serverbrowser: copy gametype to map name in quicklist
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@ -165,16 +165,16 @@ void CQuickListPanel::SetMapName( const char *pMapName )
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void CQuickListPanel::SetGameType( const char *pGameType )
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void CQuickListPanel::SetGameType( const char *pGameType )
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{
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{
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if ( strlen ( pGameType ) == 0 )
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{
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m_pGameTypeLabel->SetVisible( false );
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m_pGameTypeLabel->SetVisible( false );
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if ( strlen ( pGameType ) == 0 || !m_pMapNameLabel )
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return;
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return;
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}
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char gametype[ 512 ];
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char gametype[ 512 ];
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Q_snprintf( gametype, sizeof( gametype ), "(%s)", pGameType );
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Q_snprintf( gametype, sizeof( gametype ), "%s (%s)", m_szMapName, pGameType );
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m_pGameTypeLabel->SetText( gametype );
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m_pMapNameLabel->SetText( gametype );
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m_pMapNameLabel->SizeToContents();
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}
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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