21 lines
501 B
C
21 lines
501 B
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose: Some little utility drawing methods
|
||
|
//
|
||
|
// $Workfile: $
|
||
|
// $Date: $
|
||
|
// $NoKeywords: $
|
||
|
//===========================================================================//
|
||
|
#ifndef DRAW_H
|
||
|
#define DRAW_H
|
||
|
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
class IMaterial;
|
||
|
IMaterial *GL_LoadMaterial( const char *pName, const char *pTextureGroupName );
|
||
|
void GL_UnloadMaterial( IMaterial *pMaterial );
|
||
|
|
||
|
#endif // DRAW_H
|