46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//=============================================================================
|
||
|
#include "movieobjects/dmeimage.h"
|
||
|
#include "datamodel/dmelementfactoryhelper.h"
|
||
|
#include "bitmap/imageformat.h"
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Expose this class to the scene database
|
||
|
//-----------------------------------------------------------------------------
|
||
|
IMPLEMENT_ELEMENT_FACTORY( DmeImage, CDmeImage );
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Constructor, destructor
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDmeImage::OnConstruction()
|
||
|
{
|
||
|
m_Width.Init( this, "width" );
|
||
|
m_Height.Init( this, "height" );
|
||
|
m_Format.Init( this, "format" );
|
||
|
m_Bits.Init( this, "bits" );
|
||
|
}
|
||
|
|
||
|
void CDmeImage::OnDestruction()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Image format
|
||
|
//-----------------------------------------------------------------------------
|
||
|
ImageFormat CDmeImage::Format() const
|
||
|
{
|
||
|
return (ImageFormat)( m_Format.Get() );
|
||
|
}
|
||
|
|
||
|
const char *CDmeImage::FormatName() const
|
||
|
{
|
||
|
return ImageLoader::GetName( Format() );
|
||
|
}
|
||
|
|