Merge pull request #230 from SanyaSho/patch/null-sprite-crash

Add missing NULL check from original MP branch
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nillerusr 2023-04-08 18:12:22 +03:00 committed by GitHub
commit e392686d3c
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@ -417,6 +417,9 @@ IMaterial *CEngineSprite::GetMaterial( RenderMode_t nRenderMode, int nFrame )
IMaterial *pMaterial = m_material[nRenderMode]; IMaterial *pMaterial = m_material[nRenderMode];
if( !pMaterial )
return NULL;
IMaterialVar* pFrameVar = pMaterial->FindVarFast( "$frame", &frameCache ); IMaterialVar* pFrameVar = pMaterial->FindVarFast( "$frame", &frameCache );
if ( pFrameVar ) if ( pFrameVar )
{ {
@ -539,4 +542,4 @@ void CEngineSprite::DrawFrameOfSize( RenderMode_t nRenderMode, int frame, int x,
meshBuilder.End(); meshBuilder.End();
pMesh->Draw(); pMesh->Draw();
} }