source-engine/utils/vprojtomake/vprojtomake.vcproj

560 lines
12 KiB
Plaintext
Raw Permalink Normal View History

2020-04-23 00:56:21 +08:00
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="vprojtomake"
ProjectGUID="{EA55446E-BC04-491C-A9F0-605DFCBB213A}"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
CommandLine="if exist ..\..\..\game\bin\vcpm.exe attrib -r ..\..\..\game\bin\vcpm.exe&#x0D;&#x0A;if exist &quot;$(TargetPath)&quot; copy &quot;$(TargetPath)&quot; ..\..\..\game\bin\vcpm.exe&#x0D;&#x0A;"
Outputs="..\..\..\game\bin\vcpm.exe"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/vprojtomake.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\common,..\..\public,..\..\public\tier1,..\..\public\tier0"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile=".\Release/vprojtomake.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib comsupp.lib msxml2.lib comsuppw.lib"
OutputFile=".\Release/vcpm.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\public"
IgnoreDefaultLibraryNames="LIBCMTD"
ProgramDatabaseFile=".\Release/vprojtomake.pdb"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
CommandLine="if exist ..\..\..\game\bin\vcpm.exe attrib -r ..\..\..\game\bin\vcpm.exe&#x0D;&#x0A;if exist &quot;$(TargetPath)&quot; copy &quot;$(TargetPath)&quot; ..\..\..\game\bin\vcpm.exe&#x0D;&#x0A;"
Outputs="..\..\..\game\bin\vcpm.exe"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/vprojtomake.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\common,..\..\public,..\..\public\tier1;..\..\public\tier0"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile=".\Debug/vprojtomake.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
BrowseInformation="1"
BrowseInformationFile=".\Debug/"
WarningLevel="4"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/FIXED:NO"
AdditionalDependencies="odbc32.lib odbccp32.lib msxml2.lib comsuppw.lib comsupp.lib"
OutputFile=".\Debug/vprojtomake.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\public"
IgnoreDefaultLibraryNames="LIBCMT"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/vprojtomake.pdb"
GenerateMapFile="true"
MapFileName=".\Debug/vprojtomake.map"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\tier1\interface.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="0"
BrowseInformation="1"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\tier1\KeyValues.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="0"
BrowseInformation="1"
/>
</FileConfiguration>
</File>
<File
RelativePath="makefilecreator.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="0"
BrowseInformation="1"
/>
</FileConfiguration>
</File>
<File
RelativePath="StdAfx.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="0"
BrowseInformation="1"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\tier1\utlbuffer.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="0"
BrowseInformation="1"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\tier1\utlsymbol.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="0"
BrowseInformation="1"
/>
</FileConfiguration>
</File>
<File
RelativePath="vcprojconvert.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="0"
BrowseInformation="1"
/>
</FileConfiguration>
</File>
<File
RelativePath="vprojtomake.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="0"
BrowseInformation="1"
/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\Public\tier0\basetypes.h"
>
</File>
<File
RelativePath="..\..\Public\tier1\characterset.h"
>
</File>
<File
RelativePath="..\common\cmdlib.h"
>
</File>
<File
RelativePath="..\..\Public\FileSystem.h"
>
</File>
<File
RelativePath="..\..\public\tier1\KeyValues.h"
>
</File>
<File
RelativePath="makefilecreator.h"
>
</File>
<File
RelativePath="MsXml2.h"
>
</File>
<File
RelativePath="StdAfx.h"
>
</File>
<File
RelativePath="..\..\public\tier1\utlbuffer.h"
>
</File>
<File
RelativePath="..\..\public\tier1\utldict.h"
>
</File>
<File
RelativePath="..\..\public\tier1\utlmap.h"
>
</File>
<File
RelativePath="..\..\Public\tier1\UtlMemory.h"
>
</File>
<File
RelativePath="..\..\Public\tier1\utlsymbol.h"
>
</File>
<File
RelativePath="..\..\public\tier1\utlvector.h"
>
</File>
<File
RelativePath="vcprojconvert.h"
>
</File>
<File
RelativePath="..\..\public\vstdlib\vstdlib.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
>
</Filter>
<File
RelativePath="..\..\public\appframework\IAppSystem.h"
>
</File>
<File
RelativePath="..\..\lib\public\tier0.lib"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description=""
CommandLine=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description=""
CommandLine=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\lib\public\tier1.lib"
>
</File>
<File
RelativePath="..\..\lib\public\tier2.lib"
>
</File>
<File
RelativePath="..\..\lib\public\vstdlib.lib"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>