commit
4243cede59
@ -539,64 +539,62 @@ struct leafnums_t
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CCollisionBSPData *pBSPData;
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};
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int CM_BoxLeafnums( leafnums_t &context, const Vector ¢er, const Vector &extents, int nodenum )
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{
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int leafCount = 0;
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const int NODELIST_MAX = 1024;
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int nodeList[NODELIST_MAX];
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int nodeReadIndex = 0;
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int nodeWriteIndex = 0;
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cplane_t *plane;
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cnode_t *node;
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int prev_topnode = -1;
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int leafCount = 0;
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const int NODELIST_MAX = 1024;
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int nodeList[NODELIST_MAX];
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int nodeReadIndex = 0;
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int nodeWriteIndex = 0;
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cplane_t *plane;
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cnode_t *node;
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int prev_topnode = -1;
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while (1)
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{
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if (nodenum < 0)
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{
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// This handles the case when the box lies completely
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// within a single node. In that case, the top node should be
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// the parent of the leaf
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if (context.leafTopNode == -1)
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context.leafTopNode = prev_topnode;
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while (1)
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{
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if (nodenum < 0)
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{
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// This handles the case when the box lies completely
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// within a single node. In that case, the top node should be
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// the parent of the leaf
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if (context.leafTopNode == -1)
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context.leafTopNode = prev_topnode;
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if (leafCount < context.leafMaxCount)
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{
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context.pLeafList[leafCount] = -1 - nodenum;
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leafCount++;
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}
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if ( nodeReadIndex == nodeWriteIndex )
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return leafCount;
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nodenum = nodeList[nodeReadIndex];
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nodeReadIndex = (nodeReadIndex+1) & (NODELIST_MAX-1);
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}
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else
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{
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node = &context.pBSPData->map_rootnode[nodenum];
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plane = node->plane;
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// s = BoxOnPlaneSide (leaf_mins, leaf_maxs, plane);
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// s = BOX_ON_PLANE_SIDE(*leaf_mins, *leaf_maxs, plane);
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float d0 = DotProduct( plane->normal, center ) - plane->dist;
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float d1 = DotProductAbs( plane->normal, extents );
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prev_topnode = nodenum;
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if (d0 >= d1)
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nodenum = node->children[0];
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else if (d0 < -d1)
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nodenum = node->children[1];
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else
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{ // go down both
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if (context.leafTopNode == -1)
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context.leafTopNode = nodenum;
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nodeList[nodeWriteIndex] = node->children[0];
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nodeWriteIndex = (nodeWriteIndex+1) & (NODELIST_MAX-1);
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// check for overflow of the ring buffer
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Assert(nodeWriteIndex != nodeReadIndex);
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nodenum = node->children[1];
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}
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}
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}
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if (leafCount < context.leafMaxCount)
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{
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context.pLeafList[leafCount] = -1 - nodenum;
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leafCount++;
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}
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if ( nodeReadIndex == nodeWriteIndex )
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return leafCount;
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nodenum = nodeList[nodeReadIndex];
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nodeReadIndex = (nodeReadIndex+1) & (NODELIST_MAX-1);
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}
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else
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{
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node = &context.pBSPData->map_rootnode[nodenum];
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plane = node->plane;
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// s = BoxOnPlaneSide (leaf_mins, leaf_maxs, plane);
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// s = BOX_ON_PLANE_SIDE(*leaf_mins, *leaf_maxs, plane);
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float d0 = DotProduct( plane->normal, center ) - plane->dist;
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float d1 = DotProductAbs( plane->normal, extents );
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prev_topnode = nodenum;
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if (d0 >= d1)
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nodenum = node->children[0];
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else if (d0 < -d1)
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nodenum = node->children[1];
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else
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{ // go down both
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if (context.leafTopNode == -1)
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context.leafTopNode = nodenum;
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nodeList[nodeWriteIndex] = node->children[0];
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nodeWriteIndex = (nodeWriteIndex+1) & (NODELIST_MAX-1);
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// check for overflow of the ring buffer
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Assert(nodeWriteIndex != nodeReadIndex);
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nodenum = node->children[1];
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}
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}
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}
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}
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int CM_BoxLeafnums ( const Vector& mins, const Vector& maxs, int *list, int listsize, int *topnode)
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@ -2666,38 +2664,32 @@ bool CM_HeadnodeVisible (int nodenum, const byte *visbits, int vissize )
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// *visbits - pvs or pas of some cluster
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// Output : true if visible, false if not
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//-----------------------------------------------------------------------------
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#define MAX_BOX_LEAVES 256
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int CM_BoxVisible( const Vector& mins, const Vector& maxs, const byte *visbits, int vissize )
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#define MAX_BOX_LEAVES 256
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int CM_BoxVisible( const Vector& mins, const Vector& maxs, const byte *visbits, int vissize )
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{
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int leafList[MAX_BOX_LEAVES];
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int topnode;
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int leafList[MAX_BOX_LEAVES];
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int topnode;
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// FIXME: Could save a loop here by traversing the tree in this routine like the code above
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int count = CM_BoxLeafnums( mins, maxs, leafList, MAX_BOX_LEAVES, &topnode );
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for ( int i = 0; i < count; i++ )
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{
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int cluster = CM_LeafCluster( leafList[i] );
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int offset = cluster>>3;
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// FIXME: Could save a loop here by traversing the tree in this routine like the code above
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int count = CM_BoxLeafnums( mins, maxs, leafList, MAX_BOX_LEAVES, &topnode );
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for ( int i = 0; i < count; i++ )
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{
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int cluster = CM_LeafCluster( leafList[i] );
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int offset = cluster>>3;
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if ( offset == -1 )
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{
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return false;
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}
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if ( offset > vissize )
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{
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Sys_Error( "CM_BoxVisible: cluster %i, offset %i out of bounds %i\n", cluster, offset, vissize );
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}
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if ( offset > vissize || offset < 0 )
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{
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Sys_Error( "CM_BoxVisible: cluster %i, offset %i out of bounds %i\n", cluster, offset, vissize );
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}
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if (visbits[cluster>>3] & (1<<(cluster&7)))
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{
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return true;
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}
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}
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return false;
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if (visbits[cluster>>3] & (1<<(cluster&7)))
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{
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return true;
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}
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}
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return false;
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}
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//-----------------------------------------------------------------------------
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// Returns the world-space center of an entity
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//-----------------------------------------------------------------------------
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@ -3380,12 +3380,14 @@ void CBasePlayer::PhysicsSimulate( void )
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pi->m_nNumCmds = commandsToRun;
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}
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}
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#if 0
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else if ( GetTimeSinceLastUserCommand() > sv_player_usercommand_timeout.GetFloat() )
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{
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// no usercommand from player after some threshold
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// server should start RunNullCommand as if client sends an empty command so that Think and gamestate related things run properly
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RunNullCommand();
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}
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#endif
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// Restore the true server clock
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// FIXME: Should this occur after simulation of children so
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@ -12,6 +12,8 @@
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#pragma once
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#endif
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#include "tier1/strtools.h"
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//-----------------------------------------------------------------------------
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// Purpose: Basic handler for an rgb set of colors
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// This class is fully inline
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@ -22,7 +24,7 @@ public:
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// constructors
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Color()
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{
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*((int *)this) = 0;
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Q_memset( _color, 0, sizeof _color );
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}
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Color(int _r,int _g,int _b)
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{
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@ -32,7 +34,7 @@ public:
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{
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SetColor(_r, _g, _b, _a);
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}
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// set the color
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// r - red component (0-255)
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// g - green component (0-255)
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@ -56,19 +58,21 @@ public:
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void SetRawColor( int color32 )
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{
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*((int *)this) = color32;
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Q_memcpy( _color, &color32, sizeof _color );
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}
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int GetRawColor() const
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{
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return *((int *)this);
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int color;
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Q_memcpy( &color, _color, sizeof _color );
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return color;
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}
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inline int r() const { return _color[0]; }
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inline int g() const { return _color[1]; }
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inline int b() const { return _color[2]; }
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inline int a() const { return _color[3]; }
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unsigned char &operator[](int index)
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{
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return _color[index];
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@ -79,12 +83,12 @@ public:
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return _color[index];
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}
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bool operator == (const Color &rhs) const
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bool operator == (const Color &rhs)
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{
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return ( *((int *)this) == *((int *)&rhs) );
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return Q_memcmp( this, &rhs, sizeof(Color) ) == 0;
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}
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bool operator != (const Color &rhs) const
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bool operator != (const Color &rhs)
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{
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return !(operator==(rhs));
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}
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@ -128,11 +128,9 @@ DECLARE_FIELD_SIZE( FIELD_MATERIALINDEX, sizeof(int) )
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#define ARRAYSIZE2D(p) (sizeof(p)/sizeof(p[0][0]))
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#define SIZE_OF_ARRAY(p) _ARRAYSIZE(p)
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// Normal offset of is invalid on non-array-types, this is dubious as hell. The rest of the codebase converted to the
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// legit offsetof from the C headers, so we'll use the old impl here to avoid exposing temptation to others
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#define _hacky_datamap_offsetof(s,m) ((size_t)&(((s *)0)->m))
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#define _offsetof(s,m) ((size_t)&(((s *)0)->m))
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#define _FIELD(name,fieldtype,count,flags,mapname,tolerance) { fieldtype, #name, { (int)_hacky_datamap_offsetof(classNameTypedef, name), 0 }, count, flags, mapname, NULL, NULL, NULL, sizeof( ((classNameTypedef *)0)->name ), NULL, 0, tolerance }
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#define _FIELD(name,fieldtype,count,flags,mapname,tolerance) { fieldtype, #name, { _offsetof(classNameTypedef, name), 0 }, count, flags, mapname, NULL, NULL, NULL, sizeof( ((classNameTypedef *)0)->name ), NULL, 0, tolerance }
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#define DEFINE_FIELD_NULL { FIELD_VOID,0, {0,0},0,0,0,0,0,0}
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#define DEFINE_FIELD(name,fieldtype) _FIELD(name, fieldtype, 1, FTYPEDESC_SAVE, NULL, 0 )
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#define DEFINE_KEYFIELD(name,fieldtype, mapname) _FIELD(name, fieldtype, 1, FTYPEDESC_KEY | FTYPEDESC_SAVE, mapname, 0 )
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@ -144,35 +142,35 @@ DECLARE_FIELD_SIZE( FIELD_MATERIALINDEX, sizeof(int) )
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#define DEFINE_ENTITY_GLOBAL_FIELD(name,fieldtype) _FIELD(edict_t, name, fieldtype, 1, FTYPEDESC_KEY | FTYPEDESC_SAVE | FTYPEDESC_GLOBAL, #name, 0 )
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#define DEFINE_GLOBAL_FIELD(name,fieldtype) _FIELD(name, fieldtype, 1, FTYPEDESC_GLOBAL | FTYPEDESC_SAVE, NULL, 0 )
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#define DEFINE_GLOBAL_KEYFIELD(name,fieldtype, mapname) _FIELD(name, fieldtype, 1, FTYPEDESC_GLOBAL | FTYPEDESC_KEY | FTYPEDESC_SAVE, mapname, 0 )
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#define DEFINE_CUSTOM_FIELD(name,datafuncs) { FIELD_CUSTOM, #name, { (int)_hacky_datamap_offsetof(classNameTypedef, name), 0 }, 1, FTYPEDESC_SAVE, NULL, datafuncs, NULL }
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#define DEFINE_CUSTOM_KEYFIELD(name,datafuncs,mapname) { FIELD_CUSTOM, #name, { (int)_hacky_datamap_offsetof(classNameTypedef, name), 0 }, 1, FTYPEDESC_SAVE | FTYPEDESC_KEY, mapname, datafuncs, NULL }
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#define DEFINE_CUSTOM_FIELD(name,datafuncs) { FIELD_CUSTOM, #name, { _offsetof(classNameTypedef, name), 0 }, 1, FTYPEDESC_SAVE, NULL, datafuncs, NULL }
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#define DEFINE_CUSTOM_KEYFIELD(name,datafuncs,mapname) { FIELD_CUSTOM, #name, { _offsetof(classNameTypedef, name), 0 }, 1, FTYPEDESC_SAVE | FTYPEDESC_KEY, mapname, datafuncs, NULL }
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#define DEFINE_AUTO_ARRAY2D(name,fieldtype) _FIELD(name, fieldtype, ARRAYSIZE2D(((classNameTypedef *)0)->name), FTYPEDESC_SAVE, NULL, 0 )
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// Used by byteswap datadescs
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#define DEFINE_BITFIELD(name,fieldtype,bitcount) DEFINE_ARRAY(name,fieldtype,((bitcount+FIELD_BITS(fieldtype)-1)&~(FIELD_BITS(fieldtype)-1)) / FIELD_BITS(fieldtype) )
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#define DEFINE_INDEX(name,fieldtype) _FIELD(name, fieldtype, 1, FTYPEDESC_INDEX, NULL, 0 )
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#define DEFINE_EMBEDDED( name ) \
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{ FIELD_EMBEDDED, #name, { (int)_hacky_datamap_offsetof(classNameTypedef, name), 0 }, 1, FTYPEDESC_SAVE, NULL, NULL, NULL, &(((classNameTypedef *)0)->name.m_DataMap), sizeof( ((classNameTypedef *)0)->name ), NULL, 0, 0.0f }
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{ FIELD_EMBEDDED, #name, { _offsetof(classNameTypedef, name), 0 }, 1, FTYPEDESC_SAVE, NULL, NULL, NULL, &(((classNameTypedef *)0)->name.m_DataMap), sizeof( ((classNameTypedef *)0)->name ), NULL, 0, 0.0f }
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#define DEFINE_EMBEDDED_OVERRIDE( name, overridetype ) \
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{ FIELD_EMBEDDED, #name, { (int)_hacky_datamap_offsetof(classNameTypedef, name), 0 }, 1, FTYPEDESC_SAVE, NULL, NULL, NULL, &((overridetype *)0)->m_DataMap, sizeof( ((classNameTypedef *)0)->name ), NULL, 0, 0.0f }
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{ FIELD_EMBEDDED, #name, { _offsetof(classNameTypedef, name), 0 }, 1, FTYPEDESC_SAVE, NULL, NULL, NULL, &((overridetype *)0)->m_DataMap, sizeof( ((classNameTypedef *)0)->name ), NULL, 0, 0.0f }
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#define DEFINE_EMBEDDEDBYREF( name ) \
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{ FIELD_EMBEDDED, #name, { (int)_hacky_datamap_offsetof(classNameTypedef, name), 0 }, 1, FTYPEDESC_SAVE | FTYPEDESC_PTR, NULL, NULL, NULL, &(((classNameTypedef *)0)->name->m_DataMap), sizeof( *(((classNameTypedef *)0)->name) ), NULL, 0, 0.0f }
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{ FIELD_EMBEDDED, #name, { _offsetof(classNameTypedef, name), 0 }, 1, FTYPEDESC_SAVE | FTYPEDESC_PTR, NULL, NULL, NULL, &(((classNameTypedef *)0)->name->m_DataMap), sizeof( *(((classNameTypedef *)0)->name) ), NULL, 0, 0.0f }
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#define DEFINE_EMBEDDED_ARRAY( name, count ) \
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{ FIELD_EMBEDDED, #name, { (int)_hacky_datamap_offsetof(classNameTypedef, name), 0 }, count, FTYPEDESC_SAVE, NULL, NULL, NULL, &(((classNameTypedef *)0)->name->m_DataMap), sizeof( ((classNameTypedef *)0)->name[0] ), NULL, 0, 0.0f }
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{ FIELD_EMBEDDED, #name, { _offsetof(classNameTypedef, name), 0 }, count, FTYPEDESC_SAVE, NULL, NULL, NULL, &(((classNameTypedef *)0)->name->m_DataMap), sizeof( ((classNameTypedef *)0)->name[0] ), NULL, 0, 0.0f }
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#define DEFINE_EMBEDDED_AUTO_ARRAY( name ) \
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{ FIELD_EMBEDDED, #name, { (int)_hacky_datamap_offsetof(classNameTypedef, name), 0 }, SIZE_OF_ARRAY( ((classNameTypedef *)0)->name ), FTYPEDESC_SAVE, NULL, NULL, NULL, &(((classNameTypedef *)0)->name->m_DataMap), sizeof( ((classNameTypedef *)0)->name[0] ), NULL, 0, 0.0f }
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{ FIELD_EMBEDDED, #name, { _offsetof(classNameTypedef, name), 0 }, SIZE_OF_ARRAY( ((classNameTypedef *)0)->name ), FTYPEDESC_SAVE, NULL, NULL, NULL, &(((classNameTypedef *)0)->name->m_DataMap), sizeof( ((classNameTypedef *)0)->name[0] ), NULL, 0, 0.0f }
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#ifndef NO_ENTITY_PREDICTION
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#define DEFINE_PRED_TYPEDESCRIPTION( name, fieldtype ) \
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{ FIELD_EMBEDDED, #name, { (int)_hacky_datamap_offsetof(classNameTypedef, name), 0 }, 1, FTYPEDESC_SAVE, NULL, NULL, NULL, &fieldtype::m_PredMap }
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{ FIELD_EMBEDDED, #name, { _offsetof(classNameTypedef, name), 0 }, 1, FTYPEDESC_SAVE, NULL, NULL, NULL, &fieldtype::m_PredMap }
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#define DEFINE_PRED_TYPEDESCRIPTION_PTR( name, fieldtype ) \
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{ FIELD_EMBEDDED, #name, { (int)_hacky_datamap_offsetof(classNameTypedef, name), 0 }, 1, FTYPEDESC_SAVE | FTYPEDESC_PTR, NULL, NULL, NULL, &fieldtype::m_PredMap }
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{ FIELD_EMBEDDED, #name, { _offsetof(classNameTypedef, name), 0 }, 1, FTYPEDESC_SAVE | FTYPEDESC_PTR, NULL, NULL, NULL, &fieldtype::m_PredMap }
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#else
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@ -193,7 +191,7 @@ DECLARE_FIELD_SIZE( FIELD_MATERIALINDEX, sizeof(int) )
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//#define DEFINE_DATA( name, fieldextname, flags ) _FIELD(name, fieldtype, 1, flags, extname )
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// INPUTS
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#define DEFINE_INPUT( name, fieldtype, inputname ) { fieldtype, #name, { (int)_hacky_datamap_offsetof(classNameTypedef, name), 0 }, 1, FTYPEDESC_INPUT | FTYPEDESC_SAVE | FTYPEDESC_KEY, inputname, NULL, NULL, NULL, sizeof( ((classNameTypedef *)0)->name ) }
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#define DEFINE_INPUT( name, fieldtype, inputname ) { fieldtype, #name, { _offsetof(classNameTypedef, name), 0 }, 1, FTYPEDESC_INPUT | FTYPEDESC_SAVE | FTYPEDESC_KEY, inputname, NULL, NULL, NULL, sizeof( ((classNameTypedef *)0)->name ) }
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#define DEFINE_INPUTFUNC( fieldtype, inputname, inputfunc ) { fieldtype, #inputfunc, { NULL, NULL }, 1, FTYPEDESC_INPUT, inputname, NULL, static_cast <inputfunc_t> (&classNameTypedef::inputfunc) }
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// OUTPUTS
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@ -201,7 +199,7 @@ DECLARE_FIELD_SIZE( FIELD_MATERIALINDEX, sizeof(int) )
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// we know the output type from the variable itself, so it doesn't need to be specified here
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class ISaveRestoreOps;
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extern ISaveRestoreOps *eventFuncs;
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#define DEFINE_OUTPUT( name, outputname ) { FIELD_CUSTOM, #name, { (int)_hacky_datamap_offsetof(classNameTypedef, name), 0 }, 1, FTYPEDESC_OUTPUT | FTYPEDESC_SAVE | FTYPEDESC_KEY, outputname, eventFuncs }
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#define DEFINE_OUTPUT( name, outputname ) { FIELD_CUSTOM, #name, { _offsetof(classNameTypedef, name), 0 }, 1, FTYPEDESC_OUTPUT | FTYPEDESC_SAVE | FTYPEDESC_KEY, outputname, eventFuncs }
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// replaces EXPORT table for portability and non-DLL based systems (xbox)
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#define DEFINE_FUNCTION_RAW( function, func_type ) { FIELD_VOID, nameHolder.GenerateName(#function), { NULL, NULL }, 1, FTYPEDESC_FUNCTIONTABLE, NULL, NULL, (inputfunc_t)((func_type)(&classNameTypedef::function)) }
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|
@ -20,7 +20,7 @@
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#include "mathlib/vector.h"
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#include "basetypes.h"
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#include "tier0/dbg.h"
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#include "strtools.h"
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#if _DEBUG
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#define BITBUF_INLINE inline
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@ -465,12 +465,12 @@ BITBUF_INLINE void bf_write::WriteUBitVar( unsigned int data )
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// write raw IEEE float bits in little endian form
|
||||
BITBUF_INLINE void bf_write::WriteBitFloat(float val)
|
||||
{
|
||||
long intVal;
|
||||
int32 intVal;
|
||||
|
||||
Assert(sizeof(long) == sizeof(float));
|
||||
Assert(sizeof(float) == 4);
|
||||
|
||||
intVal = *((long*)&val);
|
||||
Q_memcpy( &intVal, &val, sizeof(intVal));
|
||||
WriteUBitLong( intVal, 32 );
|
||||
}
|
||||
|
||||
|
@ -598,7 +598,7 @@ inline void CUtlBuffer::GetObject( T *dest )
|
||||
{
|
||||
if ( !m_Byteswap.IsSwappingBytes() || ( sizeof( T ) == 1 ) )
|
||||
{
|
||||
*dest = *(T *)PeekGet();
|
||||
Q_memcpy( dest, PeekGet(), sizeof( T ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -630,18 +630,18 @@ inline void CUtlBuffer::GetTypeBin( T &dest )
|
||||
{
|
||||
if ( !m_Byteswap.IsSwappingBytes() || ( sizeof( T ) == 1 ) )
|
||||
{
|
||||
dest = *(T *)PeekGet();
|
||||
Q_memcpy(&dest, PeekGet(), sizeof(T) );
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Byteswap.SwapBufferToTargetEndian<T>( &dest, (T*)PeekGet() );
|
||||
}
|
||||
m_Get += sizeof(T);
|
||||
}
|
||||
m_Get += sizeof(T);
|
||||
}
|
||||
else
|
||||
{
|
||||
dest = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <>
|
||||
@ -661,18 +661,18 @@ inline void CUtlBuffer::GetTypeBin< float >( float &dest )
|
||||
else
|
||||
{
|
||||
// aligned read
|
||||
dest = *(float *)pData;
|
||||
Q_memcpy( &dest, (void*)pData, sizeof(float) );
|
||||
}
|
||||
if ( m_Byteswap.IsSwappingBytes() )
|
||||
{
|
||||
m_Byteswap.SwapBufferToTargetEndian< float >( &dest, &dest );
|
||||
}
|
||||
m_Get += sizeof( float );
|
||||
}
|
||||
m_Get += sizeof( float );
|
||||
}
|
||||
else
|
||||
{
|
||||
dest = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
@ -816,7 +816,7 @@ inline void CUtlBuffer::PutObject( T *src )
|
||||
{
|
||||
if ( !m_Byteswap.IsSwappingBytes() || ( sizeof( T ) == 1 ) )
|
||||
{
|
||||
*(T *)PeekPut() = *src;
|
||||
Q_memcpy( PeekPut(), src, sizeof( T ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -845,7 +845,7 @@ inline void CUtlBuffer::PutTypeBin( T src )
|
||||
{
|
||||
if ( !m_Byteswap.IsSwappingBytes() || ( sizeof( T ) == 1 ) )
|
||||
{
|
||||
*(T *)PeekPut() = src;
|
||||
Q_memcpy( PeekPut(), &src, sizeof( T ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -29,7 +29,7 @@
|
||||
|
||||
typedef uint16 PackFileIndex_t;
|
||||
#define PACKFILEINDEX_END 0xffff
|
||||
|
||||
const uint16 packedfileindex_end = 0xffff;
|
||||
|
||||
#pragma pack(1)
|
||||
struct CFilePartDescr
|
||||
@ -120,9 +120,12 @@ static int SkipFile( char const * &pData ) // returns highest file index
|
||||
int nHighestChunkIndex = -1;
|
||||
pData += 1 + V_strlen( pData );
|
||||
pData += sizeof( uint32 );
|
||||
int nMetaDataSize = *(reinterpret_cast<uint16 const *>( pData ) );
|
||||
|
||||
uint16 nMetaDataSize;
|
||||
Q_memcpy( &nMetaDataSize, pData, sizeof( uint16 ) );
|
||||
|
||||
pData += sizeof( uint16 );
|
||||
while ( *( ( PackFileIndex_t const *) pData ) != PACKFILEINDEX_END )
|
||||
while ( Q_memcmp( pData, &packedfileindex_end, sizeof( packedfileindex_end ) ) != 0 )
|
||||
{
|
||||
int nIdx = reinterpret_cast<CFilePartDescr const *>(pData)->m_nFileNumber;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user