[android]remove fontconfig dependency
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@ -92,7 +92,8 @@ void CLinuxFont::CreateFontList()
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if ( m_FriendlyNameCache.Count() > 0 )
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return;
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if(!FcInit())
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#ifndef ANDROID
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if(!FcInit())
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return;
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FcConfig *config;
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FcPattern *pat;
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@ -160,8 +161,11 @@ void CLinuxFont::CreateFontList()
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FcFontSetDestroy(fontset);
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FcObjectSetDestroy(os);
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FcPatternDestroy(pat);
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#endif
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}
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#ifndef ANDROID
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static FcPattern* FontMatch(const char* type, FcType vtype, const void* value,
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...)
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{
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@ -204,6 +208,7 @@ static FcPattern* FontMatch(const char* type, FcType vtype, const void* value,
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return match;
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}
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#endif
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bool CLinuxFont::CreateFromMemory(const char *windowsFontName, void *data, int datasize, int tall, int weight, int blur, int scanlines, int flags)
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{
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@ -400,6 +405,52 @@ bool CLinuxFont::CreateFromMemory(const char *windowsFontName, void *data, int d
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return true;
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}
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#ifdef ANDROID
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char *FindFontAndroid(bool bBold, int italic)
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{
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const char *fontFileName, *fontFileNamePost = NULL;
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fontFileName = "Roboto";
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if( bBold )
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{
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if( italic )
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fontFileNamePost = "BoldItalic";
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else
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fontFileNamePost = "Bold";
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}
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else if( italic )
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fontFileNamePost = "Italic";
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else
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fontFileName = "Regular";
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char dataFile[MAX_PATH];
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if( fontFileNamePost )
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snprintf( dataFile, sizeof dataFile, "/system/fonts/%s-%s.ttf", fontFileName, fontFileNamePost );
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else
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snprintf( dataFile, sizeof dataFile, "/system/fonts/%s.ttf", fontFileName );
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if( access( dataFile, R_OK ) != 0 )
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{
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fontFileNamePost = NULL;
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fontFileName = "DroidSans";
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if( bBold > 500 )
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fontFileNamePost = "Bold";
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if( fontFileNamePost )
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snprintf( dataFile, sizeof dataFile, "/system/fonts/%s-%s.ttf", fontFileName, fontFileNamePost );
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else
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snprintf( dataFile, sizeof dataFile, "/system/fonts/%s.ttf", fontFileName );
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if( access( dataFile, R_OK ) != 0 )
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return NULL;
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}
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return dataFile;
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}
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#endif
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//-----------------------------------------------------------------------------
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// Purpose: Given a font name from windows, match it to the filename and return that.
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//-----------------------------------------------------------------------------
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@ -413,18 +464,24 @@ char *CLinuxFont::GetFontFileName( const char *windowsFontName, int flags )
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else if ( !Q_stricmp( pchFontName, "Arial Black" ) || Q_stristr( pchFontName, "bold" ) )
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bBold = true;
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const int italic = ( flags & vgui::ISurface::FONTFLAG_ITALIC ) ? FC_SLANT_ITALIC : FC_SLANT_ROMAN;
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const int nFcWeight = bBold ? FC_WEIGHT_BOLD : FC_WEIGHT_NORMAL;
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const int italic = ( flags & vgui::ISurface::FONTFLAG_ITALIC ) ? FC_SLANT_ITALIC : FC_SLANT_ROMAN;
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FcPattern *match = FontMatch( FC_FAMILY, FcTypeString, pchFontName,
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#ifdef ANDROID
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char *filename = FindFontAndroid( bBold, italic );
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Msg("Android font: %s", filename);
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if( !filename ) return NULL;
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return strdup( filename );
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#else
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const int nFcWeight = bBold ? FC_WEIGHT_BOLD : FC_WEIGHT_NORMAL;
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FcPattern *match = FontMatch( FC_FAMILY, FcTypeString, pchFontName,
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FC_WEIGHT, FcTypeInteger, nFcWeight,
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FC_SLANT, FcTypeInteger, italic,
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NULL);
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if ( !match )
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{
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{
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AssertMsg1( false, "Unable to find font named %s\n", windowsFontName );
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return NULL;
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}
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return NULL;
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}
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else
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{
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char *filenameret = NULL;
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@ -440,8 +497,11 @@ char *CLinuxFont::GetFontFileName( const char *windowsFontName, int flags )
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}
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FcPatternDestroy( match );
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Msg("Android font fc: %s", filenameret);
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return filenameret;
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}
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#endif
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}
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//-----------------------------------------------------------------------------
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10
wscript
10
wscript
@ -86,7 +86,7 @@ projects={
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'dedicated_main',
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'dmxloader',
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'engine',
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# 'game/server',
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'game/server',
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'ivp/havana',
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'ivp/havana/havok/hk_base',
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'ivp/havana/havok/hk_math',
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@ -174,7 +174,7 @@ def define_platform(conf):
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'_DLL_EXT=.so'
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])
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if conf.options.BUILD_TYPE == 'debug':
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if conf.options.DEBUG_ENGINE:
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conf.env.append_unique('DEFINES', [
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'DEBUG', '_DEBUG'
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])
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@ -192,6 +192,9 @@ def options(opt):
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grp.add_option('-d', '--dedicated', action = 'store_true', dest = 'DEDICATED', default = False,
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help = 'build dedicated server [default: %default]')
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grp.add_option('-D', '--debug-engine', action = 'store_true', dest = 'DEBUG_ENGINE', default = False,
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help = 'build with -DDEBUG [default: %default]')
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grp.add_option('--use-sdl', action = 'store', dest = 'SDL', type = 'int', default = True,
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help = 'build engine with SDL [default: %default]')
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@ -264,7 +267,7 @@ def configure(conf):
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]
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if conf.env.DEST_CPU == 'arm':
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flags += ['-mfpu=neon', '-mfloat-abi=hard', '-fsigned-char']
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flags += ['-mfpu=neon', '-fsigned-char']
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else:
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flags += ['-march=pentium4','-mtune=core2','-mfpmath=387']
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@ -319,7 +322,6 @@ def configure(conf):
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else:
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conf.check(lib='SDL2', uselib_store='SDL2')
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conf.check(lib='freetype2', uselib_store='FT2')
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conf.check(lib='fontconfig', uselib_store='FC')
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conf.check(lib='openal', uselib_store='OPENAL')
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conf.check(lib='jpeg', uselib_store='JPEG')
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conf.check(lib='png', uselib_store='PNG')
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