fix steam dick font loading
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@ -20,7 +20,9 @@
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#include <tier0/dbg.h>
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#include <vgui/ISurface.h>
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#include <utlbuffer.h>
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#if HAVE_FC
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#include <fontconfig/fontconfig.h>
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#endif
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#include <freetype/ftbitmap.h>
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#include "materialsystem/imaterialsystem.h"
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@ -462,10 +464,14 @@ char *TryFindFont(const char *winFontName, bool bBold, int italic)
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return fontFile;
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#else
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// "platform/resource/linux_fonts/";
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bool bRegularPostfix = false;
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fontName = "dejavusans";
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if( strcmp( winFontName, "Courier New") == 0 )
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fontName = "liberationmono";
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{
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strncpy(fontFile, "platform/resource/linux_fonts/liberationmono-regular.ttf", sizeof(fontFile));
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return fontFile;
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}
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if( bBold )
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{
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@ -477,9 +483,13 @@ char *TryFindFont(const char *winFontName, bool bBold, int italic)
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else if( italic )
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fontNamePost = "oblique";
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else
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fontNamePost = "regular";
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fontNamePost = NULL;
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if( fontNamePost )
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snprintf(fontFile, sizeof fontFile, "platform/resource/linux_fonts/%s-%s.ttf", fontName, fontNamePost);
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else
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snprintf(fontFile, sizeof fontFile, "platform/resource/linux_fonts/%s.ttf", fontName );
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snprintf(fontFile, sizeof fontFile, "platform/resource/linux_fonts/%s-%s.ttf", fontName, fontNamePost);
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return fontFile;
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#endif
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}
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@ -498,14 +508,14 @@ char *CLinuxFont::GetFontFileName( const char *windowsFontName, int flags )
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else if ( !Q_stricmp( pchFontName, "Arial Black" ) || Q_stristr( pchFontName, "bold" ) )
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bBold = true;
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const int italic = ( flags & vgui::ISurface::FONTFLAG_ITALIC ) ? FC_SLANT_ITALIC : FC_SLANT_ROMAN;
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#if !HAVE_FC
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char *filename = TryFindFont( windowsFontName, bBold, italic );
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Msg("Found font: %s\n", filename);
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char *filename = TryFindFont( windowsFontName, bBold, flags & vgui::ISurface::FONTFLAG_ITALIC );
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if( !filename ) return NULL;
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Msg("Found font: %s\n", filename);
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return strdup( filename );
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#else
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const int italic = ( flags & vgui::ISurface::FONTFLAG_ITALIC ) ? FC_SLANT_ITALIC : FC_SLANT_ROMAN;
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const int nFcWeight = bBold ? FC_WEIGHT_BOLD : FC_WEIGHT_NORMAL;
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FcPattern *match = FontMatch( FC_FAMILY, FcTypeString, pchFontName,
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FC_WEIGHT, FcTypeInteger, nFcWeight,
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