioOutputUnitProperty_SetInputCallback, kAudioUnitScope_Global,
|
||||
0, &callbackStruct, sizeof(callbackStruct) );
|
||||
if ( status != noErr )
|
||||
return false;
|
||||
|
||||
UInt32 bufferFrameSize;
|
||||
size = sizeof(bufferFrameSize);
|
||||
status = AudioDeviceGetProperty( inputDevice, 1, 1, kAudioDevicePropertyBufferFrameSize, &size, &bufferFrameSize );
|
||||
if ( status != noErr )
|
||||
return false;
|
||||
|
||||
m_nBufferFrameSize = bufferFrameSize;
|
||||
|
||||
// allocate the input and conversion sound storage buffers
|
||||
m_MicInputBuffer.mNumberBuffers = 1;
|
||||
m_MicInputBuffer.mBuffers[0].mDataByteSize = m_nBufferFrameSize*audioDeviceFormat.mBitsPerChannel/8*audioDeviceFormat.mChannelsPerFrame;
|
||||
m_MicInputBuffer.mBuffers[0].mData = malloc( m_MicInputBuffer.mBuffers[0].mDataByteSize );
|
||||
m_MicInputBuffer.mBuffers[0].mNumberChannels = audioDeviceFormat.mChannelsPerFrame;
|
||||
m_pMicInputBuffer = m_MicInputBuffer.mBuffers[0].mData;
|
||||
m_MicInputBufferSize = m_MicInputBuffer.mBuffers[0].mDataByteSize;
|
||||
|
||||
m_InputBytesPerPacket = audioDeviceFormat.mBytesPerPacket;
|
||||
|
||||
m_ConverterBuffer.mNumberBuffers = 1;
|
||||
m_ConverterBuffer.mBuffers[0].mDataByteSize = m_nBufferFrameSize*audioOutputFormat.mBitsPerChannel/8*audioOutputFormat.mChannelsPerFrame;
|
||||
m_ConverterBuffer.mBuffers[0].mData = malloc( m_MicInputBuffer.mBuffers[0].mDataByteSize );
|
||||
m_ConverterBuffer.mBuffers[0].mNumberChannels = 1;
|
||||
|
||||
m_ConverterBufferSize = m_ConverterBuffer.mBuffers[0].mDataByteSize;
|
||||
|
||||
m_nMicInputSamplesAvaialble = 0;
|
||||
|
||||
|
||||
m_SampleBufferReadPos = m_SampleBufferWritePos = 0;
|
||||
m_SampleBufferSize = ceil( kNumSecAudioBuffer * m_nSampleRate * audioOutputFormat.mBytesPerPacket );
|
||||
m_SampleBuffer = (char *)malloc( m_SampleBufferSize );
|
||||
memset( m_SampleBuffer, 0x0, m_SampleBufferSize );
|
||||
|
||||
DevMsg( "Initialized AudioQueue record interface\n" );
|
||||
return true;
|
||||
}
|
||||
|
||||
bool VoiceRecord_AudioQueue::Init( int nSampleRate )
|
||||
{
|
||||
if ( m_AudioUnit && m_nSampleRate != nSampleRate )
|
||||
{
|
||||
// Need to recreate interfaces with different sample rate
|
||||
ReleaseInterfaces();
|
||||
ClearInterfaces();
|
||||
}
|
||||
m_nSampleRate = nSampleRate;
|
||||
|
||||
// Re-initialize the capture buffer if neccesary
|
||||
if ( !m_AudioUnit )
|
||||
{
|
||||
InitalizeInterfaces();
|
||||
}
|
||||
|
||||
m_SampleBufferReadPos = m_SampleBufferWritePos = 0;
|
||||
|
||||
//printf( "VoiceRecord_AudioQueue::Init()\n" );
|
||||
// Initialise
|
||||
OSStatus status = AudioUnitInitialize( m_AudioUnit );
|
||||
if ( status != noErr )
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
void VoiceRecord_AudioQueue::ReleaseInterfaces()
|
||||
{
|
||||
AudioOutputUnitStop( m_AudioUnit );
|
||||
AudioConverterDispose( m_Converter );
|
||||
AudioUnitUninitialize( m_AudioUnit );
|
||||
m_AudioUnit = NULL;
|
||||
m_Converter = NULL;
|
||||
}
|
||||
|
||||
|
||||
void VoiceRecord_AudioQueue::ClearInterfaces()
|
||||
{
|
||||
m_AudioUnit = NULL;
|
||||
m_Converter = NULL;
|
||||
m_SampleBufferReadPos = m_SampleBufferWritePos = 0;
|
||||
if ( m_SampleBuffer )
|
||||
free( m_SampleBuffer );
|
||||
m_SampleBuffer = NULL;
|
||||
|
||||
if ( m_MicInputBuffer.mBuffers[0].mData )
|
||||
free( m_MicInputBuffer.mBuffers[0].mData );
|
||||
if ( m_ConverterBuffer.mBuffers[0].mData )
|
||||
free( m_ConverterBuffer.mBuffers[0].mData );
|
||||
m_MicInputBuffer.mBuffers[0].mData = NULL;
|
||||
m_ConverterBuffer.mBuffers[0].mData = NULL;
|
||||
}
|
||||
|
||||
|
||||
void VoiceRecord_AudioQueue::Idle()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
int VoiceRecord_AudioQueue::GetRecordedData(short *pOut, int nSamples )
|
||||
{
|
||||
if ( !m_SampleBuffer )
|
||||
return 0;
|
||||
|
||||
int cbSamples = nSamples*2; // convert to bytes
|
||||
int writePos = m_SampleBufferWritePos;
|
||||
int readPos = m_SampleBufferReadPos;
|
||||
|
||||
int nOutstandingSamples = ( writePos - readPos );
|
||||
if ( readPos > writePos ) // writing has wrapped around
|
||||
{
|
||||
nOutstandingSamples = writePos + ( m_SampleBufferSize - readPos );
|
||||
}
|
||||
|
||||
if ( !nOutstandingSamples )
|
||||
return 0;
|
||||
|
||||
if ( nOutstandingSamples < cbSamples )
|
||||
cbSamples = nOutstandingSamples; // clamp to the number of samples we have available
|
||||
|
||||
memcpy( (char *)pOut, m_SampleBuffer + readPos, MIN( cbSamples, m_SampleBufferSize - readPos ) );
|
||||
if ( cbSamples > ( m_SampleBufferSize - readPos ) )
|
||||
{
|
||||
int offset = m_SampleBufferSize - readPos;
|
||||
cbSamples -= offset;
|
||||
readPos = 0;
|
||||
memcpy( (char *)pOut + offset, m_SampleBuffer, cbSamples );
|
||||
}
|
||||
readPos+=cbSamples;
|
||||
m_SampleBufferReadPos = readPos%m_SampleBufferSize;
|
||||
//printf( "Returning %d samples, %d %d (%d)\n", cbSamples/2, (int)m_SampleBufferReadPos, (int)m_SampleBufferWritePos, m_SampleBufferSize );
|
||||
return cbSamples/2;
|
||||
}
|
||||
|
||||
|
||||
VoiceRecord_AudioQueue g_AudioQueueVoiceRecord;
|
||||
IVoiceRecord* CreateVoiceRecord_AudioQueue( int sampleRate )
|
||||
{
|
||||
if ( g_AudioQueueVoiceRecord.Init( sampleRate ) )
|
||||
{
|
||||
return &g_AudioQueueVoiceRecord;
|
||||
}
|
||||
else
|
||||
{
|
||||
g_AudioQueueVoiceRecord.Release();
|
||||
return NULL;
|
||||
}
|
||||
}
|
@ -706,13 +706,11 @@ bool CBaseClient::SendServerInfo( void )
|
||||
|
||||
serverinfo.WriteToBuffer( msg );
|
||||
|
||||
#ifdef _X360
|
||||
if ( serverinfo.m_nMaxClients > 1 )
|
||||
if ( IsX360() && serverinfo.m_nMaxClients > 1 )
|
||||
{
|
||||
Msg( "Telling clients to connect" );
|
||||
g_pMatchmaking->TellClientsToConnect();
|
||||
}
|
||||
#endif
|
||||
|
||||
// send first tick
|
||||
m_nSignonTick = m_Server->m_nTickCount;
|
||||
|
@ -686,7 +686,7 @@ void CDemoRecorder::CloseDemoFile()
|
||||
|
||||
m_DemoFile.Close();
|
||||
|
||||
if( g_ClientDLL ) g_ClientDLL->OnDemoRecordStop();
|
||||
g_ClientDLL->OnDemoRecordStop();
|
||||
}
|
||||
|
||||
m_bCloseDemoFile = false;
|
||||
|
@ -6,7 +6,6 @@
|
||||
|
||||
#include "client_pch.h"
|
||||
#ifdef SWDS
|
||||
#include "igame.h"
|
||||
#include "hltvclientstate.h"
|
||||
#include "convar.h"
|
||||
#include "enginestats.h"
|
||||
@ -38,9 +37,9 @@ bool CL_IsPortalDemo()
|
||||
|
||||
bool HandleRedirectAndDebugLog( const char *msg );
|
||||
|
||||
//void BeginLoadingUpdates( MaterialNonInteractiveMode_t mode ) {}
|
||||
//void EndLoadingUpdates() {}
|
||||
void BeginLoadingUpdates( MaterialNonInteractiveMode_t mode ) {}
|
||||
void RefreshScreenIfNecessary() {}
|
||||
void EndLoadingUpdates() {}
|
||||
|
||||
|
||||
void Con_ColorPrintf( const Color& clr, const char *fmt, ... )
|
||||
|
@ -873,9 +873,9 @@ bool IntersectRayWithBoxBrush( TraceInfo_t *pTraceInfo, const cbrush_t *pBrush,
|
||||
FPExceptionDisabler hideExceptions;
|
||||
|
||||
// Load the unaligned ray/box parameters into SIMD registers
|
||||
fltx4 start = LoadAlignedSIMD(pTraceInfo->m_start.Base());
|
||||
fltx4 extents = LoadAlignedSIMD(pTraceInfo->m_extents.Base());
|
||||
fltx4 delta = LoadAlignedSIMD(pTraceInfo->m_delta.Base());
|
||||
fltx4 start = LoadUnaligned3SIMD(pTraceInfo->m_start.Base());
|
||||
fltx4 extents = LoadUnaligned3SIMD(pTraceInfo->m_extents.Base());
|
||||
fltx4 delta = LoadUnaligned3SIMD(pTraceInfo->m_delta.Base());
|
||||
fltx4 boxMins = LoadAlignedSIMD( pBox->mins.Base() );
|
||||
fltx4 boxMaxs = LoadAlignedSIMD( pBox->maxs.Base() );
|
||||
|
||||
@ -899,7 +899,7 @@ bool IntersectRayWithBoxBrush( TraceInfo_t *pTraceInfo, const cbrush_t *pBrush,
|
||||
|
||||
fltx4 crossPlane = OrSIMD(XorSIMD(startOutMins,endOutMins), XorSIMD(startOutMaxs,endOutMaxs));
|
||||
// now build the per-axis interval of t for intersections
|
||||
fltx4 invDelta = LoadAlignedSIMD(pTraceInfo->m_invDelta.Base());
|
||||
fltx4 invDelta = LoadUnaligned3SIMD(pTraceInfo->m_invDelta.Base());
|
||||
fltx4 tmins = MulSIMD( offsetMinsExpanded, invDelta );
|
||||
fltx4 tmaxs = MulSIMD( offsetMaxsExpanded, invDelta );
|
||||
// now sort the interval per axis
|
||||
@ -1037,9 +1037,9 @@ bool IntersectRayWithBox( const Ray_t &ray, const VectorAligned &inInvDelta, con
|
||||
pTrace->fraction = 1.0f;
|
||||
|
||||
// Load the unaligned ray/box parameters into SIMD registers
|
||||
fltx4 start = LoadAlignedSIMD(ray.m_Start.Base());
|
||||
fltx4 extents = LoadAlignedSIMD(ray.m_Extents.Base());
|
||||
fltx4 delta = LoadAlignedSIMD(ray.m_Delta.Base());
|
||||
fltx4 start = LoadUnaligned3SIMD(ray.m_Start.Base());
|
||||
fltx4 extents = LoadUnaligned3SIMD(ray.m_Extents.Base());
|
||||
fltx4 delta = LoadUnaligned3SIMD(ray.m_Delta.Base());
|
||||
fltx4 boxMins = LoadAlignedSIMD( inBoxMins.Base() );
|
||||
fltx4 boxMaxs = LoadAlignedSIMD( inBoxMaxs.Base() );
|
||||
|
||||
@ -1372,9 +1372,9 @@ void FASTCALL CM_ClipBoxToBrush( TraceInfo_t * RESTRICT pTraceInfo, const cbrush
|
||||
|
||||
inline bool IsTraceBoxIntersectingBoxBrush( TraceInfo_t *pTraceInfo, cboxbrush_t *pBox )
|
||||
{
|
||||
fltx4 start = LoadAlignedSIMD(pTraceInfo->m_start.Base());
|
||||
fltx4 mins = LoadAlignedSIMD(pTraceInfo->m_mins.Base());
|
||||
fltx4 maxs = LoadAlignedSIMD(pTraceInfo->m_maxs.Base());
|
||||
fltx4 start = LoadUnaligned3SIMD(pTraceInfo->m_start.Base());
|
||||
fltx4 mins = LoadUnaligned3SIMD(pTraceInfo->m_mins.Base());
|
||||
fltx4 maxs = LoadUnaligned3SIMD(pTraceInfo->m_maxs.Base());
|
||||
|
||||
fltx4 boxMins = LoadAlignedSIMD( pBox->mins.Base() );
|
||||
fltx4 boxMaxs = LoadAlignedSIMD( pBox->maxs.Base() );
|
||||
@ -1569,15 +1569,15 @@ void FASTCALL CM_TraceToLeaf( TraceInfo_t * RESTRICT pTraceInfo, int ndxLeaf, fl
|
||||
if (IsX360())
|
||||
{
|
||||
// set up some relatively constant variables we'll use in the loop below
|
||||
fltx4 traceStart = LoadAlignedSIMD(pTraceInfo->m_start.Base());
|
||||
fltx4 traceDelta = LoadAlignedSIMD(pTraceInfo->m_delta.Base());
|
||||
fltx4 traceInvDelta = LoadAlignedSIMD(pTraceInfo->m_invDelta.Base());
|
||||
fltx4 traceStart = LoadUnaligned3SIMD(pTraceInfo->m_start.Base());
|
||||
fltx4 traceDelta = LoadUnaligned3SIMD(pTraceInfo->m_delta.Base());
|
||||
fltx4 traceInvDelta = LoadUnaligned3SIMD(pTraceInfo->m_invDelta.Base());
|
||||
static const fltx4 vecEpsilon = {DISPCOLL_DIST_EPSILON,DISPCOLL_DIST_EPSILON,DISPCOLL_DIST_EPSILON,DISPCOLL_DIST_EPSILON};
|
||||
// only used in !IS_POINT version:
|
||||
fltx4 extents;
|
||||
if (!IS_POINT)
|
||||
{
|
||||
extents = LoadAlignedSIMD(pTraceInfo->m_extents.Base());
|
||||
extents = LoadUnaligned3SIMD(pTraceInfo->m_extents.Base());
|
||||
}
|
||||
|
||||
// TODO: this loop probably ought to be unrolled so that we can make a more efficient
|
||||
|
@ -42,13 +42,13 @@ struct TraceInfo_t
|
||||
m_nCheckDepth = -1;
|
||||
}
|
||||
|
||||
VectorAligned m_start;
|
||||
VectorAligned m_end;
|
||||
VectorAligned m_mins;
|
||||
VectorAligned m_maxs;
|
||||
VectorAligned m_extents;
|
||||
VectorAligned m_delta;
|
||||
VectorAligned m_invDelta;
|
||||
Vector m_start;
|
||||
Vector m_end;
|
||||
Vector m_mins;
|
||||
Vector m_maxs;
|
||||
Vector m_extents;
|
||||
Vector m_delta;
|
||||
Vector m_invDelta;
|
||||
|
||||
trace_t m_trace;
|
||||
trace_t m_stabTrace;
|
||||
|
@ -97,9 +97,12 @@ COM_ExplainDisconnection
|
||||
*/
|
||||
void COM_ExplainDisconnection( bool bPrint, const char *fmt, ... )
|
||||
{
|
||||
#ifdef _X360
|
||||
if ( IsX360() )
|
||||
{
|
||||
g_pMatchmaking->SessionNotification( SESSION_NOTIFY_LOST_SERVER );
|
||||
#else
|
||||
}
|
||||
else
|
||||
{
|
||||
va_list argptr;
|
||||
char string[1024];
|
||||
|
||||
@ -109,7 +112,7 @@ void COM_ExplainDisconnection( bool bPrint, const char *fmt, ... )
|
||||
|
||||
Q_strncpy( gszDisconnectReason, string, 256 );
|
||||
gfExtendedError = true;
|
||||
#endif
|
||||
}
|
||||
|
||||
if ( bPrint )
|
||||
{
|
||||
@ -143,9 +146,12 @@ COM_ExtendedExplainDisconnection
|
||||
*/
|
||||
void COM_ExtendedExplainDisconnection( bool bPrint, const char *fmt, ... )
|
||||
{
|
||||
#ifdef _X360
|
||||
if ( IsX360() )
|
||||
{
|
||||
g_pMatchmaking->SessionNotification( SESSION_NOTIFY_LOST_SERVER );
|
||||
#else
|
||||
}
|
||||
else
|
||||
{
|
||||
va_list argptr;
|
||||
char string[1024];
|
||||
|
||||
@ -154,7 +160,7 @@ void COM_ExtendedExplainDisconnection( bool bPrint, const char *fmt, ... )
|
||||
va_end (argptr);
|
||||
|
||||
Q_strncpy( gszExtendedDisconnectReason, string, 256 );
|
||||
#endif
|
||||
}
|
||||
|
||||
if ( bPrint )
|
||||
{
|
||||
|
@ -921,7 +921,7 @@ void DownloadThread( void *voidPtr )
|
||||
// Delete rc.data, which was allocated in this thread
|
||||
if ( rc.data != NULL )
|
||||
{
|
||||
free(rc.data);
|
||||
delete[] rc.data;
|
||||
rc.data = NULL;
|
||||
}
|
||||
|
||||
|
@ -3500,12 +3500,10 @@ void _Host_RunFrame (float time)
|
||||
//-------------------
|
||||
_Host_RunFrame_Sound();
|
||||
|
||||
#ifndef DEDICATED
|
||||
if ( g_bVCRSingleStep )
|
||||
{
|
||||
VCR_EnterPausedState();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -4355,16 +4355,16 @@ ModelInstanceHandle_t CModelRender::CreateInstance( IClientRenderable *pRenderab
|
||||
ValidateStaticPropColorData( handle );
|
||||
|
||||
// 360 persists the color meshes across same map loads
|
||||
#ifdef _X360
|
||||
if ( r_decalstaticprops.GetBool() && instance.m_LightCacheHandle )
|
||||
instance.m_AmbientLightingState = *(LightcacheGetStatic( *pCache, NULL, LIGHTCACHEFLAGS_STATIC ));
|
||||
#else
|
||||
if ( instance.m_ColorMeshHandle == DC_INVALID_HANDLE )
|
||||
if ( !IsX360() || instance.m_ColorMeshHandle == DC_INVALID_HANDLE )
|
||||
{
|
||||
// builds out color meshes or loads disk colors, now at load/create time
|
||||
RecomputeStaticLighting( handle );
|
||||
}
|
||||
#endif
|
||||
else
|
||||
if ( r_decalstaticprops.GetBool() && instance.m_LightCacheHandle )
|
||||
{
|
||||
instance.m_AmbientLightingState = *(LightcacheGetStatic( *pCache, NULL, LIGHTCACHEFLAGS_STATIC ));
|
||||
}
|
||||
}
|
||||
|
||||
return handle;
|
||||
|
@ -31,8 +31,7 @@ extern ConVar sv_lan;
|
||||
static char g_MasterServers[][64] =
|
||||
{
|
||||
"185.192.97.130:27010",
|
||||
"168.138.92.21:27016",
|
||||
"135.125.188.162:27010"
|
||||
"168.138.92.21:27016"
|
||||
};
|
||||
|
||||
#ifdef DEDICATED
|
||||
|
@ -226,7 +226,7 @@ bool CPureServerWhitelist::LoadCommandsFromKeyValues( KeyValues *kv )
|
||||
else
|
||||
Warning( "Unknown modifier in whitelist file: %s.\n", mods[i] );
|
||||
}
|
||||
mods.PurgeAndDeleteElementsArray();
|
||||
mods.PurgeAndDeleteElements();
|
||||
if (
|
||||
( bFromTrustedSource && ( bAllowFromDisk || bCheckCRC || bAny ) )
|
||||
|| ( bAny && bCheckCRC ) )
|
||||
|
@ -987,7 +987,7 @@ private:
|
||||
int m_iTree;
|
||||
};
|
||||
|
||||
/*
|
||||
|
||||
class CIntersectPoint : public CPartitionVisitor
|
||||
{
|
||||
public:
|
||||
@ -1009,7 +1009,7 @@ public:
|
||||
private:
|
||||
fltx4 m_f4Point;
|
||||
};
|
||||
*/
|
||||
|
||||
|
||||
class CIntersectBox : public CPartitionVisitor
|
||||
{
|
||||
@ -1040,8 +1040,8 @@ class CIntersectRay : public CPartitionVisitor
|
||||
public:
|
||||
CIntersectRay( CVoxelTree *pPartition, const Ray_t &ray, const Vector &vecInvDelta ) : CPartitionVisitor( pPartition )
|
||||
{
|
||||
m_f4Start = LoadAlignedSIMD( ray.m_Start.Base() );
|
||||
m_f4Delta = LoadAlignedSIMD( ray.m_Delta.Base() );
|
||||
m_f4Start = LoadUnaligned3SIMD( ray.m_Start.Base() );
|
||||
m_f4Delta = LoadUnaligned3SIMD( ray.m_Delta.Base() );
|
||||
m_f4InvDelta = LoadUnaligned3SIMD( vecInvDelta.Base() );
|
||||
}
|
||||
|
||||
@ -1069,10 +1069,10 @@ class CIntersectSweptBox : public CPartitionVisitor
|
||||
public:
|
||||
CIntersectSweptBox( CVoxelTree *pPartition, const Ray_t &ray, const Vector &vecInvDelta ) : CPartitionVisitor( pPartition )
|
||||
{
|
||||
m_f4Start = LoadAlignedSIMD( ray.m_Start.Base() );
|
||||
m_f4Delta = LoadAlignedSIMD( ray.m_Delta.Base() );
|
||||
m_f4Extents = LoadAlignedSIMD( ray.m_Extents.Base() );
|
||||
m_f4Start = LoadUnaligned3SIMD( ray.m_Start.Base() );
|
||||
m_f4Delta = LoadUnaligned3SIMD( ray.m_Delta.Base() );
|
||||
m_f4InvDelta = LoadUnaligned3SIMD( vecInvDelta.Base() );
|
||||
m_f4Extents = LoadUnaligned3SIMD( ray.m_Extents.Base() );
|
||||
}
|
||||
|
||||
bool Intersects( const float *pMins, const float *pMaxs ) const
|
||||
|
@ -1339,6 +1339,7 @@ void CStaticPropMgr::UnserializeModels( CUtlBuffer& buf )
|
||||
case 5: UnserializeLump<StaticPropLumpV5_t>(&lump, buf); break;
|
||||
case 6: UnserializeLump<StaticPropLumpV6_t>(&lump, buf); break;
|
||||
case 7: // Falls down to version 10. We promoted TF to version 10 to deal with SFM.
|
||||
case 9: UnserializeLump<StaticPropLumpV9_t>(&lump, buf); break;
|
||||
case 10:
|
||||
{
|
||||
if( s_MapVersion == 21 )
|
||||
@ -1347,8 +1348,7 @@ void CStaticPropMgr::UnserializeModels( CUtlBuffer& buf )
|
||||
UnserializeLump<StaticPropLumpV10_t>(&lump, buf);
|
||||
break;
|
||||
}
|
||||
case 9: UnserializeLump<StaticPropLumpV9_t>(&lump, buf); break;
|
||||
case 11: UnserializeLump<StaticPropLumpV11_t>(&lump, buf); break;
|
||||
case 11: UnserializeLump<StaticPropLumpV11_t>(&lump, buf);
|
||||
default:
|
||||
Assert("Unexpected version while deserializing lumps.");
|
||||
}
|
||||
|
@ -1227,7 +1227,7 @@ void SV_DetermineMulticastRecipients( bool usepas, const Vector& origin, CBitVec
|
||||
serverGameClients->ClientEarPosition( pClient->edict, &vecEarPosition );
|
||||
|
||||
int iBitNumber = CM_LeafCluster( CM_PointLeafnum( vecEarPosition ) );
|
||||
if ( iBitNumber < 0 || !(pMask[iBitNumber>>3] & (1<<(iBitNumber&7)) ) )
|
||||
if ( !(pMask[iBitNumber>>3] & (1<<(iBitNumber&7)) ) )
|
||||
continue;
|
||||
|
||||
playerbits.Set( i );
|
||||
|
@ -1534,7 +1534,7 @@ void Sys_NoCrashDialog()
|
||||
|
||||
void Sys_TestSendKey( const char *pKey )
|
||||
{
|
||||
#if defined(_WIN32) && !defined(USE_SDL) && !defined(_XBOX) && !defined(DEDICATED)
|
||||
#if defined(_WIN32) && !defined(USE_SDL) && !defined(_XBOX)
|
||||
int key = pKey[0];
|
||||
if ( pKey[0] == '\\' && pKey[1] == 'r' )
|
||||
{
|
||||
|
@ -263,6 +263,7 @@ GameMessageHandler_t g_GameMessageHandlers[] =
|
||||
{ IE_Quit, &CGame::HandleMsg_Close },
|
||||
};
|
||||
|
||||
|
||||
void CGame::AppActivate( bool fActive )
|
||||
{
|
||||
// If text mode, force it to be active.
|
||||
@ -298,18 +299,8 @@ void CGame::AppActivate( bool fActive )
|
||||
// Clear keyboard states (should be cleared already but...)
|
||||
// VGui_ActivateMouse will reactivate the mouse soon.
|
||||
ClearIOStates();
|
||||
|
||||
UpdateMaterialSystemConfig();
|
||||
|
||||
#ifdef ANDROID
|
||||
ConVarRef mat_queue_mode( "mat_queue_mode" );
|
||||
|
||||
// Hack to reset internal queue buffers
|
||||
int nSavedQueueMode = mat_queue_mode.GetInt();
|
||||
mat_queue_mode.SetValue( 0 );
|
||||
materials->BeginFrame( host_frametime );
|
||||
materials->EndFrame();
|
||||
mat_queue_mode.SetValue( nSavedQueueMode );
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -364,7 +355,7 @@ void CGame::HandleMsg_Close( const InputEvent_t &event )
|
||||
|
||||
void CGame::DispatchInputEvent( const InputEvent_t &event )
|
||||
{
|
||||
switch( event.m_nType )
|
||||
switch( event.m_nType & 0xFFFF )
|
||||
{
|
||||
// Handle button events specially,
|
||||
// since we have all manner of crazy filtering going on when dealing with them
|
||||
|
@ -1842,7 +1842,7 @@ void CVEngineServer::PlaybackTempEntity( IRecipientFilter& filter, float delay,
|
||||
|
||||
newEvent->bits = buffer.GetNumBitsWritten();
|
||||
int size = Bits2Bytes( buffer.GetNumBitsWritten() );
|
||||
newEvent->pData = new byte[ALIGN_VALUE(size,4)];
|
||||
newEvent->pData = new byte[size];
|
||||
Q_memcpy( newEvent->pData, data, size );
|
||||
|
||||
// add to list
|
||||
|
@ -268,7 +268,7 @@ public:
|
||||
|
||||
if ( data )
|
||||
{
|
||||
g_DrawTreeSelectedPanel = (data) ? (vgui::VPANEL)data->GetPtr( "PanelPtr", 0 ) : 0;
|
||||
g_DrawTreeSelectedPanel = (data) ? (vgui::VPANEL)data->GetInt( "PanelPtr", 0 ) : 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -388,7 +388,7 @@ void VGui_RecursivePrintTree(
|
||||
Q_snprintf( str, sizeof( str ), "%s", name );
|
||||
|
||||
pVal->SetString( "Text", str );
|
||||
pVal->SetPtr( "PanelPtr", (void*)current );
|
||||
pVal->SetInt( "PanelPtr", current );
|
||||
|
||||
pNewParent = pVal;
|
||||
|
||||
@ -417,7 +417,7 @@ bool UpdateItemState(
|
||||
vgui::IPanel *ipanel = vgui::ipanel();
|
||||
|
||||
KeyValues *pItemData = pTree->GetItemData( iChildItemId );
|
||||
if ( pItemData->GetPtr( "PanelPtr" ) != pSub->GetPtr( "PanelPtr" ) ||
|
||||
if ( pItemData->GetInt( "PanelPtr" ) != pSub->GetInt( "PanelPtr" ) ||
|
||||
Q_stricmp( pItemData->GetString( "Text" ), pSub->GetString( "Text" ) ) != 0 )
|
||||
{
|
||||
pTree->ModifyItem( iChildItemId, pSub );
|
||||
@ -425,7 +425,7 @@ bool UpdateItemState(
|
||||
}
|
||||
|
||||
// Ok, this is a new panel.
|
||||
vgui::VPANEL vPanel = (vgui::VPANEL)pSub->GetPtr( "PanelPtr" );
|
||||
vgui::VPANEL vPanel = pSub->GetInt( "PanelPtr" );
|
||||
|
||||
int iBaseColor[3] = { 255, 255, 255 };
|
||||
if ( ipanel->IsPopup( vPanel ) )
|
||||
@ -433,7 +433,7 @@ bool UpdateItemState(
|
||||
iBaseColor[0] = 255; iBaseColor[1] = 255; iBaseColor[2] = 0;
|
||||
}
|
||||
|
||||
if ( g_FocusPanelList.Find( vPanel ) != vgui::INVALID_PANEL )
|
||||
if ( g_FocusPanelList.Find( vPanel ) != -1 )
|
||||
{
|
||||
iBaseColor[0] = 0; iBaseColor[1] = 255; iBaseColor[2] = 0;
|
||||
pTree->ExpandItem( iChildItemId, true );
|
||||
|
@ -213,23 +213,24 @@ def build(bld):
|
||||
if bld.env.DEST_OS != "darwin":
|
||||
source += ['audio/snd_dev_sdl.cpp']
|
||||
|
||||
source_win = [
|
||||
|
||||
if bld.env.DEST_OS == 'win32':
|
||||
source += [
|
||||
'../public/tier0/memoverride.cpp',
|
||||
'audio/snd_dev_direct.cpp',
|
||||
'audio/snd_dev_wave.cpp',
|
||||
'audio/voice_mixer_controls.cpp',
|
||||
'audio/voice_record_dsound.cpp'
|
||||
'audio/voice_record_dsound.cpp',
|
||||
]
|
||||
else:
|
||||
source += [
|
||||
'sys_linuxwind.cpp',
|
||||
'audio/snd_posix.cpp',
|
||||
]
|
||||
|
||||
if bld.env.DEST_OS == 'win32':
|
||||
source += ['../public/tier0/memoverride.cpp']
|
||||
else:
|
||||
source += ['audio/snd_posix.cpp']
|
||||
|
||||
if bld.env.DEDICATED:
|
||||
source += ['cl_null.cpp', 'sys_stubwind.cpp']
|
||||
source += ['cl_null.cpp']
|
||||
else:
|
||||
source += source_win if bld.env.DEST_OS == 'win32' else ['sys_stubwind.cpp']
|
||||
|
||||
source += [
|
||||
'client_pch.cpp',
|
||||
'cl_rcon.cpp',
|
||||
@ -340,8 +341,7 @@ def build(bld):
|
||||
if bld.env.DEST_OS == 'darwin':
|
||||
source += [
|
||||
'audio/snd_dev_openal.cpp', # [$OSXALL]
|
||||
'audio/snd_dev_mac_audioqueue.cpp',# [$OSXALL]
|
||||
'audio/voice_record_mac_audioqueue.cpp', #[$OSXALL]
|
||||
'audio/snd_dev_mac_audioqueue.cpp', # [$OSXALL]
|
||||
]
|
||||
|
||||
includes = [
|
||||
|
@ -4203,7 +4203,7 @@ bool CBaseFileSystem::FindNextFileInVPKOrPakHelper( FindData_t *pFindData )
|
||||
{
|
||||
V_strncpy( pFindData->findData.cFileName, V_UnqualifiedFileName( pFindData->m_fileMatchesFromVPKOrPak[0] ), sizeof( pFindData->findData.cFileName ) );
|
||||
pFindData->findData.dwFileAttributes = 0;
|
||||
delete[] pFindData->m_fileMatchesFromVPKOrPak.Head();
|
||||
delete pFindData->m_fileMatchesFromVPKOrPak.Head();
|
||||
pFindData->m_fileMatchesFromVPKOrPak.RemoveMultipleFromHead( 1 );
|
||||
|
||||
return true;
|
||||
|
@ -729,7 +729,7 @@ public:
|
||||
void PrecacheMaterial( const char *pMaterialName );
|
||||
|
||||
virtual bool IsConnectedUserInfoChangeAllowed( IConVar *pCvar );
|
||||
virtual void IN_TouchEvent( int type, int fingerId, int x, int y );
|
||||
virtual void IN_TouchEvent( uint data, uint data2, uint data3, uint data4 );
|
||||
|
||||
private:
|
||||
void UncacheAllMaterials( );
|
||||
@ -1631,7 +1631,6 @@ void CHLClient::LevelInitPreEntity( char const* pMapName )
|
||||
g_RagdollLVManager.SetLowViolence( pMapName );
|
||||
|
||||
gHUD.LevelInit();
|
||||
gTouch.LevelInit();
|
||||
|
||||
#if defined( REPLAY_ENABLED )
|
||||
// Initialize replay ragdoll recorder
|
||||
@ -2638,20 +2637,24 @@ CSteamID GetSteamIDForPlayerIndex( int iPlayerIndex )
|
||||
#endif
|
||||
|
||||
|
||||
void CHLClient::IN_TouchEvent( int type, int fingerId, int x, int y )
|
||||
void CHLClient::IN_TouchEvent( uint data, uint data2, uint data3, uint data4 )
|
||||
{
|
||||
if( enginevgui->IsGameUIVisible() )
|
||||
return;
|
||||
|
||||
touch_event_t ev;
|
||||
|
||||
ev.type = type;
|
||||
ev.fingerid = fingerId;
|
||||
memcpy( &ev.x, &x, sizeof(ev.x) );
|
||||
memcpy( &ev.y, &y, sizeof(ev.y) );
|
||||
ev.type = data & 0xFFFF;
|
||||
ev.fingerid = (data >> 16) & 0xFFFF;
|
||||
ev.x = (double)((data2 >> 16) & 0xFFFF) / 0xFFFF;
|
||||
ev.y = (double)(data2 & 0xFFFF) / 0xFFFF;
|
||||
|
||||
if( type == IE_FingerMotion )
|
||||
inputsystem->GetTouchAccumulators( fingerId, ev.dx, ev.dy );
|
||||
union{uint i;float f;} ifconv;
|
||||
ifconv.i = data3;
|
||||
ev.dx = ifconv.f;
|
||||
|
||||
ifconv.i = data4;
|
||||
ev.dy = ifconv.f;
|
||||
|
||||
gTouch.ProcessEvent( &ev );
|
||||
}
|
||||
|
@ -72,7 +72,7 @@ DECLARE_HUDELEMENT( CHudHealth );
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Constructor
|
||||
//-----------------------------------------------------------------------------
|
||||
CHudHealth::CHudHealth( const char *pElementName ) : CHudElement( pElementName ), CHudNumericDisplay(NULL, "HudHealth"), m_pHealthIcon( NULL )
|
||||
CHudHealth::CHudHealth( const char *pElementName ) : CHudElement( pElementName ), CHudNumericDisplay(NULL, "HudHealth")
|
||||
{
|
||||
SetHiddenBits( HIDEHUD_HEALTH | HIDEHUD_PLAYERDEAD );
|
||||
}
|
||||
|
@ -152,13 +152,13 @@ void CCSViewRender::PerformNightVisionEffect( const CViewSetup &view )
|
||||
render->ViewDrawFade( overlaycolor, pMaterial );
|
||||
|
||||
// Only one pass in DX7.
|
||||
/* if ( g_pMaterialSystemHardwareConfig->GetDXSupportLevel() >= 80 )
|
||||
if ( g_pMaterialSystemHardwareConfig->GetDXSupportLevel() >= 80 )
|
||||
{
|
||||
CMatRenderContextPtr pRenderContext( materials );
|
||||
pRenderContext->DrawScreenSpaceQuad( pMaterial );
|
||||
render->ViewDrawFade( overlaycolor, pMaterial );
|
||||
pRenderContext->DrawScreenSpaceQuad( pMaterial );
|
||||
}*/
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -211,7 +211,6 @@ void CCSViewRender::PerformFlashbangEffect( const CViewSetup &view )
|
||||
render->ViewDrawFade( overlaycolor, pMaterial );
|
||||
|
||||
// just do one pass for dxlevel < 80.
|
||||
/*
|
||||
if (g_pMaterialSystemHardwareConfig->GetDXSupportLevel() >= 80)
|
||||
{
|
||||
pRenderContext->DrawScreenSpaceRectangle( pMaterial, view.x, view.y, view.width, view.height,
|
||||
@ -222,7 +221,6 @@ void CCSViewRender::PerformFlashbangEffect( const CViewSetup &view )
|
||||
0, 0, m_pFlashTexture->GetActualWidth()-1, m_pFlashTexture->GetActualHeight()-1,
|
||||
m_pFlashTexture->GetActualWidth(), m_pFlashTexture->GetActualHeight() );
|
||||
}
|
||||
*/
|
||||
}
|
||||
else if ( m_pFlashTexture )
|
||||
{
|
||||
@ -235,7 +233,7 @@ void CCSViewRender::PerformFlashbangEffect( const CViewSetup &view )
|
||||
render->ViewDrawFade( overlaycolor, pMaterial );
|
||||
|
||||
// just do one pass for dxlevel < 80.
|
||||
/* if (g_pMaterialSystemHardwareConfig->GetDXSupportLevel() >= 80)
|
||||
if (g_pMaterialSystemHardwareConfig->GetDXSupportLevel() >= 80)
|
||||
{
|
||||
pRenderContext->DrawScreenSpaceRectangle( pMaterial, view.x, view.y, view.width, view.height,
|
||||
0, 0, m_pFlashTexture->GetActualWidth()-1, m_pFlashTexture->GetActualHeight()-1,
|
||||
@ -244,7 +242,7 @@ void CCSViewRender::PerformFlashbangEffect( const CViewSetup &view )
|
||||
pRenderContext->DrawScreenSpaceRectangle( pMaterial, view.x, view.y, view.width, view.height,
|
||||
0, 0, m_pFlashTexture->GetActualWidth()-1, m_pFlashTexture->GetActualHeight()-1,
|
||||
m_pFlashTexture->GetActualWidth(), m_pFlashTexture->GetActualHeight() );
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
||||
// this does the pure white overlay part of the flashbang effect.
|
||||
|
@ -47,7 +47,7 @@ private:
|
||||
DECLARE_HUDELEMENT( CHudArmor );
|
||||
|
||||
|
||||
CHudArmor::CHudArmor( const char *pName ) : CHudNumericDisplay( NULL, "HudArmor" ), CHudElement( pName ), m_pArmorIcon( NULL )
|
||||
CHudArmor::CHudArmor( const char *pName ) : CHudNumericDisplay( NULL, "HudArmor" ), CHudElement( pName )
|
||||
{
|
||||
SetHiddenBits( HIDEHUD_HEALTH | HIDEHUD_PLAYERDEAD );
|
||||
}
|
||||
|
@ -115,7 +115,7 @@ void CTeamMenu::ApplySchemeSettings(IScheme *pScheme)
|
||||
|
||||
if ( *m_szMapName )
|
||||
{
|
||||
LoadMapPage( NULL ); // reload the map description to pick up the color
|
||||
LoadMapPage( m_szMapName ); // reload the map description to pick up the color
|
||||
}
|
||||
}
|
||||
|
||||
@ -185,7 +185,6 @@ void CTeamMenu::Update()
|
||||
void CTeamMenu::LoadMapPage( const char *mapName )
|
||||
{
|
||||
// Save off the map name so we can re-load the page in ApplySchemeSettings().
|
||||
if( mapName )
|
||||
Q_strncpy( m_szMapName, mapName, strlen( mapName ) + 1 );
|
||||
|
||||
char mapRES[ MAX_PATH ];
|
||||
@ -194,14 +193,14 @@ void CTeamMenu::LoadMapPage( const char *mapName )
|
||||
uilanguage[0] = 0;
|
||||
engine->GetUILanguage( uilanguage, sizeof( uilanguage ) );
|
||||
|
||||
Q_snprintf( mapRES, sizeof( mapRES ), "resource/maphtml/%s_%s.html", m_szMapName, uilanguage );
|
||||
Q_snprintf( mapRES, sizeof( mapRES ), "resource/maphtml/%s_%s.html", mapName, uilanguage );
|
||||
|
||||
bool bFoundHTML = false;
|
||||
|
||||
if ( !g_pFullFileSystem->FileExists( mapRES ) )
|
||||
{
|
||||
// try english
|
||||
Q_snprintf( mapRES, sizeof( mapRES ), "resource/maphtml/%s_english.html", m_szMapName );
|
||||
Q_snprintf( mapRES, sizeof( mapRES ), "resource/maphtml/%s_english.html", mapName );
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -241,7 +240,7 @@ void CTeamMenu::LoadMapPage( const char *mapName )
|
||||
#endif
|
||||
}
|
||||
|
||||
Q_snprintf( mapRES, sizeof( mapRES ), "maps/%s.txt", m_szMapName);
|
||||
Q_snprintf( mapRES, sizeof( mapRES ), "maps/%s.txt", mapName);
|
||||
|
||||
// if no map specific description exists, load default text
|
||||
if( !g_pFullFileSystem->FileExists( mapRES ) )
|
||||
|
@ -313,7 +313,7 @@ void CTouchControls::ResetToDefaults()
|
||||
{
|
||||
rgba_t color(255, 255, 255, 155);
|
||||
char buf[MAX_PATH];
|
||||
gridcolor = rgba_t(255, 0, 0, 30);
|
||||
gridcolor = rgba_t(255, 0, 0, 50);
|
||||
|
||||
RemoveButtons();
|
||||
|
||||
@ -372,7 +372,7 @@ void CTouchControls::Init()
|
||||
mouse_events = 0;
|
||||
move_start_x = move_start_y = 0.0f;
|
||||
m_flPreviousYaw = m_flPreviousPitch = 0.f;
|
||||
gridcolor = rgba_t(255, 0, 0, 30);
|
||||
gridcolor = rgba_t(255, 0, 0, 50);
|
||||
|
||||
m_bCutScene = false;
|
||||
showtexture = hidetexture = resettexture = closetexture = joytexture = 0;
|
||||
@ -425,13 +425,6 @@ void CTouchControls::Init()
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
void CTouchControls::LevelInit()
|
||||
{
|
||||
m_bCutScene = false;
|
||||
m_AlphaDiff = 0;
|
||||
m_flHideTouch = 0;
|
||||
}
|
||||
|
||||
int nextPowerOfTwo(int x)
|
||||
{
|
||||
if( (x & (x - 1)) == 0)
|
||||
@ -659,8 +652,6 @@ void CTouchControls::Paint()
|
||||
|
||||
CUtlLinkedList<CTouchButton*>::iterator it;
|
||||
|
||||
const rgba_t buttonEditClr = rgba_t( 61, 153, 0, 40 );
|
||||
|
||||
if( state == state_edit )
|
||||
{
|
||||
vgui::surface()->DrawSetColor(gridcolor.r, gridcolor.g, gridcolor.b, gridcolor.a*3); // 255, 0, 0, 200 <- default here
|
||||
@ -687,7 +678,7 @@ void CTouchControls::Paint()
|
||||
g_pMatSystemSurface->DrawColoredText( 2, btn->x1*screen_w, btn->y1*screen_h+40, 255, 255, 255, 255, "RGBA: %d %d %d %d", btn->color.r, btn->color.g, btn->color.b, btn->color.a );// color
|
||||
}
|
||||
|
||||
vgui::surface()->DrawSetColor(buttonEditClr.r, buttonEditClr.g, buttonEditClr.b, buttonEditClr.a); // 255, 0, 0, 50 <- default here
|
||||
vgui::surface()->DrawSetColor(gridcolor.r, gridcolor.g, gridcolor.b, gridcolor.a); // 255, 0, 0, 50 <- default here
|
||||
vgui::surface()->DrawFilledRect( btn->x1*screen_w, btn->y1*screen_h, btn->x2*screen_w, btn->y2*screen_h );
|
||||
}
|
||||
}
|
||||
|
@ -161,7 +161,6 @@ class CTouchControls
|
||||
{
|
||||
public:
|
||||
void Init( );
|
||||
void LevelInit( );
|
||||
void Shutdown( );
|
||||
|
||||
void Paint( );
|
||||
|
@ -28,7 +28,7 @@ extern bool g_bMovementOptimizations;
|
||||
|
||||
ConVar sv_timebetweenducks( "sv_timebetweenducks", "0", FCVAR_REPLICATED, "Minimum time before recognizing consecutive duck key", true, 0.0, true, 2.0 );
|
||||
ConVar sv_enableboost( "sv_enableboost", "0", FCVAR_REPLICATED | FCVAR_NOTIFY, "Allow boost exploits");
|
||||
ConVar cs_autojump( "cs_autojump", "0", FCVAR_REPLICATED | FCVAR_NOTIFY );
|
||||
|
||||
|
||||
class CCSGameMovement : public CGameMovement
|
||||
{
|
||||
@ -691,11 +691,8 @@ bool CCSGameMovement::CheckJumpButton( void )
|
||||
return false; // in air, so no effect
|
||||
}
|
||||
|
||||
if ( (mv->m_nOldButtons & IN_JUMP) &&
|
||||
(!cs_autojump.GetBool() && m_pCSPlayer->GetGroundEntity()) )
|
||||
{
|
||||
if ( mv->m_nOldButtons & IN_JUMP )
|
||||
return false; // don't pogo stick
|
||||
}
|
||||
|
||||
if ( !sv_enablebunnyhopping.GetBool() )
|
||||
{
|
||||
|
@ -1151,14 +1151,12 @@ ConVarRef suitcharger( "sk_suitcharger" );
|
||||
|
||||
void StripChar(char *szBuffer, const char cWhiteSpace )
|
||||
{
|
||||
char *src, *dst;
|
||||
|
||||
for (src = dst = szBuffer; *src != '\0'; src++)
|
||||
while ( char *pSpace = strchr( szBuffer, cWhiteSpace ) )
|
||||
{
|
||||
*dst = *src;
|
||||
if (*dst != cWhiteSpace) dst++;
|
||||
char *pNextChar = pSpace + sizeof(char);
|
||||
V_strcpy( pSpace, pNextChar );
|
||||
}
|
||||
*dst = '\0';
|
||||
}
|
||||
|
||||
void CMultiplayRules::GetNextLevelName( char *pszNextMap, int bufsize, bool bRandom /* = false */ )
|
||||
|
@ -508,7 +508,7 @@ public:
|
||||
if ( panel == m_pDXLevel && RequiresRestart() )
|
||||
{
|
||||
// notify the user that this will require a disconnect
|
||||
QueryBox *box = new QueryBox("#GameUI_SettingRequiresDisconnect_Title", "#GameUI_SettingRequiresDisconnect_Info", this);
|
||||
QueryBox *box = new QueryBox("#GameUI_SettingRequiresDisconnect_Title", "#GameUI_SettingRequiresDisconnect_Info");
|
||||
box->AddActionSignalTarget( this );
|
||||
box->SetCancelCommand(new KeyValues("ResetDXLevelCombo"));
|
||||
box->DoModal();
|
||||
|
@ -1530,6 +1530,16 @@ bool CInputSystem::GetRawMouseAccumulators( int& accumX, int& accumY )
|
||||
#endif
|
||||
}
|
||||
|
||||
bool CInputSystem::GetTouchAccumulators( InputEventType_t &event, int &fingerId, int& accumX, int& accumY )
|
||||
{
|
||||
event = m_touchAccumEvent;
|
||||
fingerId = m_touchAccumFingerId;
|
||||
accumX = m_touchAccumX;
|
||||
accumY = m_touchAccumY;
|
||||
|
||||
return m_bJoystickInitialized;
|
||||
}
|
||||
|
||||
void CInputSystem::SetConsoleTextMode( bool bConsoleTextMode )
|
||||
{
|
||||
/* If someone calls this after init, shut it down. */
|
||||
|
@ -44,8 +44,6 @@
|
||||
|
||||
#include "steam/steam_api.h"
|
||||
|
||||
#define TOUCH_FINGER_MAX_COUNT 10
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Implementation of the input system
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -103,7 +101,7 @@ public:
|
||||
virtual void *GetHapticsInterfaceAddress() const { return NULL;}
|
||||
#endif
|
||||
bool GetRawMouseAccumulators( int& accumX, int& accumY );
|
||||
virtual bool GetTouchAccumulators( int fingerId, float &dx, float &dy );
|
||||
bool GetTouchAccumulators( InputEventType_t &event, int &fingerId, int& accumX, int& accumY );
|
||||
|
||||
virtual void SetConsoleTextMode( bool bConsoleTextMode );
|
||||
|
||||
@ -460,7 +458,8 @@ public:
|
||||
bool m_bRawInputSupported;
|
||||
int m_mouseRawAccumX, m_mouseRawAccumY;
|
||||
|
||||
float m_touchAccumX[TOUCH_FINGER_MAX_COUNT], m_touchAccumY[TOUCH_FINGER_MAX_COUNT];
|
||||
InputEventType_t m_touchAccumEvent;
|
||||
int m_touchAccumFingerId, m_touchAccumX, m_touchAccumY;
|
||||
|
||||
// For the 'SleepUntilInput' feature
|
||||
HANDLE m_hEvent;
|
||||
|
@ -48,9 +48,6 @@ void CInputSystem::InitializeTouch( void )
|
||||
// abort startup if user requests no touch
|
||||
if ( CommandLine()->FindParm("-notouch") ) return;
|
||||
|
||||
memset( m_touchAccumX, 0, sizeof(m_touchAccumX) );
|
||||
memset( m_touchAccumY, 0, sizeof(m_touchAccumY) );
|
||||
|
||||
m_bJoystickInitialized = true;
|
||||
SDL_AddEventWatch(TouchSDLWatcher, this);
|
||||
}
|
||||
@ -64,35 +61,20 @@ void CInputSystem::ShutdownTouch()
|
||||
m_bTouchInitialized = false;
|
||||
}
|
||||
|
||||
bool CInputSystem::GetTouchAccumulators( int fingerId, float &dx, float &dy )
|
||||
{
|
||||
dx = m_touchAccumX[fingerId];
|
||||
dy = m_touchAccumY[fingerId];
|
||||
|
||||
m_touchAccumX[fingerId] = m_touchAccumY[fingerId] = 0.f;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CInputSystem::FingerEvent(int eventType, int fingerId, float x, float y, float dx, float dy)
|
||||
{
|
||||
if( fingerId >= TOUCH_FINGER_MAX_COUNT )
|
||||
return;
|
||||
// Shit, but should work with arm/x86
|
||||
|
||||
if( eventType == IE_FingerUp )
|
||||
{
|
||||
m_touchAccumX[fingerId] = 0.f;
|
||||
m_touchAccumY[fingerId] = 0.f;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_touchAccumX[fingerId] += dx;
|
||||
m_touchAccumY[fingerId] += dy;
|
||||
}
|
||||
int data0 = fingerId << 16 | eventType;
|
||||
int _x = (int)((double)x*0xFFFF);
|
||||
int _y = (int)((double)y*0xFFFF);
|
||||
int data1 = _x << 16 | (_y & 0xFFFF);
|
||||
|
||||
int _x,_y;
|
||||
memcpy( &_x, &x, sizeof(float) );
|
||||
memcpy( &_y, &y, sizeof(float) );
|
||||
PostEvent(eventType, m_nLastSampleTick, fingerId, _x, _y);
|
||||
union{int i;float f;} ifconv;
|
||||
ifconv.f = dx;
|
||||
int _dx = ifconv.i;
|
||||
ifconv.f = dy;
|
||||
int _dy = ifconv.i;
|
||||
|
||||
PostEvent(data0, m_nLastSampleTick, data1, _dx, _dy);
|
||||
}
|
||||
|
||||
|
2
ivp
2
ivp
@ -1 +1 @@
|
||||
Subproject commit 47533475e01cbff05fbc3bbe8b4edc485f292cea
|
||||
Subproject commit 4098acbbe3bc48320496f7533851640cc40cbb89
|
@ -82,12 +82,7 @@ void ColorCorrectionLookup_t::AllocTexture()
|
||||
sprintf( name, "ColorCorrection - %p", m_Handle );
|
||||
|
||||
m_pColorCorrectionTexture = ITextureInternal::CreateProceduralTexture( name, TEXTURE_GROUP_OTHER,
|
||||
COLOR_CORRECTION_TEXTURE_SIZE, COLOR_CORRECTION_TEXTURE_SIZE, COLOR_CORRECTION_TEXTURE_SIZE,
|
||||
#ifdef DX_TO_GL_ABSTRACTION
|
||||
IMAGE_FORMAT_RGBA8888,
|
||||
#else
|
||||
IMAGE_FORMAT_BGRX8888,
|
||||
#endif
|
||||
COLOR_CORRECTION_TEXTURE_SIZE, COLOR_CORRECTION_TEXTURE_SIZE, COLOR_CORRECTION_TEXTURE_SIZE, IMAGE_FORMAT_BGRX8888,
|
||||
TEXTUREFLAGS_NOMIP | TEXTUREFLAGS_NOLOD | TEXTUREFLAGS_SINGLECOPY | TEXTUREFLAGS_CLAMPS |
|
||||
TEXTUREFLAGS_CLAMPT | TEXTUREFLAGS_CLAMPU | TEXTUREFLAGS_NODEBUGOVERRIDE );
|
||||
|
||||
|
@ -790,7 +790,7 @@ public:
|
||||
|
||||
virtual bool IsConnectedUserInfoChangeAllowed( IConVar *pCvar ) = 0;
|
||||
|
||||
virtual void IN_TouchEvent( int type, int fingerId, int x, int y ) = 0;
|
||||
virtual void IN_TouchEvent( uint data, uint data2, uint data3, uint data4 ) = 0;
|
||||
};
|
||||
|
||||
#define CLIENT_DLL_INTERFACE_VERSION "VClient017"
|
||||
|
@ -119,7 +119,6 @@ public:
|
||||
|
||||
// read and clear accumulated raw input values
|
||||
virtual bool GetRawMouseAccumulators( int& accumX, int& accumY ) = 0;
|
||||
virtual bool GetTouchAccumulators( int fingerId, float &dx, float &dy ) = 0;
|
||||
|
||||
// tell the input system that we're not a game, we're console text mode.
|
||||
// this is used for dedicated servers to not initialize joystick system.
|
||||
|
@ -1787,14 +1787,14 @@ FORCEINLINE fltx4 LoadAlignedSIMD( const VectorAligned & pSIMD )
|
||||
return SetWToZeroSIMD( LoadAlignedSIMD(pSIMD.Base()) );
|
||||
}
|
||||
|
||||
#ifdef USING_ASAN
|
||||
static NO_ASAN fltx4 LoadUnalignedSIMD( const void *pSIMD )
|
||||
#ifdef __SANITIZE_ADDRESS__
|
||||
static __attribute__((no_sanitize("address"))) fltx4 LoadUnalignedSIMD( const void *pSIMD )
|
||||
{
|
||||
return _mm_loadu_ps( reinterpret_cast<const float *>( pSIMD ) );
|
||||
|
||||
}
|
||||
|
||||
static NO_ASAN fltx4 LoadUnaligned3SIMD( const void *pSIMD )
|
||||
static __attribute__((no_sanitize("address"))) fltx4 LoadUnaligned3SIMD( const void *pSIMD )
|
||||
{
|
||||
return _mm_loadu_ps( reinterpret_cast<const float *>( pSIMD ) );
|
||||
}
|
||||
|
@ -345,6 +345,10 @@ unsigned int CPhonemeTag::ComputeDataCheckSum()
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Simple language to string and string to language lookup dictionary
|
||||
//-----------------------------------------------------------------------------
|
||||
#if defined(__i386__) || defined(__x86_64__)
|
||||
#pragma pack(1)
|
||||
#endif
|
||||
|
||||
struct CCLanguage
|
||||
{
|
||||
int type;
|
||||
@ -367,6 +371,9 @@ static CCLanguage g_CCLanguageLookup[] =
|
||||
{ CC_THAI, "thai", 0 , 150, 250 },
|
||||
{ CC_PORTUGUESE,"portuguese", 0 , 0, 150 },
|
||||
};
|
||||
#if defined(__i386__) || defined(__x86_64__)
|
||||
#pragma pack()
|
||||
#endif
|
||||
|
||||
void CSentence::ColorForLanguage( int language, unsigned char& r, unsigned char& g, unsigned char& b )
|
||||
{
|
||||
|
@ -95,7 +95,6 @@ enum soundlevel_t
|
||||
|
||||
// NOTE: Valid soundlevel_t values are 0-255.
|
||||
// 256-511 are reserved for sounds using goldsrc compatibility attenuation.
|
||||
SNDLVBL_MAX = 511
|
||||
};
|
||||
|
||||
#define MAX_SNDLVL_BITS 9 // Used to encode 0-255 for regular soundlevel_t's and 256-511 for goldsrc-compatible ones.
|
||||
|
@ -594,7 +594,7 @@ typedef void * HINSTANCE;
|
||||
#define FMTFUNCTION( a, b )
|
||||
#elif defined(GNUC)
|
||||
#define SELECTANY __attribute__((weak))
|
||||
#ifndef DEDICATED
|
||||
#if defined(LINUX) && !defined(DEDICATED)
|
||||
#define RESTRICT
|
||||
#else
|
||||
#define RESTRICT __restrict
|
||||
|
@ -25,7 +25,9 @@
|
||||
#define GLMDEBUG_H
|
||||
|
||||
#include "tier0/platform.h"
|
||||
#if defined( OSX )
|
||||
#include <stdarg.h>
|
||||
#endif
|
||||
|
||||
// include this anywhere you need to be able to compile-out code related specifically to GLM debugging.
|
||||
|
||||
|
@ -25,7 +25,9 @@
|
||||
#define GLMDEBUG_H
|
||||
|
||||
#include "tier0/platform.h"
|
||||
#if defined( OSX )
|
||||
#include <stdarg.h>
|
||||
#endif
|
||||
|
||||
// include this anywhere you need to be able to compile-out code related specifically to GLM debugging.
|
||||
|
||||
|
@ -455,9 +455,7 @@ bool GetVTFPreload360Data( const char *pDebugName, CUtlBuffer &fileBufferIn, CUt
|
||||
// compiler pads, the 360 compiler does NOT.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// nillerusr: try to avoid problems with pragma pack, remove c++ inheritance to make this structs platform-independent
|
||||
|
||||
struct alignas(16) VTFFileBaseHeader_t
|
||||
struct VTFFileBaseHeader_t
|
||||
{
|
||||
DECLARE_BYTESWAP_DATADESC();
|
||||
char fileTypeString[4]; // "VTF" Valve texture file
|
||||
@ -465,23 +463,22 @@ struct alignas(16) VTFFileBaseHeader_t
|
||||
int headerSize;
|
||||
};
|
||||
|
||||
struct alignas(16) VTFFileHeaderV7_1_t
|
||||
struct VTFFileHeaderV7_1_t : public VTFFileBaseHeader_t
|
||||
{
|
||||
DECLARE_BYTESWAP_DATADESC();
|
||||
char fileTypeString[4]; // "VTF" Valve texture file
|
||||
int version[2]; // version[0].version[1]
|
||||
int headerSize;
|
||||
|
||||
unsigned short width;
|
||||
unsigned short height;
|
||||
unsigned int flags;
|
||||
unsigned short numFrames;
|
||||
unsigned short startFrame;
|
||||
|
||||
#if !defined( POSIX ) && !defined( _X360 )
|
||||
VectorAligned reflectivity;
|
||||
#else
|
||||
// must manually align in order to maintain pack(1) expected layout with existing binaries
|
||||
char pad1[4];
|
||||
VectorAligned reflectivity;
|
||||
|
||||
Vector reflectivity;
|
||||
char pad2[4];
|
||||
#endif
|
||||
float bumpScale;
|
||||
ImageFormat imageFormat;
|
||||
unsigned char numMipLevels;
|
||||
@ -490,65 +487,13 @@ struct alignas(16) VTFFileHeaderV7_1_t
|
||||
unsigned char lowResImageHeight;
|
||||
};
|
||||
|
||||
struct alignas(16) VTFFileHeaderV7_2_t
|
||||
struct VTFFileHeaderV7_2_t : public VTFFileHeaderV7_1_t
|
||||
{
|
||||
DECLARE_BYTESWAP_DATADESC();
|
||||
|
||||
char fileTypeString[4]; // "VTF" Valve texture file
|
||||
int version[2]; // version[0].version[1]
|
||||
int headerSize;
|
||||
|
||||
unsigned short width;
|
||||
unsigned short height;
|
||||
unsigned int flags;
|
||||
unsigned short numFrames;
|
||||
unsigned short startFrame;
|
||||
|
||||
// must manually align in order to maintain pack(1) expected layout with existing binaries
|
||||
char pad1[4];
|
||||
VectorAligned reflectivity;
|
||||
|
||||
float bumpScale;
|
||||
ImageFormat imageFormat;
|
||||
unsigned char numMipLevels;
|
||||
ImageFormat lowResImageFormat;
|
||||
unsigned char lowResImageWidth;
|
||||
unsigned char lowResImageHeight;
|
||||
unsigned short depth;
|
||||
};
|
||||
|
||||
struct alignas(16) VTFFileHeaderV7_3_t
|
||||
{
|
||||
DECLARE_BYTESWAP_DATADESC();
|
||||
|
||||
char fileTypeString[4]; // "VTF" Valve texture file
|
||||
int version[2]; // version[0].version[1]
|
||||
int headerSize;
|
||||
|
||||
unsigned short width;
|
||||
unsigned short height;
|
||||
unsigned int flags;
|
||||
unsigned short numFrames;
|
||||
unsigned short startFrame;
|
||||
|
||||
// must manually align in order to maintain pack(1) expected layout with existing binaries
|
||||
char pad1[4];
|
||||
VectorAligned reflectivity;
|
||||
|
||||
float bumpScale;
|
||||
ImageFormat imageFormat;
|
||||
unsigned char numMipLevels;
|
||||
ImageFormat lowResImageFormat;
|
||||
unsigned char lowResImageWidth;
|
||||
unsigned char lowResImageHeight;
|
||||
unsigned short depth;
|
||||
|
||||
char pad4[3];
|
||||
unsigned int numResources;
|
||||
};
|
||||
|
||||
typedef VTFFileHeaderV7_3_t VTFFileHeader_t;
|
||||
|
||||
#define BYTE_POS( byteVal, shft ) uint32( uint32(uint8(byteVal)) << uint8(shft * 8) )
|
||||
#if !defined( _X360 )
|
||||
#define MK_VTF_RSRC_ID(a, b, c) uint32( BYTE_POS(a, 0) | BYTE_POS(b, 1) | BYTE_POS(c, 2) )
|
||||
@ -593,6 +538,28 @@ struct ResourceEntryInfo
|
||||
unsigned int resData; // Resource data or offset from the beginning of the file
|
||||
};
|
||||
|
||||
struct VTFFileHeaderV7_3_t : public VTFFileHeaderV7_2_t
|
||||
{
|
||||
DECLARE_BYTESWAP_DATADESC();
|
||||
|
||||
char pad4[3];
|
||||
unsigned int numResources;
|
||||
|
||||
#if defined( _X360 ) || defined( POSIX )
|
||||
// must manually align in order to maintain pack(1) expected layout with existing binaries
|
||||
char pad5[8];
|
||||
#endif
|
||||
|
||||
// AFTER THE IMPLICIT PADDING CAUSED BY THE COMPILER....
|
||||
// *** followed by *** ResourceEntryInfo resources[0];
|
||||
// Array of resource entry infos sorted ascending by type
|
||||
};
|
||||
|
||||
struct VTFFileHeader_t : public VTFFileHeaderV7_3_t
|
||||
{
|
||||
DECLARE_BYTESWAP_DATADESC();
|
||||
};
|
||||
|
||||
#define VTF_X360_MAJOR_VERSION 0x0360
|
||||
#define VTF_X360_MINOR_VERSION 8
|
||||
struct VTFFileHeaderX360_t : public VTFFileBaseHeader_t
|
||||
|
@ -4,5 +4,5 @@ git submodule init && git submodule update
|
||||
|
||||
brew install sdl2
|
||||
|
||||
./waf configure -T debug --disable-warns $* &&
|
||||
./waf configure -T debug --64bits --disable-warns $* &&
|
||||
./waf build
|
||||
|
@ -4,5 +4,5 @@ git submodule init && git submodule update
|
||||
sudo apt-get update
|
||||
sudo apt-get install -f -y libopenal-dev g++-multilib gcc-multilib libpng-dev libjpeg-dev libfreetype6-dev libfontconfig1-dev libcurl4-gnutls-dev libsdl2-dev zlib1g-dev libbz2-dev libedit-dev
|
||||
|
||||
./waf configure -T debug --disable-warns $* &&
|
||||
./waf configure -T debug --64bits --disable-warns $* &&
|
||||
./waf build
|
||||
|
@ -6,5 +6,5 @@ sudo apt-get update
|
||||
sudo apt-get install -y aptitude
|
||||
sudo aptitude install -y libopenal-dev:i386 g++-multilib gcc-multilib libpng-dev:i386 libjpeg-dev:i386 libfreetype6-dev:i386 libfontconfig1-dev:i386 libcurl4-gnutls-dev:i386 libsdl2-dev:i386 zlib1g-dev:i386 libbz2-dev:i386 libedit-dev:i386
|
||||
|
||||
PKG_CONFIG_PATH=/usr/lib/i386-linux-gnu/pkgconfig ./waf configure -T debug --disable-warns --32bits $* &&
|
||||
PKG_CONFIG_PATH=/usr/lib/i386-linux-gnu/pkgconfig ./waf configure -T debug --disable-warns $* &&
|
||||
./waf build
|
||||
|
@ -1,7 +1,7 @@
|
||||
#!/bin/sh
|
||||
|
||||
git submodule init && git submodule update
|
||||
./waf configure -T release --sanitize=address,undefined --disable-warns --tests --prefix=out/ $* &&
|
||||
./waf configure -T release --sanitize=address,undefined --disable-warns --tests -8 --prefix=out/ $* &&
|
||||
./waf install &&
|
||||
cd out &&
|
||||
DYLD_LIBRARY_PATH=bin/ ./unittest || exit 1
|
||||
|
@ -4,7 +4,7 @@ git submodule init && git submodule update
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libbz2-dev
|
||||
|
||||
./waf configure -T release --sanitize=address,undefined --disable-warns --tests --prefix=out/ $* &&
|
||||
./waf configure -T release --sanitize=address,undefined --disable-warns --tests --prefix=out/ --64bits $* &&
|
||||
./waf install &&
|
||||
cd out &&
|
||||
LD_LIBRARY_PATH=bin/ ./unittest
|
||||
|
@ -5,7 +5,7 @@ sudo dpkg --add-architecture i386
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y g++-multilib gcc-multilib libbz2-dev:i386
|
||||
|
||||
PKG_CONFIG_PATH=/usr/lib/i386-linux-gnu/pkgconfig ./waf configure -T release --32bits --sanitize=address,undefined --disable-warns --tests --prefix=out/ $* &&
|
||||
PKG_CONFIG_PATH=/usr/lib/i386-linux-gnu/pkgconfig ./waf configure -T release --sanitize=address,undefined --disable-warns --tests --prefix=out/ $* &&
|
||||
./waf install &&
|
||||
cd out &&
|
||||
LD_LIBRARY_PATH=bin/ ./unittest
|
||||
|
@ -1010,7 +1010,7 @@ CUtlString D3DToGL::FixGLSLSwizzle( const char *pDestRegisterName, const char *p
|
||||
{
|
||||
bool bAbsWrapper = false; // Parameter wrapped in an abs()
|
||||
bool bAbsNegative = false; // -abs()
|
||||
static char szSrcRegister[128];
|
||||
char szSrcRegister[128];
|
||||
V_strncpy( szSrcRegister, pSrcRegisterName, sizeof(szSrcRegister) );
|
||||
|
||||
// Check for abs() or -abs() wrapper and strip it off during the fixup
|
||||
|
@ -32,7 +32,6 @@
|
||||
#include <sys/param.h>
|
||||
#include <sys/mount.h>
|
||||
#elif defined(LINUX)
|
||||
#define _LARGEFILE64_SOURCE
|
||||
#include <sys/vfs.h>
|
||||
#endif
|
||||
#ifdef OSX
|
||||
|
@ -1500,9 +1500,6 @@ void FileOpenDialog::OnOpen()
|
||||
char pFileName[MAX_PATH];
|
||||
GetSelectedFileName( pFileName, sizeof( pFileName ) );
|
||||
|
||||
if( !pFileName[0] )
|
||||
return;
|
||||
|
||||
int nLen = Q_strlen( pFileName );
|
||||
bool bSpecifiedDirectory = ( pFileName[nLen-1] == '/' || pFileName[nLen-1] == '\\' ) && (!IsOSX() || ( IsOSX() && !Q_stristr( pFileName, ".app" ) ) );
|
||||
Q_StripTrailingSlash( pFileName );
|
||||
|
@ -376,7 +376,7 @@ static vgui::MouseCode ButtonCodeToMouseCode( ButtonCode_t buttonCode )
|
||||
//-----------------------------------------------------------------------------
|
||||
bool InputHandleInputEvent( const InputEvent_t &event )
|
||||
{
|
||||
switch( event.m_nType )
|
||||
switch( event.m_nType & 0xFFFF )
|
||||
{
|
||||
case IE_ButtonPressed:
|
||||
{
|
||||
@ -428,10 +428,9 @@ bool InputHandleInputEvent( const InputEvent_t &event )
|
||||
case IE_FingerDown:
|
||||
{
|
||||
int w,h,x,y; g_MatSystemSurface.GetScreenSize(w, h);
|
||||
float _x, _y;
|
||||
memcpy( &_x, &event.m_nData2, sizeof(_x) );
|
||||
memcpy( &_y, &event.m_nData3, sizeof(_y) );
|
||||
x = w*_x; y = h*_y;
|
||||
uint data = (uint)event.m_nData;
|
||||
x = w*((double)((data >> 16) & 0xFFFF) / 0xFFFF);
|
||||
y = h*((double)(data & 0xFFFF) / 0xFFFF);
|
||||
g_pIInput->UpdateCursorPosInternal( x, y );
|
||||
g_pIInput->SetMouseCodeState( MOUSE_LEFT, vgui::BUTTON_PRESSED );
|
||||
g_pIInput->InternalMousePressed( MOUSE_LEFT );
|
||||
@ -440,10 +439,9 @@ bool InputHandleInputEvent( const InputEvent_t &event )
|
||||
case IE_FingerUp:
|
||||
{
|
||||
int w,h,x,y; g_MatSystemSurface.GetScreenSize(w, h);
|
||||
float _x, _y;
|
||||
memcpy( &_x, &event.m_nData2, sizeof(_x) );
|
||||
memcpy( &_y, &event.m_nData3, sizeof(_y) );
|
||||
x = w*_x; y = h*_y;
|
||||
uint data = (uint)event.m_nData;
|
||||
x = w*((double)((data >> 16) & 0xFFFF) / 0xFFFF);
|
||||
y = h*((double)(data & 0xFFFF) / 0xFFFF);
|
||||
g_pIInput->UpdateCursorPosInternal( x, y );
|
||||
g_pIInput->SetMouseCodeState( MOUSE_LEFT, vgui::BUTTON_RELEASED );
|
||||
g_pIInput->InternalMouseReleased( MOUSE_LEFT );
|
||||
@ -452,10 +450,9 @@ bool InputHandleInputEvent( const InputEvent_t &event )
|
||||
case IE_FingerMotion:
|
||||
{
|
||||
int w,h,x,y; g_MatSystemSurface.GetScreenSize(w, h);
|
||||
float _x, _y;
|
||||
memcpy( &_x, &event.m_nData2, sizeof(_x) );
|
||||
memcpy( &_y, &event.m_nData3, sizeof(_y) );
|
||||
x = w*_x; y = h*_y;
|
||||
uint data = (uint)event.m_nData;
|
||||
x = w*((double)((data >> 16) & 0xFFFF) / 0xFFFF);
|
||||
y = h*((double)(data & 0xFFFF) / 0xFFFF);
|
||||
g_pIInput->InternalCursorMoved( x, y );
|
||||
}
|
||||
return true;
|
||||
|
55
vtf/vtf.cpp
55
vtf/vtf.cpp
@ -27,10 +27,7 @@ BEGIN_BYTESWAP_DATADESC( VTFFileBaseHeader_t )
|
||||
DEFINE_FIELD( headerSize, FIELD_INTEGER ),
|
||||
END_DATADESC()
|
||||
|
||||
BEGIN_BYTESWAP_DATADESC( VTFFileHeaderV7_1_t )
|
||||
DEFINE_ARRAY( fileTypeString, FIELD_CHARACTER, 4 ),
|
||||
DEFINE_ARRAY( version, FIELD_INTEGER, 2 ),
|
||||
DEFINE_FIELD( headerSize, FIELD_INTEGER ),
|
||||
BEGIN_BYTESWAP_DATADESC_( VTFFileHeaderV7_1_t, VTFFileBaseHeader_t )
|
||||
DEFINE_FIELD( width, FIELD_SHORT ),
|
||||
DEFINE_FIELD( height, FIELD_SHORT ),
|
||||
DEFINE_FIELD( flags, FIELD_INTEGER ),
|
||||
@ -45,45 +42,17 @@ BEGIN_BYTESWAP_DATADESC( VTFFileHeaderV7_1_t )
|
||||
DEFINE_FIELD( lowResImageHeight, FIELD_CHARACTER ),
|
||||
END_DATADESC()
|
||||
|
||||
BEGIN_BYTESWAP_DATADESC( VTFFileHeaderV7_2_t )
|
||||
DEFINE_ARRAY( fileTypeString, FIELD_CHARACTER, 4 ),
|
||||
DEFINE_ARRAY( version, FIELD_INTEGER, 2 ),
|
||||
DEFINE_FIELD( headerSize, FIELD_INTEGER ),
|
||||
DEFINE_FIELD( width, FIELD_SHORT ),
|
||||
DEFINE_FIELD( height, FIELD_SHORT ),
|
||||
DEFINE_FIELD( flags, FIELD_INTEGER ),
|
||||
DEFINE_FIELD( numFrames, FIELD_SHORT ),
|
||||
DEFINE_FIELD( startFrame, FIELD_SHORT ),
|
||||
DEFINE_FIELD( reflectivity, FIELD_VECTOR ),
|
||||
DEFINE_FIELD( bumpScale, FIELD_FLOAT ),
|
||||
DEFINE_FIELD( imageFormat, FIELD_INTEGER ),
|
||||
DEFINE_FIELD( numMipLevels, FIELD_CHARACTER ),
|
||||
DEFINE_FIELD( lowResImageFormat, FIELD_INTEGER ),
|
||||
DEFINE_FIELD( lowResImageWidth, FIELD_CHARACTER ),
|
||||
DEFINE_FIELD( lowResImageHeight, FIELD_CHARACTER ),
|
||||
BEGIN_BYTESWAP_DATADESC_( VTFFileHeaderV7_2_t, VTFFileHeaderV7_1_t )
|
||||
DEFINE_FIELD( depth, FIELD_SHORT ),
|
||||
END_DATADESC()
|
||||
|
||||
BEGIN_BYTESWAP_DATADESC( VTFFileHeaderV7_3_t )
|
||||
DEFINE_ARRAY( fileTypeString, FIELD_CHARACTER, 4 ),
|
||||
DEFINE_ARRAY( version, FIELD_INTEGER, 2 ),
|
||||
DEFINE_FIELD( headerSize, FIELD_INTEGER ),
|
||||
DEFINE_FIELD( width, FIELD_SHORT ),
|
||||
DEFINE_FIELD( height, FIELD_SHORT ),
|
||||
DEFINE_FIELD( flags, FIELD_INTEGER ),
|
||||
DEFINE_FIELD( numFrames, FIELD_SHORT ),
|
||||
DEFINE_FIELD( startFrame, FIELD_SHORT ),
|
||||
DEFINE_FIELD( reflectivity, FIELD_VECTOR ),
|
||||
DEFINE_FIELD( bumpScale, FIELD_FLOAT ),
|
||||
DEFINE_FIELD( imageFormat, FIELD_INTEGER ),
|
||||
DEFINE_FIELD( numMipLevels, FIELD_CHARACTER ),
|
||||
DEFINE_FIELD( lowResImageFormat, FIELD_INTEGER ),
|
||||
DEFINE_FIELD( lowResImageWidth, FIELD_CHARACTER ),
|
||||
DEFINE_FIELD( lowResImageHeight, FIELD_CHARACTER ),
|
||||
DEFINE_FIELD( depth, FIELD_SHORT ),
|
||||
BEGIN_BYTESWAP_DATADESC_( VTFFileHeaderV7_3_t, VTFFileHeaderV7_2_t )
|
||||
DEFINE_FIELD( numResources, FIELD_INTEGER ),
|
||||
END_DATADESC()
|
||||
|
||||
BEGIN_BYTESWAP_DATADESC_( VTFFileHeader_t, VTFFileHeaderV7_2_t )
|
||||
END_DATADESC()
|
||||
|
||||
BEGIN_BYTESWAP_DATADESC_( VTFFileHeaderX360_t, VTFFileBaseHeader_t )
|
||||
DEFINE_FIELD( flags, FIELD_INTEGER ),
|
||||
DEFINE_FIELD( width, FIELD_SHORT ),
|
||||
@ -934,11 +903,23 @@ static bool ReadHeaderFromBufferPastBaseHeader( CUtlBuffer &buf, VTFFileHeader_t
|
||||
else if ( header.version[1] == 2 )
|
||||
{
|
||||
buf.Get( pBuf, sizeof(VTFFileHeaderV7_2_t) - sizeof(VTFFileBaseHeader_t) );
|
||||
|
||||
#if defined( _X360 ) || defined (POSIX)
|
||||
// read 15 dummy bytes to be properly positioned with 7.2 PC data
|
||||
byte dummy[15];
|
||||
buf.Get( dummy, 15 );
|
||||
#endif
|
||||
}
|
||||
else if ( header.version[1] == 1 || header.version[1] == 0 )
|
||||
{
|
||||
// previous version 7.0 or 7.1
|
||||
buf.Get( pBuf, sizeof(VTFFileHeaderV7_1_t) - sizeof(VTFFileBaseHeader_t) );
|
||||
|
||||
#if defined( _X360 ) || defined (POSIX)
|
||||
// read a dummy byte to be properly positioned with 7.0/1 PC data
|
||||
byte dummy;
|
||||
buf.Get( &dummy, 1 );
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
|
68
wscript
68
wscript
@ -26,21 +26,6 @@ FC_CHECK='''extern "C" {
|
||||
int main() { return (int)FcInit(); }
|
||||
'''
|
||||
|
||||
CPP_64BIT_CHECK='''
|
||||
#define TEST(a) (sizeof(void*) == a ? 1 : -1)
|
||||
int g_Test[TEST(8)];
|
||||
|
||||
int main () { return 0; }
|
||||
'''
|
||||
|
||||
CPP_32BIT_CHECK='''
|
||||
#define TEST(a) (sizeof(void*) == a ? 1 : -1)
|
||||
int g_Test[TEST(4)];
|
||||
|
||||
int main () { return 0; }
|
||||
'''
|
||||
|
||||
|
||||
Context.Context.line_just = 55 # should fit for everything on 80x26
|
||||
|
||||
projects={
|
||||
@ -140,7 +125,6 @@ projects={
|
||||
'tier1',
|
||||
'tier2',
|
||||
'tier3',
|
||||
'vgui2/vgui_controls',
|
||||
'vphysics',
|
||||
'vpklib',
|
||||
'vstdlib',
|
||||
@ -171,11 +155,6 @@ def get_taskgen_count(self):
|
||||
except: idx = 0 # don't set tg_idx_count to not increase counter
|
||||
return idx
|
||||
|
||||
@Configure.conf
|
||||
def run_test(self, fragment, msg):
|
||||
result = self.check_cxx(fragment=fragment, msg=msg, mandatory = False)
|
||||
return False if result == None else True
|
||||
|
||||
def define_platform(conf):
|
||||
conf.env.DEDICATED = conf.options.DEDICATED
|
||||
conf.env.TESTS = conf.options.TESTS
|
||||
@ -183,12 +162,6 @@ def define_platform(conf):
|
||||
conf.env.GL = conf.options.GL and not conf.options.TESTS and not conf.options.DEDICATED
|
||||
conf.env.OPUS = conf.options.OPUS
|
||||
|
||||
arch32 = conf.run_test(CPP_32BIT_CHECK, 'Testing 32bit support')
|
||||
arch64 = conf.run_test(CPP_64BIT_CHECK, 'Testing 64bit support')
|
||||
|
||||
if not (arch32 ^ arch64):
|
||||
conf.fatal('Your compiler sucks')
|
||||
|
||||
if conf.options.DEDICATED:
|
||||
conf.options.SDL = False
|
||||
conf.define('DEDICATED', 1)
|
||||
@ -213,7 +186,7 @@ def define_platform(conf):
|
||||
conf.env.SDL = 1
|
||||
conf.define('USE_SDL', 1)
|
||||
|
||||
if arch64:
|
||||
if conf.options.ALLOW64:
|
||||
conf.define('PLATFORM_64BITS', 1)
|
||||
|
||||
if conf.env.DEST_OS == 'linux':
|
||||
@ -266,10 +239,6 @@ def define_platform(conf):
|
||||
'_DLL_EXT=.so'
|
||||
])
|
||||
|
||||
if conf.env.DEST_OS != 'win32':
|
||||
conf.define('NO_MEMOVERRIDE_NEW_DELETE', 1)
|
||||
# conf.define('NO_MALLOC_OVERRIDE', 1)
|
||||
|
||||
if conf.options.DEBUG_ENGINE:
|
||||
conf.env.append_unique('DEFINES', [
|
||||
'DEBUG', '_DEBUG'
|
||||
@ -279,14 +248,11 @@ def define_platform(conf):
|
||||
'NDEBUG'
|
||||
])
|
||||
|
||||
conf.define('GIT_COMMIT_HASH', conf.env.GIT_VERSION)
|
||||
|
||||
|
||||
def options(opt):
|
||||
grp = opt.add_option_group('Common options')
|
||||
|
||||
grp.add_option('-4', '--32bits', action = 'store_true', dest = 'TARGET32', default = False,
|
||||
help = 'allow targetting 32-bit engine(Linux/Windows/OSX x86 only) [default: %default]')
|
||||
grp.add_option('-8', '--64bits', action = 'store_true', dest = 'ALLOW64', default = False,
|
||||
help = 'allow targetting 64-bit engine(Linux/Windows/OSX x86 only) [default: %default]')
|
||||
|
||||
grp.add_option('-d', '--dedicated', action = 'store_true', dest = 'DEDICATED', default = False,
|
||||
help = 'build dedicated server [default: %default]')
|
||||
@ -332,7 +298,7 @@ def options(opt):
|
||||
def check_deps(conf):
|
||||
if conf.env.DEST_OS != 'win32':
|
||||
conf.check_cc(lib='dl', mandatory=False)
|
||||
conf.check_cc(lib='bz2', mandatory=True)
|
||||
conf.check_cc(lib='bz2', mandatory=False)
|
||||
conf.check_cc(lib='rt', mandatory=False)
|
||||
|
||||
if not conf.env.LIB_M: # HACK: already added in xcompile!
|
||||
@ -440,24 +406,19 @@ def configure(conf):
|
||||
# subsystem=bld.env.MSVC_SUBSYSTEM
|
||||
# TODO: wrapper around bld.stlib, bld.shlib and so on?
|
||||
conf.env.MSVC_SUBSYSTEM = 'WINDOWS,5.01'
|
||||
conf.env.MSVC_TARGETS = ['x64'] # explicitly request x86 target for MSVC
|
||||
if conf.options.TARGET32:
|
||||
conf.env.MSVC_TARGETS = ['x86']
|
||||
|
||||
conf.env.MSVC_TARGETS = ['x86'] # explicitly request x86 target for MSVC
|
||||
if conf.options.ALLOW64:
|
||||
conf.env.MSVC_TARGETS = ['x64']
|
||||
if sys.platform == 'win32':
|
||||
conf.load('msvc_pdb_ext msdev msvs msvcdeps')
|
||||
conf.load('subproject xcompile compiler_c compiler_cxx gccdeps gitversion clang_compilation_database strip_on_install_v2 waf_unit_test enforce_pic')
|
||||
conf.load('msvc_pdb_ext msdev msvs')
|
||||
conf.load('subproject xcompile compiler_c compiler_cxx gitversion clang_compilation_database strip_on_install_v2 waf_unit_test enforce_pic')
|
||||
if conf.env.DEST_OS == 'win32' and conf.env.DEST_CPU == 'amd64':
|
||||
conf.load('masm')
|
||||
elif conf.env.DEST_OS == 'darwin':
|
||||
conf.load('mm_hook')
|
||||
|
||||
conf.env.BIT32_MANDATORY = conf.options.TARGET32
|
||||
if conf.env.BIT32_MANDATORY:
|
||||
Logs.info('WARNING: will build engine for 32-bit target')
|
||||
conf.load('force_32bit')
|
||||
|
||||
define_platform(conf)
|
||||
conf.define('GIT_COMMIT_HASH', conf.env.GIT_VERSION)
|
||||
|
||||
if conf.env.TOGLES:
|
||||
projects['game'] += ['togles']
|
||||
@ -470,6 +431,11 @@ def configure(conf):
|
||||
if conf.options.OPUS or conf.env.DEST_OS == 'android':
|
||||
projects['game'] += ['engine/voice_codecs/opus']
|
||||
|
||||
conf.env.BIT32_MANDATORY = not conf.options.ALLOW64
|
||||
if conf.env.BIT32_MANDATORY:
|
||||
Logs.info('WARNING: will build engine for 32-bit target')
|
||||
conf.load('force_32bit')
|
||||
|
||||
if conf.options.DISABLE_WARNS:
|
||||
compiler_optional_flags = ['-w']
|
||||
else:
|
||||
@ -527,7 +493,7 @@ def configure(conf):
|
||||
flags += ['-fsigned-char']
|
||||
|
||||
if conf.env.DEST_CPU == 'arm':
|
||||
flags += ['-march=armv7-a', '-mfpu=neon-vfpv4']
|
||||
flags += ['-mfpu=neon-vfpv4']
|
||||
|
||||
if conf.env.DEST_OS == 'freebsd':
|
||||
linkflags += ['-lexecinfo']
|
||||
@ -551,11 +517,11 @@ def configure(conf):
|
||||
|
||||
if conf.options.BUILD_TYPE == 'debug':
|
||||
linkflags += [
|
||||
'/FORCE:MULTIPLE',
|
||||
'/INCREMENTAL:NO',
|
||||
'/NODEFAULTLIB:libc',
|
||||
'/NODEFAULTLIB:libcd',
|
||||
'/NODEFAULTLIB:libcmt',
|
||||
'/FORCE',
|
||||
'/LARGEADDRESSAWARE'
|
||||
]
|
||||
else:
|
||||
|
Loading…
x
Reference in New Issue
Block a user