Disable trusted key verification for sv_pure, fix mod_texture.txt loading
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a1d8c59d01
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@ -3445,7 +3445,7 @@ void CBaseFileSystem::EnableWhitelistFileTracking( bool bEnable, bool bCacheAllV
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{
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Error( "CBaseFileSystem::EnableWhitelistFileTracking called more than once." );
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}
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m_WhitelistFileTrackingEnabled = bEnable;
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if ( m_WhitelistFileTrackingEnabled && bCacheAllVPKHashes )
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{
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@ -3619,6 +3619,9 @@ void CBaseFileSystem::NotifyFileUnloaded( const char *pszFilename, const char *p
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void CBaseFileSystem::SetSearchPathIsTrustedSource( CSearchPath *pSearchPath )
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{
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#if 1
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pSearchPath->m_bIsTrustedForPureServer = true;
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#else // Broken, I am lazy to fix this
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// Most paths are not considered trusted
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pSearchPath->m_bIsTrustedForPureServer = false;
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@ -3675,6 +3678,7 @@ void CBaseFileSystem::SetSearchPathIsTrustedSource( CSearchPath *pSearchPath )
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Msg( "Setting %s as untrusted. (Key not in trusted key list)\n", pSearchPath->GetDebugString() );
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#endif
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#endif
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#endif
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}
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@ -458,9 +458,7 @@ void CHud::Init( void )
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// check to see if we have sprites for this res; if not, step down
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LoadHudTextures( textureList, "scripts/hud_textures", NULL );
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// Нахуя, а главное зачем ?
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// LoadHudTextures( textureList, "scripts/mod_textures", NULL );
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LoadHudTextures( textureList, "scripts/mod_textures", NULL );
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int c = textureList.Count();
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for ( int index = 0; index < c; index++ )
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@ -17,7 +17,7 @@ games = {
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'hl1': ['client_base.vpc', 'client_hl1.vpc'],
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'portal': ['client_base.vpc', 'client_portal.vpc'],
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'hl1mp': ['client_base.vpc', 'client_hl1.vpc'],
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'css': ['client_base.vpc', 'client_cstrike.vpc'],
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'cstrike': ['client_base.vpc', 'client_cstrike.vpc'],
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'dod': ['client_base.vpc', 'client_dod.vpc']
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}
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@ -15,7 +15,7 @@ games = {
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'portal': ['server_base.vpc', 'server_portal.vpc'],
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'hl1': ['server_base.vpc', 'server_hl1.vpc'],
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'hl1mp': ['server_base.vpc', 'server_hl1.vpc'],
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'css': ['server_base.vpc', 'server_cstrike.vpc', 'nav_mesh.vpc'],
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'cstrike': ['server_base.vpc', 'server_cstrike.vpc', 'nav_mesh.vpc'],
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'dod': ['server_base.vpc', 'server_dod.vpc'],
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'tf': [
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'server_base.vpc',
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