hack for audio
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@ -1826,7 +1826,7 @@ CAudioSource *Audio_CreateStreamedWave( CSfxTable *pSfx )
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#if defined( MP3_SUPPORT )
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#if defined( MP3_SUPPORT )
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if ( Audio_IsMP3( pSfx->GetFileName() ) )
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if ( Audio_IsMP3( pSfx->GetFileName() ) )
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{
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{
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return Audio_CreateStreamedMP3( pSfx );
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return Audio_CreateMemoryMP3(pSfx); // TOSUCK: Dont work with streamed mp3, idk why
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}
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}
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#endif
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#endif
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