source-engine/utils/demoinfo/demoinfo.vcproj

550 lines
14 KiB
Plaintext
Raw Normal View History

2020-04-23 00:56:21 +08:00
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="demoinfo"
ProjectGUID="{4FE3FDCA-9571-44B3-A521-C81448434490}">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\common,..\..\public,..\..\public\tier1"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="TRUE"
RuntimeLibrary="4"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile=".\Release/demoinfo.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
CommandLine="if exist ..\..\..\game\bin\&quot;$(TargetName)&quot;.exe attrib -r ..\..\..\game\bin\&quot;$(TargetName)&quot;.exe
copy &quot;$(TargetPath)&quot; ..\..\..\game\bin\&quot;$(TargetName)&quot;.exe
if exist ..\..\..\game\bin\&quot;$(TargetName)&quot;.pdb attrib -r ..\..\..\game\bin\&quot;$(TargetName)&quot;.pdb
copy &quot;$(TargetPath)&quot; ..\..\..\game\bin\&quot;$(TargetName)&quot;.pdb
"
Outputs="..\..\..\game\bin\demoinfo.exe;..\..\..\game\bin\demoinfo.pdb"/>
<Tool
Name="VCLinkerTool"
OutputFile=".\Release/demoinfo.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="..\..\lib\public"
IgnoreDefaultLibraryNames="LIBCMT,LIBCMTD"
ProgramDatabaseFile=".\Release/demoinfo.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/demoinfo.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\public,..\..\public\tier1,..\common"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile=".\Debug/demoinfo.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="4"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
CommandLine="if exist ..\..\..\game\bin\&quot;$(TargetName)&quot;.exe attrib -r ..\..\..\game\bin\&quot;$(TargetName)&quot;.exe
copy &quot;$(TargetPath)&quot; ..\..\..\game\bin\&quot;$(TargetName)&quot;.exe
if exist ..\..\..\game\bin\&quot;$(TargetName)&quot;.pdb attrib -r ..\..\..\game\bin\&quot;$(TargetName)&quot;.pdb
copy &quot;$(TargetPath)&quot; ..\..\..\game\bin\&quot;$(TargetName)&quot;.pdb
"
Outputs="..\..\..\game\bin\demoinfo.exe;..\..\..\game\bin\demoinfo.pdb"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/FIXED:NO"
OutputFile=".\Debug/demoinfo.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="..\..\lib\public"
IgnoreAllDefaultLibraries="FALSE"
IgnoreDefaultLibraryNames="LIBCMT,LIBCMTD"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/demoinfo.pdb"
GenerateMapFile="TRUE"
MapFileName=".\Debug/demoinfo.map"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/demoinfo.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\tier1\characterset.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\common\cmdlib.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\common\cmdlib.h">
</File>
<File
RelativePath="demoinfo.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\public\filesystem_helpers.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\public\filesystem_init.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\common\filesystem_tools.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\tier1\interface.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\tier1\KeyValues.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="tooldemofile.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\tier1\utlbuffer.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\tier1\utlsymbol.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="..\..\Public\tier0\basetypes.h">
</File>
<File
RelativePath="..\..\Public\commonmacros.h">
</File>
<File
RelativePath="..\..\public\tier0\dbg.h">
</File>
<File
RelativePath="..\..\public\demofile\demoformat.h">
</File>
<File
RelativePath="..\..\public\tier0\fasttimer.h">
</File>
<File
RelativePath="..\common\filesystem_tools.h">
</File>
<File
RelativePath="..\..\Public\mathlib\MATHLIB.H">
</File>
<File
RelativePath="..\..\public\tier0\memdbgon.h">
</File>
<File
RelativePath="..\..\public\tier0\platform.h">
</File>
<File
RelativePath="..\..\public\protected_things.h">
</File>
<File
RelativePath="..\..\public\string_t.h">
</File>
<File
RelativePath="..\..\public\vstdlib\strtools.h">
</File>
<File
RelativePath="..\..\Public\studio.h">
</File>
<File
RelativePath="tooldemofile.h">
</File>
<File
RelativePath="..\..\public\tier1\utldict.h">
</File>
<File
RelativePath="..\..\public\tier1\utlmemory.h">
</File>
<File
RelativePath="..\..\public\tier1\utlrbtree.h">
</File>
<File
RelativePath="..\..\public\tier1\utlsymbol.h">
</File>
<File
RelativePath="..\..\public\tier1\utlvector.h">
</File>
<File
RelativePath="..\..\Public\mathlib\vector.h">
</File>
<File
RelativePath="..\..\Public\mathlib\vector2d.h">
</File>
<File
RelativePath="..\..\Public\mathlib\vector4d.h">
</File>
<File
RelativePath="..\..\public\vstdlib\vstdlib.h">
</File>
</Filter>
<Filter
Name="DemoSmootherSampleSourceFiles"
Filter="*.h;*.cpp">
<File
RelativePath="demosmoothersamplesource.cpp">
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="demosmoothersamplesource.h">
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
</File>
<File
RelativePath="demosmoothersamplesource.txt">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
<File
RelativePath="..\..\lib\public\tier0.lib">
</File>
<File
RelativePath="..\..\lib\public\tier1.lib">
</File>
<File
RelativePath="..\..\lib\public\tier1.lib">
</File>
<File
RelativePath="..\..\lib\public\tier2.lib">
</File>
<File
RelativePath="..\..\lib\public\tier2.lib">
</File>
<File
RelativePath="..\..\lib\public\vstdlib.lib">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>