source-engine/replay/thinkmanager.h

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2020-04-23 00:56:21 +08:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#ifndef FLUSHMANAGER_H
#define FLUSHMANAGER_H
#ifdef _WIN32
#pragma once
#endif
//----------------------------------------------------------------------------------------
#include "utllinkedlist.h"
#include "ithinkmanager.h"
//----------------------------------------------------------------------------------------
class IThinker;
//----------------------------------------------------------------------------------------
//
// Generic think manager - only worries about CGenericPersistentManagers for
// now though - not a CGenericPersistentManager's Think() can result in subtle
// bugs where files don't get saved properly.
//
class CThinkManager : public IThinkManager
{
public:
virtual void AddThinker( IThinker *pThinker );
virtual void RemoveThinker( IThinker *pThinker );
void Think();
CUtlLinkedList< IThinker *, int > m_lstManagers;
};
//----------------------------------------------------------------------------------------
extern IThinkManager *g_pThinkManager;
//----------------------------------------------------------------------------------------
#endif // FLUSHMANAGER_H