togl/togles: fix PBO usage

This commit is contained in:
nillerusr 2022-10-08 22:15:17 +03:00
parent e5eaf0fa9e
commit 091b49e29c
4 changed files with 6 additions and 6 deletions

View File

@ -1670,7 +1670,7 @@ void CGLMTex::Lock( GLMTexLockParams *params, char** addressOut, int* yStrideOut
{ {
*addressOut = (char*)ReadTexels( desc, true, params->m_readonly ); *addressOut = (char*)ReadTexels( desc, true, params->m_readonly );
if( !params->m_readonly ) if( params->m_readonly == false )
m_mapped = (GLubyte*)*addressOut; m_mapped = (GLubyte*)*addressOut;
} }
else else
@ -1763,7 +1763,7 @@ void CGLMTex::Unlock( GLMTexLockParams *params )
// fullyDirty |= (m_sliceFlags[ desc->m_sliceIndex ] & kSliceStorageValid); // fullyDirty |= (m_sliceFlags[ desc->m_sliceIndex ] & kSliceStorageValid);
if( m_layout->m_key.m_texFlags & kGLMTexDynamic ) if( m_layout->m_key.m_texFlags & kGLMTexDynamic && m_mapped )
{ {
gGL->glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER); gGL->glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);

View File

@ -1041,7 +1041,7 @@ HRESULT IDirect3DSurface9::LockRect(D3DLOCKED_RECT* pLockedRect,CONST RECT* pRec
lockreq.m_readback = true; lockreq.m_readback = true;
} }
lockreq.m_readonly = Flags & D3DLOCK_READONLY; lockreq.m_readonly = (Flags & D3DLOCK_READONLY) ? true : false;
char *lockAddress; char *lockAddress;
int yStride; int yStride;

View File

@ -3946,7 +3946,7 @@ void CGLMTex::Lock( GLMTexLockParams *params, char** addressOut, int* yStrideOut
// (odds are we'll never request anything but a whole slice to be read..) // (odds are we'll never request anything but a whole slice to be read..)
*addressOut = (char*)ReadTexels( desc, true, params->m_readonly ); *addressOut = (char*)ReadTexels( desc, true, params->m_readonly );
if( !params->m_readonly ) if( params->m_readonly == false )
m_mapped = (GLubyte*)*addressOut; m_mapped = (GLubyte*)*addressOut;
} }
else else
@ -4039,7 +4039,7 @@ void CGLMTex::Unlock( GLMTexLockParams *params )
// fullyDirty |= (m_sliceFlags[ desc->m_sliceIndex ] & kSliceStorageValid); // fullyDirty |= (m_sliceFlags[ desc->m_sliceIndex ] & kSliceStorageValid);
if( m_layout->m_key.m_texFlags & kGLMTexDynamic ) if( m_layout->m_key.m_texFlags & kGLMTexDynamic && m_mapped )
{ {
gGL->glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER); gGL->glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);

View File

@ -1041,7 +1041,7 @@ HRESULT IDirect3DSurface9::LockRect(D3DLOCKED_RECT* pLockedRect,CONST RECT* pRec
lockreq.m_readback = true; lockreq.m_readback = true;
} }
lockreq.m_readonly = Flags & D3DLOCK_READONLY; lockreq.m_readonly = (Flags & D3DLOCK_READONLY) ? true : false;
char *lockAddress; char *lockAddress;
int yStride; int yStride;