source-engine/materialsystem/stdshaders/DecalBaseTimesLightmapAlphaBlendSelfIllum1_ps11.psh

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2020-04-22 12:56:21 -04:00
ps.1.1
tex t0 ; base texture
tex t1 ; lightmap
mul r0.rgb, t0, t1
+ mov r0.a, t0.a