source-engine/engine/filesystem_engine.h

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2020-04-23 00:56:21 +08:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//===========================================================================//
#ifndef FILESYSTEM_ENGINE_H
#define FILESYSTEM_ENGINE_H
#ifdef _WIN32
#pragma once
#endif
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class IFileSystem;
class CSysModule;
//-----------------------------------------------------------------------------
// Filesystem interface
//-----------------------------------------------------------------------------
extern IFileSystem *g_pFileSystem;
//-----------------------------------------------------------------------------
// Loads DLLs through the file system (used by steam)
//-----------------------------------------------------------------------------
CSysModule *FileSystem_LoadModule(const char *path);
void FileSystem_UnloadModule(CSysModule *pModule);
void FileSystem_SetWhitelistSpewFlags();
#endif // FILESYSTEM_ENGINE_H