Fov cvar fix (#98)
* game: set fov_desired cvar max value to 110 * scripts: waifulib: change '4.9,9' to '4.9,21' in configure example
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@ -13,7 +13,7 @@
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// default FOV for HL1
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// default FOV for HL1
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ConVar default_fov( "default_fov", "90", FCVAR_CHEAT );
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ConVar default_fov( "default_fov", "90", FCVAR_CHEAT );
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ConVar fov_desired( "fov_desired", "90", FCVAR_ARCHIVE | FCVAR_USERINFO, "Sets the base field-of-view.", true, 75.0, true, 90.0 );
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ConVar fov_desired( "fov_desired", "90", FCVAR_ARCHIVE | FCVAR_USERINFO, "Sets the base field-of-view.", true, 75.0, true, 110.0 );
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// The current client mode. Always ClientModeNormal in HL.
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// The current client mode. Always ClientModeNormal in HL.
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IClientMode *g_pClientMode = NULL;
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IClientMode *g_pClientMode = NULL;
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@ -19,7 +19,7 @@
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extern bool g_bRollingCredits;
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extern bool g_bRollingCredits;
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ConVar fov_desired( "fov_desired", "75", FCVAR_ARCHIVE | FCVAR_USERINFO, "Sets the base field-of-view.", true, 75.0, true, 90.0 );
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ConVar fov_desired( "fov_desired", "75", FCVAR_ARCHIVE | FCVAR_USERINFO, "Sets the base field-of-view.", true, 75.0, true, 110.0 );
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Globals
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// Globals
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@ -20,8 +20,7 @@
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// default FOV for HL2
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// default FOV for HL2
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ConVar default_fov( "default_fov", "75", FCVAR_CHEAT );
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ConVar default_fov( "default_fov", "75", FCVAR_CHEAT );
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ConVar fov_desired( "fov_desired", "75", FCVAR_ARCHIVE | FCVAR_USERINFO, "Sets the base field-of-view.", true, 75.0, true, 90.0 );
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ConVar fov_desired( "fov_desired", "75", FCVAR_ARCHIVE | FCVAR_USERINFO, "Sets the base field-of-view.", true, 75.0, true, 110.0 );
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// The current client mode. Always ClientModeNormal in HL.
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// The current client mode. Always ClientModeNormal in HL.
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IClientMode *g_pClientMode = NULL;
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IClientMode *g_pClientMode = NULL;
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@ -859,7 +859,7 @@ void CGameRules::ClientSettingsChanged( CBasePlayer *pPlayer )
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if ( pszFov )
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if ( pszFov )
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{
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{
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int iFov = atoi(pszFov);
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int iFov = atoi(pszFov);
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iFov = clamp( iFov, 75, 90 );
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iFov = clamp( iFov, 75, 110 );
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pPlayer->SetDefaultFOV( iFov );
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pPlayer->SetDefaultFOV( iFov );
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}
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}
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@ -318,7 +318,7 @@ class Android:
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def options(opt):
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def options(opt):
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android = opt.add_option_group('Android options')
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android = opt.add_option_group('Android options')
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android.add_option('--android', action='store', dest='ANDROID_OPTS', default=None,
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android.add_option('--android', action='store', dest='ANDROID_OPTS', default=None,
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help='enable building for android, format: --android=<arch>,<toolchain>,<api>, example: --android=armeabi-v7a-hard,4.9,9')
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help='enable building for android, format: --android=<arch>,<toolchain>,<api>, example: --android=armeabi-v7a-hard,4.9,21')
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def configure(conf):
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def configure(conf):
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if conf.options.ANDROID_OPTS:
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if conf.options.ANDROID_OPTS:
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