94 lines
2.6 KiB
C
94 lines
2.6 KiB
C
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef DMESOURCEDCCFILEPANEL_H
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#define DMESOURCEDCCFILEPANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vgui_controls/EditablePanel.h"
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#include "datamodel/dmehandle.h"
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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namespace vgui
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{
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class TextEntry;
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}
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class CDmeSourceDCCFile;
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//-----------------------------------------------------------------------------
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// Purpose: Asset builder
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//-----------------------------------------------------------------------------
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class CDmeSourceDCCFilePanel : public vgui::EditablePanel
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{
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DECLARE_CLASS_SIMPLE( CDmeSourceDCCFilePanel, EditablePanel );
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public:
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CDmeSourceDCCFilePanel( vgui::Panel *pParent, const char *pPanelName );
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virtual ~CDmeSourceDCCFilePanel();
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// Inherited from Panel
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virtual void OnCommand( const char *pCommand );
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virtual void OnKeyCodeTyped( vgui::KeyCode code );
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void SetDmeElement( CDmeSourceDCCFile *pSourceDCCFile );
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/*
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messages sent:
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"DmeElementChanged" The element has been changed
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*/
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private:
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MESSAGE_FUNC_PARAMS( OnTextNewLine, "TextNewLine", kv );
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MESSAGE_FUNC_PARAMS( OnInputCompleted, "InputCompleted", kv );
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MESSAGE_FUNC_PARAMS( OnItemSelected, "ItemSelected", kv );
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MESSAGE_FUNC_PARAMS( OnItemDeselected, "ItemDeselected", kv );
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// Shows the DCC object browser (once we have one)
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void ShowDCCObjectBrowser( const char *pTitle, const char *pPrompt, KeyValues *pDialogKeys );
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// Called when we're browsing for a DCC object and one was selected
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void OnDCCObjectAdded( const char *pDCCObjectName, KeyValues *pContextKeys );
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// Refresh the source list
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void RefreshDCCObjectList( );
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// Called when the source file name changes
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bool CheckForDuplicateNames( const char *pDCCObjectName, int nDCCObjectSkipIndex = -1 );
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void OnBrowseDCCObject();
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void OnAddDCCObject();
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void OnRemoveDCCObject();
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void OnDCCObjectNameChanged();
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// Selects a particular DCC object
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void SelectDCCObject( int nDCCObjectIndex );
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// Called when a list panel's selection changes
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void OnItemSelectionChanged( );
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// Marks the file as dirty
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void SetDirty( );
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vgui::ListPanel *m_pRootDCCObjects;
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vgui::Button *m_pDCCObjectBrowser;
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vgui::Button *m_pAddDCCObject;
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vgui::Button *m_pRemoveDCCObject;
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vgui::Button *m_pApplyChanges;
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vgui::TextEntry *m_pDCCObjectName;
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CDmeHandle< CDmeSourceDCCFile > m_hSourceDCCFile;
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};
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#endif // DMESOURCEDCCFILEPANEL_H
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