Merge pull request #322 from dimhotepus/fix-dedicated-build
[Windows] Fix dedicated server build
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commit
327ea9dee7
@ -38,7 +38,12 @@ def build(bld):
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if bld.env.DEST_OS == 'win32':
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source += [
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'sys_windows.cpp'
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'sys_windows.cpp',
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'vgui/CreateMultiplayerGameServerPage.cpp',
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'vgui/MainPanel.cpp',
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'../public/vgui_controls/vgui_controls.cpp',
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'vgui/vguihelpers.cpp',
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'console/TextConsoleWin32.cpp'
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]
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else:
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source += [
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@ -59,6 +64,9 @@ def build(bld):
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libs = ['tier0','vpklib','tier1','tier2','tier3','vstdlib','steam_api','appframework','mathlib', 'EDIT']
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if bld.env.DEST_OS == 'win32':
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libs += ['vgui_controls', 'USER32', 'SHELL32']
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install_path = bld.env.LIBDIR
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bld.shlib(
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