game(client): fix touch drawing problems again, fix some fonts on android
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9c4ace30c3
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@ -441,6 +441,8 @@ void CTouchControls::CreateAtlasTexture()
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if( touchTextureID )
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vgui::surface()->DeleteTextureByID( touchTextureID );
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int rectCount = 0;
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for( int i = 0; i < textureList.Count(); i++ )
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{
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CTouchTexture *t = textureList[i];
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@ -494,8 +496,9 @@ void CTouchControls::CreateAtlasTexture()
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continue;
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}
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rects[i].h = t->height;
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rects[i].w = t->width;
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rects[rectCount].h = t->height;
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rects[rectCount].w = t->width;
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rectCount++;
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}
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if( !textureList.Count() )
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@ -512,27 +515,29 @@ void CTouchControls::CreateAtlasTexture()
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stbrp_context context;
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stbrp_init_target( &context, atlasHeight, atlasHeight, nodes, nodesCount );
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stbrp_pack_rects(&context, rects, textureList.Count());
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stbrp_pack_rects(&context, rects, rectCount);
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rectCount = 0;
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for( int i = 0; i < textureList.Count(); i++ )
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{
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CTouchTexture *t = textureList[i];
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if( t->textureID )
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continue;
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t->X0 = rects[i].x / (float)atlasHeight;
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t->Y0 = rects[i].y / (float)atlasHeight;
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t->X0 = rects[rectCount].x / (float)atlasHeight;
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t->Y0 = rects[rectCount].y / (float)atlasHeight;
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t->X1 = t->X0 + t->width / (float)atlasHeight;
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t->Y1 = t->Y0 + t->height / (float)atlasHeight;
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unsigned char *src = t->vtf->ImageData(0, 0, 0);
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for( int row = 0; row < t->height; row++)
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{
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unsigned char *row_dest = dest+(row+rects[i].y)*atlasHeight*4+rects[i].x*4;
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unsigned char *row_dest = dest+(row+rects[rectCount].y)*atlasHeight*4+rects[rectCount].x*4;
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unsigned char *row_src = src+row*t->height*4;
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memcpy(row_dest, row_src, t->height*4);
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}
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rectCount++;
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DestroyVTFTexture(t->vtf);
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}
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@ -405,20 +405,62 @@ bool CLinuxFont::CreateFromMemory(const char *windowsFontName, void *data, int d
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return true;
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}
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#include "tier1/convar.h"
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ConVar cl_language( "cl_language", "english", FCVAR_USERINFO, "Language (from HKCU\\Software\\Valve\\Steam\\Language)" );
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#if !HAVE_FC
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char *TryFindFont(const char *winFontName, bool bBold, int italic)
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{
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static char fontFile[MAX_PATH];
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const char *fontName, *fontNamePost;
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const char *fontName, *fontNamePost = NULL;
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#ifdef ANDROID
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if( strcmp( winFontName, "Courier New") == 0 )
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fontName = "LiberationMono-Regular.ttf";
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else
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fontName = "DroidSansFallback.ttf"; // for chinese/japanese/korean
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const char *lang = cl_language.GetString();
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snprintf( fontFile, sizeof fontFile, "%s/files/%s", getenv("APP_DATA_PATH"), fontName);
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if( strcmp( winFontName, "Courier New") == 0 )
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{
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fontName = "LiberationMono-Regular.ttf";
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snprintf( fontFile, sizeof fontFile, "%s/files/%s", getenv("APP_DATA_PATH"), fontName);
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return fontFile;
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}
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if( strcmp(lang, "japanese") == 0 ||
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strcmp(lang, "koreana") == 0 ||
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strcmp(lang, "korean") == 0 ||
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strcmp(lang, "tchinese") == 0 ||
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strcmp(lang, "schinese") == 0 )
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{
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fontName = "DroidSansFallback.ttf"; // for chinese/japanese/korean
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snprintf( fontFile, sizeof fontFile, "%s/files/%s", getenv("APP_DATA_PATH"), fontName);
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return fontFile;
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}
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else if( strcmp(lang, "thai") == 0 )
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{
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fontName = "Itim-Regular.otf";
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snprintf( fontFile, sizeof fontFile, "%s/files/%s", getenv("APP_DATA_PATH"), fontName);
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return fontFile;
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}
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fontName = "dejavusans";
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if( bBold )
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{
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if( italic )
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fontNamePost = "boldoblique";
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else
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fontNamePost = "bold";
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}
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else if( italic )
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fontNamePost = "oblique";
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if( fontNamePost )
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snprintf(fontFile, sizeof fontFile, "%s/files/%s-%s.ttf", getenv("APP_DATA_PATH"), fontName, fontNamePost);
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else
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snprintf(fontFile, sizeof fontFile, "%s/files/%s.ttf", getenv("APP_DATA_PATH"), fontName);
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return fontFile;
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#else
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// "platform/resource/linux_fonts/";
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@ -438,50 +480,7 @@ char *TryFindFont(const char *winFontName, bool bBold, int italic)
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fontNamePost = "regular";
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snprintf(fontFile, sizeof fontFile, "platform/resource/linux_fonts/%s-%s.ttf", fontName, fontNamePost);
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#endif
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return fontFile;
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#if 0 // Old detect
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const char *fontFileName, *fontFileNamePost = NULL;
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fontFileName = "Roboto";
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if( bBold )
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{
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if( italic )
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fontFileNamePost = "BoldItalic";
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else
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fontFileNamePost = "Bold";
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}
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else if( italic )
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fontFileNamePost = "Italic";
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else
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fontFileNamePost = "Regular";
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static char dataFile[MAX_PATH];
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if( fontFileNamePost )
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snprintf( dataFile, sizeof dataFile, "/system/fonts/%s-%s.ttf", fontFileName, fontFileNamePost );
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else
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snprintf( dataFile, sizeof dataFile, "/system/fonts/%s.ttf", fontFileName );
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if( access( dataFile, R_OK ) != 0 )
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{
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fontFileNamePost = NULL;
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fontFileName = "DroidSans";
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if( bBold )
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fontFileNamePost = "Bold";
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if( fontFileNamePost )
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snprintf( dataFile, sizeof dataFile, "/system/fonts/%s-%s.ttf", fontFileName, fontFileNamePost );
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else
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snprintf( dataFile, sizeof dataFile, "/system/fonts/%s.ttf", fontFileName );
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if( access( dataFile, R_OK ) != 0 )
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return NULL;
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}
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return dataFile;
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#endif
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}
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#endif
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