again boring misalignment fixes
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c5607661f0
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08073ae622
@ -123,15 +123,13 @@ void CAudioMixerWaveADPCM::DecompressBlockMono( short *pOut, const char *pIn, in
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int co2 = m_pCoefficients[pred].iCoef2;
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// read initial delta
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int delta = *((short *)pIn);
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pIn += 2;
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short data[3];
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memcpy( data, pIn, sizeof(data) );
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pIn += sizeof(data);
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// read initial samples for prediction
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int samp1 = *((short *)pIn);
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pIn += 2;
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int samp2 = *((short *)pIn);
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pIn += 2;
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int delta = data[0];
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int samp1 = data[1];
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int samp2 = data[2];
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// write out the initial samples (stored in reverse order)
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*pOut++ = (short)samp2;
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@ -63,7 +63,7 @@ inline void LocalTransfer_FastType(
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const T *pSource = (const T*)( pServerBase + pCur->m_iSendOffset );
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T *pDest = (T*)( pClientBase + pCur->m_iRecvOffset );
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*pDest = *pSource;
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memcpy( pDest, pSource, sizeof(T) );
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}
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}
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}
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@ -381,7 +381,7 @@ void CalcBoneQuaternion( int frame, float s,
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if ( panim->flags & STUDIO_ANIM_RAWROT )
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{
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Quaternion48 tmp;
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memcpy( &tmp, panim->pQuat48(), sizeof(Quaternion48) );
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V_memcpy( &tmp, panim->pQuat48(), sizeof(Quaternion48) );
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q = tmp;
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Assert( q.IsValid() );
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return;
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@ -390,7 +390,7 @@ void CalcBoneQuaternion( int frame, float s,
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if ( panim->flags & STUDIO_ANIM_RAWROT2 )
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{
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Quaternion64 tmp;
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memcpy( &tmp, panim->pQuat64(), sizeof(Quaternion64) );
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V_memcpy( &tmp, panim->pQuat64(), sizeof(Quaternion64) );
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q = tmp;
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Assert( q.IsValid() );
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return;
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@ -705,7 +705,6 @@ inline void CUtlBuffer::GetTypeBin( T &dest )
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if ( !m_Byteswap.IsSwappingBytes() || ( sizeof( T ) == 1 ) )
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{
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memcpy(&dest, PeekGet(), sizeof(T) );
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dest = *(T *)PeekGet();
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}
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else
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{
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@ -735,8 +734,7 @@ inline void CUtlBuffer::GetTypeBin< float >( float &dest )
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}
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else
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{
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// aligned read
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dest = *(float *)pData;
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memcpy( &dest, (void*)pData, sizeof(float) );
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}
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if ( m_Byteswap.IsSwappingBytes() )
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{
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@ -267,7 +267,9 @@ unsigned int MD5_PseudoRandom(unsigned int nSeed)
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MD5Update(&ctx, (unsigned char*)&nSeed, sizeof(nSeed) );
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MD5Final(digest, &ctx);
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return *(unsigned int*)(digest+6); // use 4 middle bytes for random value
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unsigned int rand;
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memcpy(&rand, digest+6, sizeof(rand)); // use 4 middle bytes for random value
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return rand;
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}
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//-----------------------------------------------------------------------------
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