2020-04-23 00:56:21 +08:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
# include "client_pch.h"
# include "enginestats.h"
# include "iprediction.h"
# include "cl_demo.h"
# include "cl_demoactionmanager.h"
# include "cl_pred.h"
# include "baseautocompletefilelist.h"
# include "demofile/demoformat.h"
# include "gl_matsysiface.h"
# include "materialsystem/imaterialsystemhardwareconfig.h"
# include "tier0/etwprof.h"
# include "tier0/icommandline.h"
# include "vengineserver_impl.h"
# include "console.h"
# include "dt_common_eng.h"
# include "net_chan.h"
# include "gl_model_private.h"
# include "decal.h"
# include "icliententitylist.h"
# include "icliententity.h"
# include "cl_demouipanel.h"
# include "materialsystem/materialsystem_config.h"
# include "tier2/tier2.h"
# include "vgui_baseui_interface.h"
# include "con_nprint.h"
# include "networkstringtableclient.h"
# ifdef SWDS
# include "server.h"
# endif
// memdbgon must be the last include file in a .cpp file!!!
# include "tier0/memdbgon.h"
static ConVar demo_recordcommands ( " demo_recordcommands " , " 1 " , FCVAR_CHEAT , " Record commands typed at console into .dem files. " ) ;
static ConVar demo_quitafterplayback ( " demo_quitafterplayback " , " 0 " , 0 , " Quits game after demo playback. " ) ;
static ConVar demo_debug ( " demo_debug " , " 0 " , 0 , " Demo debug info. " ) ;
static ConVar demo_interpolateview ( " demo_interpolateview " , " 1 " , 0 , " Do view interpolation during dem playback. " ) ;
static ConVar demo_pauseatservertick ( " demo_pauseatservertick " , " 0 " , 0 , " Pauses demo playback at server tick " ) ;
static ConVar timedemo_runcount ( " timedemo_runcount " , " 0 " , 0 , " Runs time demo X number of times. " ) ;
// singeltons:
static char g_pStatsFile [ MAX_OSPATH ] = { 0 } ;
static bool s_bBenchframe = false ;
static CDemoRecorder s_ClientDemoRecorder ;
CDemoRecorder * g_pClientDemoRecorder = & s_ClientDemoRecorder ;
IDemoRecorder * demorecorder = g_pClientDemoRecorder ;
static CDemoPlayer s_ClientDemoPlayer ;
CDemoPlayer * g_pClientDemoPlayer = & s_ClientDemoPlayer ;
IDemoPlayer * demoplayer = g_pClientDemoPlayer ;
extern CNetworkStringTableContainer * networkStringTableContainerClient ;
// This is the number of units under which we are allowed to interpolate, otherwise pop.
// This fixes problems with in-level transitions.
static ConVar demo_interplimit ( " demo_interplimit " , " 4000 " , 0 , " How much origin velocity before it's considered to have 'teleported' causing interpolation to reset. " ) ;
static ConVar demo_avellimit ( " demo_avellimit " , " 2000 " , 0 , " Angular velocity limit before eyes considered snapped for demo playback. " ) ;
# define DEMO_HEADER_FILE "demoheader.tmp"
// Fast forward convars
static ConVar demo_fastforwardstartspeed ( " demo_fastforwardstartspeed " , " 2 " , 0 , " Go this fast when starting to hold FF button. " ) ;
static ConVar demo_fastforwardfinalspeed ( " demo_fastforwardfinalspeed " , " 20 " , 0 , " Go this fast when starting to hold FF button. " ) ;
static ConVar demo_fastforwardramptime ( " demo_fastforwardramptime " , " 5 " , 0 , " How many seconds it takes to get to full FF speed. " ) ;
float scr_demo_override_fov = 0.0f ;
//-----------------------------------------------------------------------------
// Purpose: Implements IDemo and handles demo file i/o
// Demos are more or less driven off of network traffic, but there are a few
// other kinds of data items that are also included in the demo file: specifically
// commands that the client .dll itself issued to the engine are recorded, though they
// probably were not the result of network traffic.
// At the start of a connection to a map/server, all of the signon, etc. network packets
// are buffered. This allows us to actually decide to start recording the demo at a later
// time. Once we actually issue the recording command, we don't actually start recording
// network traffic, but instead we ask the server for an "uncompressed" packet (otherwise
// we wouldn't be able to deal with the incoming packets during playback because we'd be missing the
// data to delta from ) and go into a waiting state. Once an uncompressed packet is received,
// we unset the waiting state and start recording network packets from that point forward.
// Demo's record the elapsed time based on the current client clock minus the time the demo was started
// During playback, the elapsed time for playback ( based on the host_time, which is subject to the
// host_frametime cvar ) is compared with the elapsed time on the message from the demo file.
// If it's not quite time for the message yet, the demo input stream is rewound
// The demo system sits at the point where the client is checking to see if any network messages
// have arrived from the server. If the message isn't ready for processing, the demo system
// just responds that there are no messages waiting and the client continues on
// Once a true network message with entity data is read from the demo stream, a couple of other
// actions occur. First, the timestamp in the demo file and the view origin/angles corresponding
// to the message are cached off. Then, we search ahead (into the future) to find out the next true network message
// we are going to read from the demo file. We store of it's elapsed time and view origin/angles
// Every frame that the client is rendering, even if there is no data from the demo system,
// the engine asks the demo system to compute an interpolated origin and view angles. This
// is done by taking the current time on the host and figuring out how far that puts us between
// the last read origin from the demo file and the time when we'll actually read out and use the next origin
// We use Quaternions to avoid gimbel lock on interpolating the view angles
// To make a movie recorded at a fixed frame rate you would simply set the host_framerate to the
// desired playback fps ( e.g., 0.02 == 50 fps ), then issue the startmovie command, and then
// play the demo. The demo system will think that the engine is running at 50 fps and will pull
// messages accordingly, even though movie recording kills the actually framerate.
// It will also render frames with render origin/angles interpolated in-between the previous and next origins
// even if the recording framerate was not 50 fps or greater. The interpolation provides a smooth visual playback
// of the demo information to the client without actually adding latency to the view position (because we are
// looking into the future for the position, not buffering the past data ).
//-----------------------------------------------------------------------------
static bool IsControlCommand ( unsigned char cmd )
{
return ( ( cmd = = dem_signon ) | | ( cmd = = dem_stop ) | |
( cmd = = dem_synctick ) | | ( cmd = = dem_datatables ) | |
( cmd = = dem_stringtables ) ) ;
}
// Puts a flashing overlay on the screen during demo recording/playback
static ConVar cl_showdemooverlay ( " cl_showdemooverlay " , " 0 " , 0 , " How often to flash demo recording/playback overlay (0 - disable overlay, -1 - show always) " ) ;
class DemoOverlay
{
public :
DemoOverlay ( ) ;
~ DemoOverlay ( ) ;
public :
void Tick ( ) ;
void DrawOverlay ( float fSetting ) ;
protected :
float m_fLastTickTime ;
float m_fLastTickOverlay ;
enum Overlay { OVR_NONE = 0 , OVR_REC = 1 < < 1 , OVR_PLAY = 1 < < 2 } ;
bool m_bTick ;
int m_maskDrawnOverlay ;
} g_DemoOverlay ;
DemoOverlay : : DemoOverlay ( ) :
m_fLastTickTime ( 0.f ) , m_fLastTickOverlay ( 0.f ) , m_bTick ( false ) , m_maskDrawnOverlay ( OVR_NONE )
{
}
DemoOverlay : : ~ DemoOverlay ( )
{
}
void DemoOverlay : : Tick ( )
{
if ( ! m_bTick )
{
m_bTick = true ;
float const fRealTime = Sys_FloatTime ( ) ;
if ( m_fLastTickTime ! = fRealTime )
{
m_fLastTickTime = fRealTime ;
float const fDelta = m_fLastTickTime - m_fLastTickOverlay ;
float const fSettingDelta = cl_showdemooverlay . GetFloat ( ) ;
if ( fSettingDelta < = 0.f | |
fDelta > = fSettingDelta )
{
m_fLastTickOverlay = m_fLastTickTime ;
DrawOverlay ( fSettingDelta ) ;
}
}
m_bTick = false ;
}
}
void DemoOverlay : : DrawOverlay ( float fSetting )
{
int maskDrawnOverlay = OVR_NONE ;
if ( fSetting < 0.f )
{
// Keep drawing
maskDrawnOverlay =
( demorecorder - > IsRecording ( ) ? OVR_REC : 0 ) |
( demoplayer - > IsPlayingBack ( ) ? OVR_PLAY : 0 ) ;
}
else if ( fSetting = = 0.f )
{
// None
maskDrawnOverlay = OVR_NONE ;
}
else
{
// Flash
maskDrawnOverlay = ( ! m_maskDrawnOverlay ) ? (
( demorecorder - > IsRecording ( ) ? OVR_REC : 0 ) |
( demoplayer - > IsPlayingBack ( ) ? OVR_PLAY : 0 )
) : OVR_NONE ;
}
int const idx = 1 ;
if ( OVR_NONE = = maskDrawnOverlay & &
OVR_NONE ! = m_maskDrawnOverlay )
{
con_nprint_s xprn ;
memset ( & xprn , 0 , sizeof ( xprn ) ) ;
xprn . index = idx ;
xprn . time_to_live = - 1 ;
Con_NXPrintf ( & xprn , " " ) ;
}
if ( OVR_PLAY & maskDrawnOverlay )
{
con_nprint_s xprn ;
memset ( & xprn , 0 , sizeof ( xprn ) ) ;
xprn . index = idx ;
xprn . color [ 0 ] = 0.f ;
xprn . color [ 1 ] = 1.f ;
xprn . color [ 2 ] = 0.f ;
xprn . fixed_width_font = true ;
xprn . time_to_live = ( fSetting > 0.f ) ? fSetting : 1.f ;
Con_NXPrintf ( & xprn , " PLAY " ) ;
}
if ( OVR_REC & maskDrawnOverlay )
{
con_nprint_s xprn ;
memset ( & xprn , 0 , sizeof ( xprn ) ) ;
xprn . index = idx ;
xprn . color [ 0 ] = 1.f ;
xprn . color [ 1 ] = 0.f ;
xprn . color [ 2 ] = 0.f ;
xprn . fixed_width_font = true ;
xprn . time_to_live = ( fSetting > 0.f ) ? fSetting : 1.f ;
Con_NXPrintf ( & xprn , " REC " ) ;
}
m_maskDrawnOverlay = maskDrawnOverlay ;
}
//-----------------------------------------------------------------------------
// Purpose: Mark whether we are waiting for the first uncompressed update packet
// Input : waiting -
//-----------------------------------------------------------------------------
void CDemoRecorder : : SetSignonState ( int state )
{
if ( demoplayer - > IsPlayingBack ( ) )
return ;
if ( state = = SIGNONSTATE_NEW )
{
if ( m_DemoFile . IsOpen ( ) )
{
// we are already recording a demo file
CloseDemoFile ( ) ;
// prepare for recording next demo
m_nDemoNumber + + ;
}
StartupDemoHeader ( ) ;
}
else if ( state = = SIGNONSTATE_SPAWN )
{
// close demo file header when this packet is finished
m_bCloseDemoFile = true ;
}
else if ( state = = SIGNONSTATE_FULL )
{
if ( m_bRecording )
{
StartupDemoFile ( ) ;
}
}
}
int CDemoRecorder : : GetRecordingTick ( void )
{
if ( cl . m_nMaxClients > 1 )
{
return TIME_TO_TICKS ( net_time ) - m_nStartTick ;
}
else
{
return cl . GetClientTickCount ( ) - m_nStartTick ;
}
}
void CDemoRecorder : : ResyncDemoClock ( )
{
if ( cl . m_nMaxClients > 1 )
{
m_nStartTick = TIME_TO_TICKS ( net_time ) ;
}
else
{
m_nStartTick = cl . GetClientTickCount ( ) ;
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : info -
//-----------------------------------------------------------------------------
void CDemoRecorder : : GetClientCmdInfo ( democmdinfo_t & info )
{
info . flags = FDEMO_NORMAL ;
if ( m_bResetInterpolation )
{
info . flags | = FDEMO_NOINTERP ;
m_bResetInterpolation = false ;
}
g_pClientSidePrediction - > GetViewOrigin ( info . viewOrigin ) ;
# ifndef SWDS
info . viewAngles = cl . viewangles ;
# endif
g_pClientSidePrediction - > GetLocalViewAngles ( info . localViewAngles ) ;
// Nothing by default
info . viewOrigin2 . Init ( ) ;
info . viewAngles2 . Init ( ) ;
info . localViewAngles2 . Init ( ) ;
}
void CDemoRecorder : : WriteBSPDecals ( )
{
decallist_t * decalList = ( decallist_t * ) malloc ( sizeof ( decallist_t ) * Draw_DecalMax ( ) ) ;
int decalcount = DecalListCreate ( decalList ) ;
char data [ NET_MAX_PAYLOAD ] ;
bf_write msg ;
msg . StartWriting ( data , NET_MAX_PAYLOAD ) ;
msg . SetDebugName ( " DemoFileWriteBSPDecals " ) ;
for ( int i = 0 ; i < decalcount ; i + + )
{
decallist_t * entry = & decalList [ i ] ;
SVC_BSPDecal decal ;
bool found = false ;
IClientEntity * clientEntity = entitylist - > GetClientEntity ( entry - > entityIndex ) ;
if ( ! clientEntity )
continue ;
const model_t * pModel = clientEntity - > GetModel ( ) ;
decal . m_Pos = entry - > position ;
decal . m_nEntityIndex = entry - > entityIndex ;
decal . m_nDecalTextureIndex = Draw_DecalIndexFromName ( entry - > name , & found ) ;
decal . m_nModelIndex = 0 ;
if ( pModel )
{
decal . m_nModelIndex = cl . LookupModelIndex ( modelloader - > GetName ( pModel ) ) ;
}
decal . WriteToBuffer ( msg ) ;
}
WriteMessages ( msg ) ;
free ( decalList ) ;
}
void CDemoRecorder : : RecordServerClasses ( ServerClass * pClasses )
{
MEM_ALLOC_CREDIT ( ) ;
char * pBigBuffer ;
CUtlBuffer bigBuff ;
int buffSize = 256 * 1024 ;
if ( ! IsX360 ( ) )
{
pBigBuffer = ( char * ) stackalloc ( buffSize ) ;
}
else
{
// keep temp large allocations off of stack
bigBuff . EnsureCapacity ( buffSize ) ;
pBigBuffer = ( char * ) bigBuff . Base ( ) ;
}
bf_write buf ( pBigBuffer , buffSize ) ;
// Send SendTable info.
DataTable_WriteSendTablesBuffer ( pClasses , & buf ) ;
// Send class descriptions.
DataTable_WriteClassInfosBuffer ( pClasses , & buf ) ;
// Now write the buffer into the demo file
m_DemoFile . WriteNetworkDataTables ( & buf , GetRecordingTick ( ) ) ;
}
void CDemoRecorder : : RecordStringTables ( )
{
MEM_ALLOC_CREDIT ( ) ;
// !KLUDGE! It would be nice if the bit buffer could write into a stream
// with the power to grow itself. But it can't. Hence this really bad
// kludge
void * data = NULL ;
int dataLen = 512 * 1024 ;
while ( dataLen < = DEMO_FILE_MAX_STRINGTABLE_SIZE )
{
data = realloc ( data , dataLen ) ;
bf_write buf ( data , dataLen ) ;
buf . SetDebugName ( " CDemoRecorder::RecordStringTables " ) ;
buf . SetAssertOnOverflow ( false ) ; // Doesn't turn off all the spew / asserts, but turns off one
networkStringTableContainerClient - > WriteStringTables ( buf ) ;
// Did we fit?
if ( ! buf . IsOverflowed ( ) )
{
// Now write the buffer into the demo file
m_DemoFile . WriteStringTables ( & buf , GetRecordingTick ( ) ) ;
break ;
}
// Didn't fit. Try doubling the size of the buffer
dataLen * = 2 ;
}
if ( dataLen > DEMO_FILE_MAX_STRINGTABLE_SIZE )
{
Warning ( " Failed to RecordStringTables. Trying to record string table that's bigger than max string table size \n " ) ;
}
free ( data ) ;
}
void CDemoRecorder : : RecordUserInput ( int cmdnumber )
{
char buffer [ 256 ] ;
bf_write msg ( " CDemo::WriteUserCmd " , buffer , sizeof ( buffer ) ) ;
g_ClientDLL - > EncodeUserCmdToBuffer ( msg , cmdnumber ) ;
m_DemoFile . WriteUserCmd ( cmdnumber , buffer , msg . GetNumBytesWritten ( ) , GetRecordingTick ( ) ) ;
}
void CDemoRecorder : : ResetDemoInterpolation ( void )
{
m_bResetInterpolation = true ;
}
//-----------------------------------------------------------------------------
// Purpose: saves all cvars falgged with FVAR_DEMO to demo file
//-----------------------------------------------------------------------------
void CDemoRecorder : : WriteDemoCvars ( )
{
const ConCommandBase * var ;
for ( var = g_pCVar - > GetCommands ( ) ; var ; var = var - > GetNext ( ) )
{
if ( var - > IsCommand ( ) )
continue ;
const ConVar * pCvar = ( const ConVar * ) var ;
if ( ! pCvar - > IsFlagSet ( FCVAR_DEMO ) )
continue ;
char cvarcmd [ MAX_OSPATH ] ;
Q_snprintf ( cvarcmd , sizeof ( cvarcmd ) , " %s \" %s \" " ,
pCvar - > GetName ( ) , Host_CleanupConVarStringValue ( pCvar - > GetString ( ) ) ) ;
m_DemoFile . WriteConsoleCommand ( cvarcmd , GetRecordingTick ( ) ) ;
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *cmdname -
//-----------------------------------------------------------------------------
void CDemoRecorder : : RecordCommand ( const char * cmdstring )
{
if ( ! IsRecording ( ) )
return ;
if ( ! cmdstring | | ! cmdstring [ 0 ] )
return ;
if ( ! demo_recordcommands . GetInt ( ) )
return ;
m_DemoFile . WriteConsoleCommand ( cmdstring , GetRecordingTick ( ) ) ;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CDemoRecorder : : StartupDemoHeader ( void )
{
CloseDemoFile ( ) ; // make sure it's closed
// Note: this is replacing tmpfile()
if ( ! m_DemoFile . Open ( DEMO_HEADER_FILE , false ) )
{
ConDMsg ( " ERROR: couldn't open temporary header file. \n " ) ;
return ;
}
m_bIsDemoHeader = true ;
Assert ( m_MessageData . GetBasePointer ( ) = = NULL ) ;
// setup writing data buffer
m_MessageData . StartWriting ( new unsigned char [ NET_MAX_PAYLOAD ] , NET_MAX_PAYLOAD ) ;
m_MessageData . SetDebugName ( " DemoHeaderWriteBuffer " ) ;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CDemoRecorder : : StartupDemoFile ( void )
{
if ( ! m_bRecording )
return ;
// Already recording!!!
if ( m_DemoFile . IsOpen ( ) )
return ;
char demoFileName [ MAX_OSPATH ] ;
if ( m_nDemoNumber < = 1 )
{
V_sprintf_safe ( demoFileName , " %s.dem " , m_szDemoBaseName ) ;
}
else
{
V_sprintf_safe ( demoFileName , " %s_%i.dem " , m_szDemoBaseName , m_nDemoNumber ) ;
}
// strip any trailing whitespace
Q_StripPrecedingAndTrailingWhitespace ( demoFileName ) ;
// make sure the .dem extension is still present
char ext [ 10 ] ;
Q_ExtractFileExtension ( demoFileName , ext , sizeof ( ext ) ) ;
if ( Q_strcasecmp ( ext , " dem " ) )
{
ConMsg ( " StartupDemoFile: invalid filename. \n " ) ;
return ;
}
if ( ! m_DemoFile . Open ( demoFileName , false ) )
return ;
// open demo header file containing sigondata
FileHandle_t hDemoHeader = g_pFileSystem - > Open ( DEMO_HEADER_FILE , " rb " ) ;
if ( hDemoHeader = = FILESYSTEM_INVALID_HANDLE )
{
ConMsg ( " StartupDemoFile: couldn't open demo file header. \n " ) ;
return ;
}
Assert ( m_MessageData . GetBasePointer ( ) = = NULL ) ;
// setup writing data buffer
m_MessageData . StartWriting ( new unsigned char [ NET_MAX_PAYLOAD ] , NET_MAX_PAYLOAD ) ;
m_MessageData . SetDebugName ( " DemoFileWriteBuffer " ) ;
// fill demo header info
demoheader_t * dh = & m_DemoFile . m_DemoHeader ;
Q_memset ( dh , 0 , sizeof ( demoheader_t ) ) ;
dh - > demoprotocol = DEMO_PROTOCOL ;
dh - > networkprotocol = PROTOCOL_VERSION ;
Q_strncpy ( dh - > demofilestamp , DEMO_HEADER_ID , sizeof ( dh - > demofilestamp ) ) ;
Q_FileBase ( modelloader - > GetName ( host_state . worldmodel ) , dh - > mapname , sizeof ( dh - > mapname ) ) ;
char szGameDir [ MAX_OSPATH ] ;
Q_strncpy ( szGameDir , com_gamedir , sizeof ( szGameDir ) ) ;
Q_FileBase ( szGameDir , dh - > gamedirectory , sizeof ( dh - > gamedirectory ) ) ;
Q_strncpy ( dh - > servername , cl . m_szRetryAddress , sizeof ( dh - > servername ) ) ;
Q_strncpy ( dh - > clientname , cl_name . GetString ( ) , sizeof ( dh - > clientname ) ) ;
// get size signon data size
dh - > signonlength = g_pFileSystem - > Size ( hDemoHeader ) ;
// write demo file header info
m_DemoFile . WriteDemoHeader ( ) ;
// copy signon data from header file to demo file
m_DemoFile . WriteFileBytes ( hDemoHeader , dh - > signonlength ) ;
// close but keep header file, we might need it for a second record
g_pFileSystem - > Close ( hDemoHeader ) ;
m_nFrameCount = 0 ;
m_bIsDemoHeader = false ;
ResyncDemoClock ( ) ; // reset demo clock
// tell client to sync demo clock too
m_DemoFile . WriteCmdHeader ( dem_synctick , 0 ) ;
RecordStringTables ( ) ;
// Demo playback should read this as an incoming message.
WriteDemoCvars ( ) ; // save all cvars marked with FCVAR_DEMO
WriteBSPDecals ( ) ;
g_ClientDLL - > HudReset ( ) ;
// tell server that we started recording a demo
cl . SendStringCmd ( " demorestart " ) ;
ConMsg ( " Recording to %s... \n " , demoFileName ) ;
g_ClientDLL - > OnDemoRecordStart ( m_szDemoBaseName ) ;
}
CDemoRecorder : : ~ CDemoRecorder ( )
{
CloseDemoFile ( ) ;
}
CDemoFile * CDemoRecorder : : GetDemoFile ( )
{
return & m_DemoFile ;
}
void CDemoRecorder : : ResumeRecording ( )
{
}
void CDemoRecorder : : PauseRecording ( )
{
}
void CDemoRecorder : : CloseDemoFile ( )
{
if ( m_DemoFile . IsOpen ( ) )
{
if ( ! m_bIsDemoHeader )
{
// Demo playback should read this as an incoming message.
m_DemoFile . WriteCmdHeader ( dem_stop , GetRecordingTick ( ) ) ;
// update demo header infos
m_DemoFile . m_DemoHeader . playback_ticks = GetRecordingTick ( ) ;
m_DemoFile . m_DemoHeader . playback_time = host_state . interval_per_tick * GetRecordingTick ( ) ;
m_DemoFile . m_DemoHeader . playback_frames = m_nFrameCount ;
// go back to header and write demoHeader with correct time and #frame again
m_DemoFile . WriteDemoHeader ( ) ;
ConMsg ( " Completed demo, recording time %.1f, game frames %i. \n " ,
m_DemoFile . m_DemoHeader . playback_time , m_DemoFile . m_DemoHeader . playback_frames ) ;
}
if ( demo_debug . GetInt ( ) )
{
ConMsg ( " Closed demo file, %i bytes. \n " , m_DemoFile . GetSize ( ) ) ;
}
m_DemoFile . Close ( ) ;
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if ( g_ClientDLL ) g_ClientDLL - > OnDemoRecordStop ( ) ;
2020-04-23 00:56:21 +08:00
}
m_bCloseDemoFile = false ;
m_bIsDemoHeader = false ;
// clear writing data buffer
if ( m_MessageData . GetBasePointer ( ) )
{
delete [ ] m_MessageData . GetBasePointer ( ) ;
m_MessageData . StartWriting ( NULL , 0 ) ;
}
}
void CDemoRecorder : : RecordMessages ( bf_read & data , int bits )
{
if ( m_MessageData . GetBasePointer ( ) & & ( bits > 0 ) )
{
m_MessageData . WriteBitsFromBuffer ( & data , bits ) ;
Assert ( ! m_MessageData . IsOverflowed ( ) ) ;
}
}
void CDemoRecorder : : RecordPacket ( )
{
WriteMessages ( m_MessageData ) ;
m_MessageData . Reset ( ) ; // clear message buffer
if ( m_bCloseDemoFile )
{
CloseDemoFile ( ) ;
}
}
void CDemoRecorder : : WriteMessages ( bf_write & message )
{
int len = message . GetNumBytesWritten ( ) ;
if ( len < = 0 )
return ;
// fill last bits in last byte with NOP if necessary
int nRemainingBits = message . GetNumBitsWritten ( ) % 8 ;
if ( nRemainingBits > 0 & & nRemainingBits < = ( 8 - NETMSG_TYPE_BITS ) )
{
message . WriteUBitLong ( net_NOP , NETMSG_TYPE_BITS ) ;
}
Assert ( len < NET_MAX_MESSAGE ) ;
// if signondata read as fast as possible, no rewind
// and wait for packet time
unsigned char cmd = m_bIsDemoHeader ? dem_signon : dem_packet ;
if ( cmd = = dem_packet )
{
m_nFrameCount + + ;
}
// write command & time
m_DemoFile . WriteCmdHeader ( cmd , GetRecordingTick ( ) ) ;
democmdinfo_t info ;
// Snag current info
GetClientCmdInfo ( info ) ;
// Store it
m_DemoFile . WriteCmdInfo ( info ) ;
// write network channel sequencing infos
int nOutSequenceNr , nInSequenceNr , nOutSequenceNrAck ;
cl . m_NetChannel - > GetSequenceData ( nOutSequenceNr , nInSequenceNr , nOutSequenceNrAck ) ;
m_DemoFile . WriteSequenceInfo ( nInSequenceNr , nOutSequenceNrAck ) ;
// Output the messge buffer.
m_DemoFile . WriteRawData ( ( char * ) message . GetBasePointer ( ) , len ) ;
if ( demo_debug . GetInt ( ) > = 1 )
{
Msg ( " Writing demo message %i bytes at file pos %i \n " , len , m_DemoFile . GetCurPos ( false ) ) ;
}
}
//-----------------------------------------------------------------------------
// Purpose: stop recording a demo
//-----------------------------------------------------------------------------
void CDemoRecorder : : StopRecording ( void )
{
if ( ! IsRecording ( ) )
{
return ;
}
if ( m_MessageData . GetBasePointer ( ) )
{
delete [ ] m_MessageData . GetBasePointer ( ) ;
m_MessageData . StartWriting ( NULL , 0 ) ;
}
CloseDemoFile ( ) ;
m_bRecording = false ;
m_nDemoNumber = 0 ;
g_DemoOverlay . Tick ( ) ;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *name -
// track -
//-----------------------------------------------------------------------------
void CDemoRecorder : : StartRecording ( const char * name , bool bContinuously )
{
Q_strncpy ( m_szDemoBaseName , name , sizeof ( m_szDemoBaseName ) ) ;
m_bRecording = true ;
m_nDemoNumber = 1 ;
m_bResetInterpolation = false ;
g_DemoOverlay . Tick ( ) ;
// request a full game update from server
cl . ForceFullUpdate ( ) ;
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CDemoRecorder : : IsRecording ( void )
{
g_DemoOverlay . Tick ( ) ;
return m_bRecording ;
}
//-----------------------------------------------------------------------------
// Purpose: Called when a demo file runs out, or the user starts a game
// Output : void CDemo::StopPlayback
//-----------------------------------------------------------------------------
void CDemoPlayer : : StopPlayback ( void )
{
if ( ! IsPlayingBack ( ) )
return ;
demoaction - > StopPlaying ( ) ;
m_DemoFile . Close ( ) ;
m_bPlayingBack = false ;
m_bLoading = false ;
m_bPlaybackPaused = false ;
m_flAutoResumeTime = 0.0f ;
m_nEndTick = 0 ;
if ( m_bTimeDemo )
{
g_EngineStats . EndRun ( ) ;
if ( ! s_bBenchframe )
{
WriteTimeDemoResults ( ) ;
}
else
{
mat_norendering . SetValue ( 0 ) ;
}
m_bTimeDemo = false ;
}
else
{
int framecount = host_framecount - m_nTimeDemoStartFrame ;
float demotime = Sys_FloatTime ( ) - m_flTimeDemoStartTime ;
if ( demotime > 0.0f )
{
DevMsg ( " Demo playback finished ( %.1f seconds, %i render frames, %.2f fps). \n " , demotime , framecount , framecount / demotime ) ;
}
}
m_flPlaybackRateModifier = 1.0f ;
delete [ ] m_DemoPacket . data ;
m_DemoPacket . data = NULL ;
scr_demo_override_fov = 0.0f ;
if ( timedemo_runcount . GetInt ( ) > 1 )
{
timedemo_runcount . SetValue ( timedemo_runcount . GetInt ( ) - 1 ) ;
Cbuf_AddText ( va ( " timedemo %s " , m_DemoFile . m_szFileName ) ) ;
}
else if ( demo_quitafterplayback . GetBool ( ) )
{
Cbuf_AddText ( " quit \n " ) ;
}
g_ClientDLL - > OnDemoPlaybackStop ( ) ;
}
CDemoFile * CDemoPlayer : : GetDemoFile ( void )
{
return & m_DemoFile ;
}
# define SKIP_TO_TICK_FLAG uint32( uint32( 0x88 ) << 24 )
bool CDemoPlayer : : IsSkipping ( void )
{
return m_bPlayingBack & & ( m_nSkipToTick ! = - 1 ) ;
}
bool CDemoPlayer : : IsLoading ( void )
{
return m_bLoading ;
}
int CDemoPlayer : : GetTotalTicks ( void )
{
return m_DemoFile . m_DemoHeader . playback_ticks ;
}
void CDemoPlayer : : SkipToTick ( int tick , bool bRelative , bool bPause )
{
if ( bRelative )
{
tick = GetPlaybackTick ( ) + tick ;
}
if ( tick < 0 )
return ;
if ( tick < GetPlaybackTick ( ) )
{
// we have to reload the whole demo file
// we need to create a temp copy of the filename
char fileName [ MAX_OSPATH ] ;
Q_strncpy ( fileName , m_DemoFile . m_szFileName , sizeof ( fileName ) ) ;
// reload current demo file
ETWMarkPrintf ( " DemoPlayer: Reloading demo file '%s' " , fileName ) ;
StartPlayback ( fileName , m_bTimeDemo ) ;
// Make sure the proper skipping occurs after reload
if ( tick > 0 )
tick | = SKIP_TO_TICK_FLAG ;
}
m_nSkipToTick = tick ;
ETWMark1I ( " DemoPlayer: SkipToTick " , tick ) ;
if ( bPause )
PausePlayback ( - 1 ) ;
}
void CDemoPlayer : : SetEndTick ( int tick )
{
if ( tick < 0 )
return ;
m_nEndTick = tick ;
}
//-----------------------------------------------------------------------------
// Purpose: Read in next demo message and send to local client over network channel, if it's time.
// Output : bool
//-----------------------------------------------------------------------------
bool CDemoPlayer : : ParseAheadForInterval ( int curtick , int intervalticks )
{
int tick = 0 ;
int dummy ;
byte cmd = dem_stop ;
democmdinfo_t nextinfo ;
long starting_position = m_DemoFile . GetCurPos ( true ) ;
// remove all entrys older than 32 ticks
while ( m_DestCmdInfo . Count ( ) > 0 )
{
DemoCommandQueue & entry = m_DestCmdInfo [ 0 ] ;
if ( entry . tick > = ( curtick - 32 ) )
break ;
if ( entry . filepos > = starting_position )
break ;
m_DestCmdInfo . Remove ( 0 ) ;
}
if ( m_bTimeDemo )
return false ;
while ( true )
{
// skip forward to the next dem_packet or dem_signon
bool swallowmessages = true ;
do
{
m_DemoFile . ReadCmdHeader ( cmd , tick ) ;
// COMMAND HANDLERS
switch ( cmd )
{
case dem_synctick :
case dem_stop :
{
m_DemoFile . SeekTo ( starting_position , true ) ;
return false ;
}
break ;
case dem_consolecmd :
{
m_DemoFile . ReadConsoleCommand ( ) ;
}
break ;
case dem_datatables :
{
m_DemoFile . ReadNetworkDataTables ( NULL ) ;
}
break ;
case dem_usercmd :
{
m_DemoFile . ReadUserCmd ( NULL , dummy ) ;
}
break ;
case dem_stringtables :
{
m_DemoFile . ReadStringTables ( NULL ) ;
}
break ;
default :
{
swallowmessages = false ;
}
break ;
}
}
while ( swallowmessages ) ;
int curpos = m_DemoFile . GetCurPos ( true ) ;
// we read now a dem_packet
m_DemoFile . ReadCmdInfo ( nextinfo ) ;
m_DemoFile . ReadSequenceInfo ( dummy , dummy ) ;
m_DemoFile . ReadRawData ( NULL , 0 ) ;
DemoCommandQueue entry ;
entry . info = nextinfo ;
entry . tick = tick ;
entry . filepos = curpos ;
int i = 0 ;
int c = m_DestCmdInfo . Count ( ) ;
for ( ; i < c ; + + i )
{
if ( m_DestCmdInfo [ i ] . filepos = = entry . filepos )
break ; // cmdinfo is already in list
}
if ( i > = c )
{
// add cmdinfo to list
if ( c > 0 )
{
if ( m_DestCmdInfo [ c - 1 ] . tick > tick )
{
m_DestCmdInfo . RemoveAll ( ) ;
}
}
m_DestCmdInfo . AddToTail ( entry ) ;
}
if ( ( tick - curtick ) > intervalticks )
break ;
}
m_DemoFile . SeekTo ( starting_position , true ) ;
return true ;
}
//-----------------------------------------------------------------------------
// Purpose: Read in next demo message and send to local client over network channel, if it's time.
// Output : netpacket_t* -- NULL if there is no packet available at this time.
//-----------------------------------------------------------------------------
netpacket_t * CDemoPlayer : : ReadPacket ( void )
{
int tick = 0 ;
byte cmd = dem_signon ;
long curpos = 0 ;
if ( ! m_DemoFile . IsOpen ( ) )
{
m_bPlayingBack = false ;
Host_EndGame ( true , " Tried to read a demo message with no demo file \n " ) ;
return NULL ;
}
// If game is still shutting down, then don't read any demo messages from file quite yet
if ( HostState_IsGameShuttingDown ( ) )
{
return NULL ;
}
Assert ( IsPlayingBack ( ) ) ;
if ( IsSkipping ( ) )
{
// Every nMaxConsecutiveSkipPackets frames return NULL so that we don't build up an
// endless supply of unprocessed packets. This avoids causing overflows and excessive
// "highwater marks" in various Dota subsystems.
+ + m_nSkipPacketsPlayed ;
if ( m_nSkipPacketsPlayed > = nMaxConsecutiveSkipPackets )
{
m_nSkipPacketsPlayed = 0 ;
return NULL ;
}
}
else
{
m_nSkipPacketsPlayed = 0 ;
}
// External editor has paused playback
if ( CheckPausedPlayback ( ) )
return NULL ;
bool bStopReading = false ;
while ( ! bStopReading )
{
curpos = m_DemoFile . GetCurPos ( true ) ;
m_DemoFile . ReadCmdHeader ( cmd , tick ) ;
// always read control commands
if ( ! IsControlCommand ( cmd ) )
{
int playbacktick = GetPlaybackTick ( ) ;
# if defined( RAD_TELEMETRY_ENABLED )
g_Telemetry . playbacktick = playbacktick ;
# endif
// If the end tick is set, check to see if we should bail
if ( m_nEndTick > 0 & & playbacktick > = m_nEndTick )
{
m_nEndTick = 0 ;
return NULL ;
}
if ( ! m_bTimeDemo )
{
// Time demo ignores clocks and tries to synchronize frames to what was recorded
// I.e., while frame is the same, read messages, otherwise, skip out.
// If we're still signing on, then just parse messages until fully connected no matter what
if ( cl . IsActive ( ) & &
( tick > playbacktick ) & & ! IsSkipping ( ) )
{
// is not time yet
bStopReading = true ;
}
}
else
{
if ( m_nTimeDemoCurrentFrame = = host_framecount )
{
// If we are playing back a timedemo, and we've already passed on a
// frame update for this host_frame tag, then we'll just skip this mess
bStopReading = true ;
}
}
if ( bStopReading )
{
demoaction - > Update ( false , playbacktick , TICKS_TO_TIME ( playbacktick ) ) ;
m_DemoFile . SeekTo ( curpos , true ) ; // go back to start of current demo command
return NULL ; // Not time yet, dont return packet data.
}
}
// COMMAND HANDLERS
switch ( cmd )
{
case dem_synctick :
{
if ( demo_debug . GetBool ( ) )
{
Msg ( " %d dem_synctick \n " , tick ) ;
}
ResyncDemoClock ( ) ;
// Once demo clock got resync-ed we can go ahead and
// perform skipping logic normally
if ( ( m_nSkipToTick ! = - 1 ) & &
( ( m_nSkipToTick & SKIP_TO_TICK_FLAG ) = = SKIP_TO_TICK_FLAG ) )
{
m_nSkipToTick & = ~ SKIP_TO_TICK_FLAG ;
}
}
break ;
case dem_stop :
{
if ( demo_debug . GetBool ( ) )
{
Msg ( " %d dem_stop \n " , tick ) ;
}
OnStopCommand ( ) ;
return NULL ;
}
break ;
case dem_consolecmd :
{
const char * command = m_DemoFile . ReadConsoleCommand ( ) ;
if ( demo_debug . GetBool ( ) )
{
Msg ( " %d dem_consolecmd [%s] \n " , tick , command ) ;
}
Cbuf_AddText ( command ) ;
Cbuf_Execute ( ) ;
}
break ;
case dem_datatables :
{
if ( demo_debug . GetBool ( ) )
{
Msg ( " %d dem_datatables \n " , tick ) ;
}
void * data = malloc ( 256 * 1024 ) ; // X360TBD: How much memory is really needed here?
bf_read buf ( " dem_datatables " , data , 256 * 1024 ) ;
m_DemoFile . ReadNetworkDataTables ( & buf ) ;
buf . Seek ( 0 ) ; // re-read data
// support for older engine demos
if ( ! DataTable_LoadDataTablesFromBuffer ( & buf , m_DemoFile . m_DemoHeader . demoprotocol ) )
{
Host_Error ( " Error parsing network data tables during demo playback. " ) ;
}
free ( data ) ;
}
break ;
case dem_stringtables :
{
void * data = NULL ;
int dataLen = 512 * 1024 ;
while ( dataLen < = DEMO_FILE_MAX_STRINGTABLE_SIZE )
{
data = realloc ( data , dataLen ) ;
bf_read buf ( " dem_stringtables " , data , dataLen ) ;
// did we successfully read
if ( m_DemoFile . ReadStringTables ( & buf ) > 0 )
{
buf . Seek ( 0 ) ;
if ( ! networkStringTableContainerClient - > ReadStringTables ( buf ) )
{
Host_Error ( " Error parsing string tables during demo playback. " ) ;
}
break ;
}
// Didn't fit. Try doubling the size of the buffer
dataLen * = 2 ;
}
if ( dataLen > DEMO_FILE_MAX_STRINGTABLE_SIZE )
{
Warning ( " ReadPacket failed to read string tables. Trying to read string tables that's bigger than max string table size \n " ) ;
}
free ( data ) ;
}
break ;
case dem_usercmd :
{
if ( demo_debug . GetBool ( ) )
{
Msg ( " %d dem_usercmd \n " , tick ) ;
}
char buffer [ 256 ] ;
int length = sizeof ( buffer ) ;
int outgoing_sequence = m_DemoFile . ReadUserCmd ( buffer , length ) ;
// put it into a bitbuffer
bf_read msg ( " CDemo::ReadUserCmd " , buffer , length ) ;
g_ClientDLL - > DecodeUserCmdFromBuffer ( msg , outgoing_sequence ) ;
// Note, we need to have the current outgoing sequence correct so we can do prediction
// correctly during playback
cl . lastoutgoingcommand = outgoing_sequence ;
}
break ;
default :
{
bStopReading = true ;
if ( IsSkipping ( ) )
{
// adjust playback host_tickcount when skipping
m_nStartTick = host_tickcount - tick ;
}
}
break ;
}
}
if ( cmd = = dem_packet )
{
// remember last frame we read a dem_packet update
m_nTimeDemoCurrentFrame = host_framecount ;
}
int inseq , outseqack , outseq = 0 ;
m_DemoFile . ReadCmdInfo ( m_LastCmdInfo ) ;
m_DemoFile . ReadSequenceInfo ( inseq , outseqack ) ;
cl . m_NetChannel - > SetSequenceData ( outseq , inseq , outseqack ) ;
int length = m_DemoFile . ReadRawData ( ( char * ) m_DemoPacket . data , NET_MAX_PAYLOAD ) ;
if ( demo_debug . GetBool ( ) )
{
Msg ( " %d network packet [%d] \n " , tick , length ) ;
}
if ( length > 0 )
{
// succsessfully read new demopacket
m_DemoPacket . received = realtime ;
m_DemoPacket . size = length ;
m_DemoPacket . message . StartReading ( m_DemoPacket . data , m_DemoPacket . size ) ;
if ( demo_debug . GetInt ( ) > = 1 )
{
Msg ( " Demo message, tick %i, %i bytes \n " , GetPlaybackTick ( ) , length ) ;
}
}
// Try and jump ahead one frame
m_bInterpolateView = ParseAheadForInterval ( tick , 8 ) ;
// ConMsg( "Reading message for %i : %f skip %i\n", m_nFrameCount, fElapsedTime, forceskip ? 1 : 0 );
// Skip a few ticks before doing any timing
if ( ( m_nTimeDemoStartFrame < 0 ) & & GetPlaybackTick ( ) > 100 )
{
m_nTimeDemoStartFrame = host_framecount ;
m_flTimeDemoStartTime = Sys_FloatTime ( ) ;
m_flTotalFPSVariability = 0.0f ;
if ( m_bTimeDemo )
{
g_EngineStats . BeginRun ( ) ;
}
}
if ( m_nSnapshotTick > 0 & & m_nSnapshotTick < = GetPlaybackTick ( ) )
{
const char * filename = " benchframe " ;
if ( m_SnapshotFilename [ 0 ] )
filename = m_SnapshotFilename ;
CL_TakeScreenshot ( filename ) ; // take a screenshot
m_nSnapshotTick = 0 ;
if ( s_bBenchframe )
{
Cbuf_AddText ( " stopdemo \n " ) ;
}
}
return & m_DemoPacket ;
}
void CDemoPlayer : : InterpolateDemoCommand ( int targettick , DemoCommandQueue & prev , DemoCommandQueue & next )
{
CUtlVector < DemoCommandQueue > & list = m_DestCmdInfo ;
int c = list . Count ( ) ;
prev . info . Reset ( ) ;
next . info . Reset ( ) ;
if ( c < 2 )
{
// we need at least two entries to interpolate
return ;
}
int i = 0 ;
int savedI = - 1 ;
DemoCommandQueue * entry1 = & list [ i ] ;
DemoCommandQueue * entry2 = & list [ i + 1 ] ;
while ( true )
{
if ( ( entry1 - > tick < = targettick ) & & ( entry2 - > tick > targettick ) )
{
// Means we hit a FDEMO_NOINTERP along the way to now
if ( savedI ! = - 1 )
{
prev = list [ savedI ] ;
next = list [ savedI + 1 ] ;
}
else
{
prev = * entry1 ;
next = * entry2 ;
}
return ;
}
// If any command between the previous target and now has the FDEMO_NOINTERP, we need to stop at the command just before that (entry), so we save off the I
// We can't just return since we need to see if we actually get to a spanning pair (though we always should). Also, we only latch this final interp spot on
/// the first FDEMO_NOINTERP we see
if ( savedI = = - 1 & &
entry2 - > tick > m_nPreviousTick & &
entry2 - > tick < = targettick & &
entry2 - > info . flags & FDEMO_NOINTERP )
{
savedI = i ;
}
if ( i + 2 = = c )
break ;
i + + ;
entry1 = & list [ i ] ;
entry2 = & list [ i + 1 ] ;
}
Assert ( 0 ) ;
}
static ConVar demo_legacy_rollback ( " demo_legacy_rollback " , " 1 " , 0 , " Use legacy view interpolation rollback amount in demo playback. " ) ;
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CDemoPlayer : : InterpolateViewpoint ( void )
{
if ( ! IsPlayingBack ( ) )
return ;
democmdinfo_t outinfo ;
outinfo . Reset ( ) ;
bool bHasValidData =
m_LastCmdInfo . viewOrigin ! = vec3_origin | |
m_LastCmdInfo . viewAngles ! = vec3_angle | |
m_LastCmdInfo . localViewAngles ! = vec3_angle | |
m_LastCmdInfo . flags ! = 0 ;
int nTargetTick = GetPlaybackTick ( ) ;
// Player view needs to be one tick interval in the past like the client DLL entities
if ( cl . m_nMaxClients = = 1 )
{
if ( demo_legacy_rollback . GetBool ( ) )
{
nTargetTick - = TIME_TO_TICKS ( cl . GetClientInterpAmount ( ) ) + 1 ;
}
else
{
nTargetTick - = 1 ;
}
}
float vel = 0.0f ;
float angVel = 0.0f ;
if ( m_bInterpolateView & & demo_interpolateview . GetBool ( ) & & bHasValidData )
{
DemoCommandQueue prev , next ;
float frac = 0.0f ;
prev . info = m_LastCmdInfo ;
prev . tick = - 1 ;
next . info = m_LastCmdInfo ;
next . tick = - 1 ;
// Determine current time slice
InterpolateDemoCommand ( nTargetTick , prev , next ) ;
float dt = TICKS_TO_TIME ( next . tick - prev . tick ) ;
frac = ( TICKS_TO_TIME ( nTargetTick - prev . tick ) + cl . m_tickRemainder ) / dt ;
frac = clamp ( frac , 0.0f , 1.0f ) ;
// Now interpolate
Vector delta ;
Vector startorigin = prev . info . GetViewOrigin ( ) ;
Vector destorigin = next . info . GetViewOrigin ( ) ;
// check for teleporting - since there can be multiple cmd packets between a game frame,
// we need to check from the last actually ran command to see if there was a teleport
VectorSubtract ( destorigin , m_LastCmdInfo . GetViewOrigin ( ) , delta ) ;
float distmoved = delta . Length ( ) ;
if ( dt > 0.0f )
{
vel = distmoved / dt ;
}
if ( dt > 0.0f )
{
QAngle startang = prev . info . GetLocalViewAngles ( ) ;
QAngle destang = next . info . GetLocalViewAngles ( ) ;
for ( int i = 0 ; i < 3 ; + + i )
{
float dAng = AngleNormalizePositive ( destang [ i ] ) - AngleNormalizePositive ( startang [ i ] ) ;
dAng = AngleNormalize ( dAng ) ;
float aVel = fabs ( dAng ) / dt ;
if ( aVel > angVel )
{
angVel = aVel ;
}
}
}
// FIXME: This should be velocity based maybe?
if ( ( vel > demo_interplimit . GetFloat ( ) ) | |
( angVel > demo_avellimit . GetFloat ( ) ) | |
m_bResetInterpolation )
{
m_bResetInterpolation = false ;
// it's a teleport, just let it happen naturally next frame
// setting frac to 1.0 (like it was previously) would just mean that we
// are teleporting a frame ahead of when we should
outinfo . viewOrigin = m_LastCmdInfo . GetViewOrigin ( ) ;
outinfo . viewAngles = m_LastCmdInfo . GetViewAngles ( ) ;
outinfo . localViewAngles = m_LastCmdInfo . GetLocalViewAngles ( ) ;
}
else
{
outinfo . viewOrigin = startorigin + frac * ( destorigin - startorigin ) ;
Quaternion src , dest ;
Quaternion result ;
AngleQuaternion ( prev . info . GetViewAngles ( ) , src ) ;
AngleQuaternion ( next . info . GetViewAngles ( ) , dest ) ;
QuaternionSlerp ( src , dest , frac , result ) ;
QuaternionAngles ( result , outinfo . viewAngles ) ;
AngleQuaternion ( prev . info . GetLocalViewAngles ( ) , src ) ;
AngleQuaternion ( next . info . GetLocalViewAngles ( ) , dest ) ;
QuaternionSlerp ( src , dest , frac , result ) ;
QuaternionAngles ( result , outinfo . localViewAngles ) ;
}
}
else if ( bHasValidData )
{
// don't interpolate, just copy values
outinfo . viewOrigin = m_LastCmdInfo . GetViewOrigin ( ) ;
outinfo . viewAngles = m_LastCmdInfo . GetViewAngles ( ) ;
outinfo . localViewAngles = m_LastCmdInfo . GetLocalViewAngles ( ) ;
}
m_nPreviousTick = nTargetTick ;
// let any demo system override view ( drive, editor, smoother etc)
bHasValidData | = OverrideView ( outinfo ) ;
if ( ! bHasValidData )
return ; // no validate data & no override, exit
g_pClientSidePrediction - > SetViewOrigin ( outinfo . viewOrigin ) ;
g_pClientSidePrediction - > SetViewAngles ( outinfo . viewAngles ) ;
g_pClientSidePrediction - > SetLocalViewAngles ( outinfo . localViewAngles ) ;
# ifndef SWDS
VectorCopy ( outinfo . viewAngles , cl . viewangles ) ;
# endif
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CDemoPlayer : : IsPlayingTimeDemo ( void )
{
return m_bTimeDemo & & m_bPlayingBack ;
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CDemoPlayer : : IsPlayingBack ( void )
{
return m_bPlayingBack ;
}
CDemoPlayer : : CDemoPlayer ( )
{
m_flAutoResumeTime = 0.0f ;
m_flPlaybackRateModifier = 1.0f ;
m_bTimeDemo = false ;
m_nTimeDemoStartFrame = - 1 ;
m_flTimeDemoStartTime = 0.0f ;
m_flTotalFPSVariability = 0.0f ;
m_nTimeDemoCurrentFrame = - 1 ;
m_bPlayingBack = false ;
m_bLoading = false ;
m_bPlaybackPaused = false ;
m_nSkipToTick = - 1 ;
m_nSkipPacketsPlayed = 0 ;
m_nSnapshotTick = 0 ;
m_SnapshotFilename [ 0 ] = 0 ;
m_bResetInterpolation = false ;
m_nPreviousTick = 0 ;
m_nEndTick = 0 ;
}
CDemoPlayer : : ~ CDemoPlayer ( )
{
StopPlayback ( ) ;
if ( g_ClientDLL )
{
g_ClientDLL - > OnDemoPlaybackStop ( ) ;
}
}
//-----------------------------------------------------------------------------
// Purpose: Start's demo playback
// Input : *name -
//-----------------------------------------------------------------------------
bool CDemoPlayer : : StartPlayback ( const char * filename , bool bAsTimeDemo )
{
m_bLoading = true ;
SCR_BeginLoadingPlaque ( ) ;
// Disconnect from server or stop running one
int oldn = cl . demonum ;
cl . demonum = - 1 ;
Host_Disconnect ( false ) ;
cl . demonum = oldn ;
if ( ! m_DemoFile . Open ( filename , true ) )
{
cl . demonum = - 1 ; // stop demo loop
return false ;
}
// Read in the m_DemoHeader
demoheader_t * dh = m_DemoFile . ReadDemoHeader ( ) ;
if ( ! dh )
{
ConMsg ( " Failed to read demo header. \n " ) ;
m_DemoFile . Close ( ) ;
cl . demonum = - 1 ;
return false ;
}
ConMsg ( " Playing demo from %s. \n " , filename ) ;
// Now read in the directory structure.
m_bPlayingBack = true ;
cl . m_nSignonState = SIGNONSTATE_CONNECTED ;
ResyncDemoClock ( ) ;
// create a fake channel with a NULL address
cl . m_NetChannel = NET_CreateNetChannel ( NS_CLIENT , NULL , " DEMO " , & cl , false , dh - > networkprotocol ) ;
if ( ! cl . m_NetChannel )
{
ConMsg ( " CDemo::Play: failed to create demo net channel \n " ) ;
m_DemoFile . Close ( ) ;
cl . demonum = - 1 ; // stop demo loop
Host_Disconnect ( true ) ;
}
cl . m_NetChannel - > SetTimeout ( - 1.0f ) ; // never timeout
Q_memset ( & m_DemoPacket , 0 , sizeof ( m_DemoPacket ) ) ;
// setup demo packet data buffer
m_DemoPacket . data = new unsigned char [ NET_MAX_PAYLOAD ] ;
m_DemoPacket . from . SetType ( NA_LOOPBACK ) ;
cl . chokedcommands = 0 ;
cl . lastoutgoingcommand = - 1 ;
cl . m_flNextCmdTime = net_time ;
m_bTimeDemo = bAsTimeDemo ;
m_nTimeDemoCurrentFrame = - 1 ;
m_nTimeDemoStartFrame = - 1 ;
if ( m_bTimeDemo )
{
SeedRandomNumberGenerator ( true ) ;
}
demoaction - > StartPlaying ( filename ) ;
// m_bFastForwarding = false;
m_flAutoResumeTime = 0.0f ;
m_flPlaybackRateModifier = 1.0f ;
scr_demo_override_fov = 0.0f ;
m_bLoading = false ;
return true ;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : flCurTime -
//-----------------------------------------------------------------------------
void CDemoPlayer : : MarkFrame ( float flFPSVariability )
{
m_flTotalFPSVariability + = flFPSVariability ;
}
void CDemoPlayer : : WriteTimeDemoResults ( void )
{
int frames ;
float time ;
frames = ( host_framecount - m_nTimeDemoStartFrame ) - 1 ;
time = Sys_FloatTime ( ) - m_flTimeDemoStartTime ;
if ( ! time )
{
time = 1 ;
}
float flVariability = ( m_flTotalFPSVariability / ( float ) frames ) ;
ConMsg ( " %i frames %5.3f seconds %5.2f fps (%5.2f ms/f) %5.3f fps variability \n " , frames , time , frames / time , 1000 * time / frames , flVariability ) ;
bool bFileExists = g_pFileSystem - > FileExists ( " SourceBench.csv " ) ;
FileHandle_t fileHandle = g_pFileSystem - > Open ( " SourceBench.csv " , " a+ " ) ;
int width , height ;
CMatRenderContextPtr pRenderContext ( materials ) ;
pRenderContext - > GetWindowSize ( width , height ) ;
const MaterialSystem_Config_t & config = materials - > GetCurrentConfigForVideoCard ( ) ;
if ( ! bFileExists )
{
g_pFileSystem - > FPrintf ( fileHandle , " demofile, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " fps, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " framerate variability, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " totaltime, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " numframes, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " width, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " height, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " windowed, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " vsync, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " MSAA, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " Aniso, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " dxlevel, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " cmdline, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " driver name, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " vendor id, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " device id, " ) ;
// g_pFileSystem->FPrintf( fileHandle, "sound," );
g_pFileSystem - > FPrintf ( fileHandle , " Reduce fillrate, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " reflect entities, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " motion blur, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " flashlight shadows, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " mat_reduceparticles, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " r_dopixelvisibility, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " nulldevice, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " timedemo_comment, " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " \n " ) ;
}
ConVarRef mat_vsync ( " mat_vsync " ) ;
ConVarRef mat_antialias ( " mat_antialias " ) ;
ConVarRef mat_forceaniso ( " mat_forceaniso " ) ;
ConVarRef r_waterforcereflectentities ( " r_waterforcereflectentities " ) ;
ConVarRef mat_motion_blur_enabled ( " mat_motion_blur_enabled " ) ;
ConVarRef r_flashlightdepthtexture ( " r_flashlightdepthtexture " ) ;
ConVarRef mat_reducefillrate ( " mat_reducefillrate " ) ;
ConVarRef mat_reduceparticles ( " mat_reduceparticles " ) ;
ConVarRef r_dopixelvisibility ( " r_dopixelvisibility " ) ;
g_pFileSystem - > Seek ( fileHandle , 0 , FILESYSTEM_SEEK_TAIL ) ;
MaterialAdapterInfo_t info ;
materials - > GetDisplayAdapterInfo ( materials - > GetCurrentAdapter ( ) , info ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %s, " , m_DemoFile . m_szFileName ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %5.1f, " , frames / time ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %5.1f, " , flVariability ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %5.1f, " , time ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %i, " , frames ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %i, " , width ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %i, " , height ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %s, " , config . Windowed ( ) ? " windowed " : " fullscreen " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %s, " , mat_vsync . GetBool ( ) ? " on " : " off " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %d, " , mat_antialias . GetInt ( ) ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %d, " , mat_forceaniso . GetInt ( ) ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %s, " , COM_DXLevelToString ( g_pMaterialSystemHardwareConfig - > GetDXSupportLevel ( ) ) ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %s, " , CommandLine ( ) - > GetCmdLine ( ) ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %s, " , info . m_pDriverName ) ;
g_pFileSystem - > FPrintf ( fileHandle , " 0x%x, " , info . m_VendorID ) ;
g_pFileSystem - > FPrintf ( fileHandle , " 0x%x, " , info . m_DeviceID ) ;
// g_pFileSystem->FPrintf( fileHandle, "%s,", CommandLine()->CheckParm( "-nosound" ) ? "off" : "on" );
g_pFileSystem - > FPrintf ( fileHandle , " %s, " , mat_reducefillrate . GetBool ( ) ? " on " : " off " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %s, " , r_waterforcereflectentities . GetBool ( ) ? " on " : " off " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %s, " , mat_motion_blur_enabled . GetBool ( ) ? " on " : " off " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %s, " , r_flashlightdepthtexture . GetBool ( ) ? " on " : " off " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %s, " , mat_reduceparticles . GetBool ( ) ? " on " : " off " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %s, " , r_dopixelvisibility . GetBool ( ) ? " on " : " off " ) ;
g_pFileSystem - > FPrintf ( fileHandle , " %s, " , CommandLine ( ) - > CheckParm ( " -nulldevice " ) ? " yes " : " no " ) ;
int itimedemo_comment = CommandLine ( ) - > FindParm ( " -timedemo_comment " ) ;
const char * timedemo_comment = itimedemo_comment ? CommandLine ( ) - > GetParm ( itimedemo_comment + 1 ) : " " ;
g_pFileSystem - > FPrintf ( fileHandle , " %s, " , timedemo_comment ) ;
g_pFileSystem - > FPrintf ( fileHandle , " \n " ) ;
g_pFileSystem - > Close ( fileHandle ) ;
}
void CDemoPlayer : : PausePlayback ( float seconds )
{
m_bPlaybackPaused = true ;
if ( seconds > 0.0f )
{
// Use true clock since everything else is frozen
m_flAutoResumeTime = Sys_FloatTime ( ) + seconds ;
}
else
{
m_flAutoResumeTime = 0.0f ;
}
}
void CDemoPlayer : : ResumePlayback ( )
{
m_bPlaybackPaused = false ;
m_flAutoResumeTime = 0.0f ;
}
bool CDemoPlayer : : CheckPausedPlayback ( )
{
if ( demo_pauseatservertick . GetInt ( ) > 0 )
{
if ( cl . GetServerTickCount ( ) > = demo_pauseatservertick . GetInt ( ) )
{
PausePlayback ( - 1 ) ;
ETWMark1I ( " DemoPlayer: Reached pause tick " , cl . GetServerTickCount ( ) ) ;
m_nSkipToTick = - 1 ;
demo_pauseatservertick . SetValue ( 0 ) ;
Msg ( " Demo paused at server tick %i \n " , cl . GetServerTickCount ( ) ) ;
}
}
if ( IsSkipping ( ) )
{
if ( ( m_nSkipToTick > GetPlaybackTick ( ) ) | |
( ( m_nSkipToTick & SKIP_TO_TICK_FLAG ) = = SKIP_TO_TICK_FLAG ) )
{
// we are skipping
return false ;
}
else
{
// we can't skip back (or finished skipping), so disable skipping
ETWMark1I ( " DemoPlayer: SkipToTick done " , GetPlaybackTick ( ) ) ;
m_nSkipToTick = - 1 ;
}
}
if ( ! IsPlaybackPaused ( ) )
return false ;
if ( m_bPlaybackPaused )
{
if ( ( m_flAutoResumeTime > 0.0f ) & &
( Sys_FloatTime ( ) > = m_flAutoResumeTime ) )
{
// it's time to unpause replay
ResumePlayback ( ) ;
}
}
return m_bPlaybackPaused ;
}
bool CDemoPlayer : : IsPlaybackPaused ( )
{
if ( ! IsPlayingBack ( ) )
return false ;
// never pause while reading signon data
if ( m_nTimeDemoCurrentFrame < 0 )
return false ;
// If skipping then do not pretend paused
if ( IsSkipping ( ) )
return false ;
return m_bPlaybackPaused ;
}
int CDemoPlayer : : GetPlaybackStartTick ( void )
{
return m_nStartTick ;
}
int CDemoPlayer : : GetPlaybackTick ( void )
{
return host_tickcount - m_nStartTick ;
}
void CDemoPlayer : : ResyncDemoClock ( )
{
m_nStartTick = host_tickcount ;
m_nPreviousTick = m_nStartTick ;
}
float CDemoPlayer : : GetPlaybackTimeScale ( )
{
return m_flPlaybackRateModifier ;
}
void CDemoPlayer : : SetPlaybackTimeScale ( float timescale )
{
m_flPlaybackRateModifier = timescale ;
}
void CDemoPlayer : : SetBenchframe ( int tick , const char * filename )
{
m_nSnapshotTick = tick ;
if ( filename )
{
Q_strncpy ( m_SnapshotFilename , filename , sizeof ( m_SnapshotFilename ) ) ;
}
}
static bool ComputeNextIncrementalDemoFilename ( char * name , int namesize )
{
FileHandle_t test ;
test = g_pFileSystem - > Open ( name , " rb " ) ;
if ( FILESYSTEM_INVALID_HANDLE = = test )
{
// file doesn't exist, so we can use that
return true ;
}
g_pFileSystem - > Close ( test ) ;
char basename [ MAX_OSPATH ] ;
Q_StripExtension ( name , basename , sizeof ( basename ) ) ;
// Start looking for a valid name
int i = 0 ;
for ( i = 0 ; i < 1000 ; i + + )
{
char newname [ MAX_OSPATH ] ;
Q_snprintf ( newname , sizeof ( newname ) , " %s%03i.dem " , basename , i ) ;
test = g_pFileSystem - > Open ( newname , " rb " ) ;
if ( FILESYSTEM_INVALID_HANDLE = = test )
{
Q_strncpy ( name , newname , namesize ) ;
return true ;
}
g_pFileSystem - > Close ( test ) ;
}
ConMsg ( " Unable to find a valid incremental demo filename for %s, try clearing the directory of %snnn.dem \n " , name , basename ) ;
return false ;
}
//-----------------------------------------------------------------------------
// Purpose: List the contents of a demo file.
//-----------------------------------------------------------------------------
void CL_ListDemo_f ( const CCommand & args )
{
if ( cmd_source ! = src_command )
return ;
// Find the file
char name [ MAX_OSPATH ] ;
Q_snprintf ( name , sizeof ( name ) , " %s " , args [ 1 ] ) ;
Q_DefaultExtension ( name , " .dem " , sizeof ( name ) ) ;
ConMsg ( " Demo contents for %s: \n " , name ) ;
CDemoFile demofile ;
if ( ! demofile . Open ( name , true ) )
{
ConMsg ( " ERROR: couldn't open. \n " ) ;
return ;
}
demofile . ReadDemoHeader ( ) ;
demoheader_t * header = & demofile . m_DemoHeader ;
if ( ! header )
{
ConMsg ( " Failed reading demo header. \n " ) ;
demofile . Close ( ) ;
return ;
}
if ( Q_strcmp ( header - > demofilestamp , DEMO_HEADER_ID ) )
{
ConMsg ( " %s is not a valid demo file \n " , name ) ;
return ;
}
ConMsg ( " Network protocol: %i \n " , header - > networkprotocol ) ;
ConMsg ( " Demo version : %i \n " , header - > demoprotocol ) ;
ConMsg ( " Server name : %s \n " , header - > servername ) ;
ConMsg ( " Map name : %s \n " , header - > mapname ) ;
ConMsg ( " Game : %s \n " , header - > gamedirectory ) ;
ConMsg ( " Player name : %s \n " , header - > clientname ) ;
ConMsg ( " Time : %.1f \n " , header - > playback_time ) ;
ConMsg ( " Ticks : %i \n " , header - > playback_ticks ) ;
ConMsg ( " Frames : %i \n " , header - > playback_frames ) ;
ConMsg ( " Signon size : %i \n " , header - > signonlength ) ;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CON_COMMAND ( stop , " Finish recording demo. " )
{
if ( cmd_source ! = src_command )
return ;
if ( ! demorecorder - > IsRecording ( ) )
{
ConDMsg ( " Not recording a demo. \n " ) ;
return ;
}
demorecorder - > StopRecording ( ) ;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CON_COMMAND_F ( record , " Record a demo. " , FCVAR_DONTRECORD )
{
if ( g_ClientDLL = = NULL )
{
ConMsg ( " Can't record on dedicated server. \n " ) ;
return ;
}
if ( args . ArgC ( ) ! = 2 & & args . ArgC ( ) ! = 3 )
{
ConMsg ( " record <demoname> [incremental] \n " ) ;
return ;
}
bool incremental = false ;
if ( args . ArgC ( ) = = 3 )
{
if ( ! Q_stricmp ( args [ 2 ] , " incremental " ) )
{
incremental = true ;
}
}
if ( demorecorder - > IsRecording ( ) )
{
ConMsg ( " Already recording. \n " ) ;
return ;
}
if ( demoplayer - > IsPlayingBack ( ) )
{
ConMsg ( " Can't record during demo playback. \n " ) ;
return ;
}
// check path first
if ( ! COM_IsValidPath ( args [ 1 ] ) )
{
ConMsg ( " record %s: invalid path. \n " , args [ 1 ] ) ;
return ;
}
char name [ MAX_OSPATH ] ;
if ( ! g_ClientDLL - > CanRecordDemo ( name , sizeof ( name ) ) )
{
ConMsg ( " %s \n " , name ) ; // re-use name as the error string if the client prevents us from starting a demo
return ;
}
// remove .dem extension if user added it
Q_StripExtension ( args [ 1 ] , name , sizeof ( name ) ) ;
if ( incremental )
{
// If file exists, construct a better name
if ( ! ComputeNextIncrementalDemoFilename ( name , sizeof ( name ) ) )
{
return ;
}
}
// Record it
demorecorder - > StartRecording ( name , incremental ) ;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CL_PlayDemo_f ( const CCommand & args )
{
if ( cmd_source ! = src_command )
return ;
if ( args . ArgC ( ) ! = 2 )
{
ConMsg ( " playdemo <demoname> : plays a demo file \n " ) ;
return ;
}
// Get the demo filename
char name [ MAX_OSPATH ] ;
Q_strncpy ( name , args [ 1 ] , sizeof ( name ) ) ;
Q_DefaultExtension ( name , " .dem " , sizeof ( name ) ) ;
// set current demo player to replay demo player?
demoplayer = g_pClientDemoPlayer ;
//
// open the demo file
//
if ( demoplayer - > StartPlayback ( name , false ) )
{
// Remove extension
char basename [ MAX_OSPATH ] ;
V_StripExtension ( name , basename , sizeof ( basename ) ) ;
g_ClientDLL - > OnDemoPlaybackStart ( basename ) ;
}
else
{
SCR_EndLoadingPlaque ( ) ;
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CL_TimeDemo_f ( const CCommand & args )
{
if ( cmd_source ! = src_command )
return ;
if ( args . ArgC ( ) < 2 | | args . ArgC ( ) > 4 )
{
ConMsg ( " timedemo <demoname> <optional stats.txt> : gets demo speeds, starting from optional frame \n " ) ;
return ;
}
if ( args . ArgC ( ) > = 3 )
{
Q_strncpy ( g_pStatsFile , args [ 2 ] , sizeof ( g_pStatsFile ) ) ;
}
else
{
Q_strncpy ( g_pStatsFile , " UNKNOWN " , sizeof ( g_pStatsFile ) ) ;
}
// set current demo player to client demo player
demoplayer = g_pClientDemoPlayer ;
// open the demo file
char name [ MAX_OSPATH ] ;
Q_strncpy ( name , args [ 1 ] , sizeof ( name ) ) ;
Q_DefaultExtension ( name , " .dem " , sizeof ( name ) ) ;
if ( ! demoplayer - > StartPlayback ( name , true ) )
{
SCR_EndLoadingPlaque ( ) ;
}
}
void CL_TimeDemoQuit_f ( const CCommand & args )
{
demo_quitafterplayback . SetValue ( 1 ) ;
CL_TimeDemo_f ( args ) ;
}
void CL_BenchFrame_f ( const CCommand & args )
{
if ( cmd_source ! = src_command )
return ;
if ( args . ArgC ( ) ! = 4 )
{
ConMsg ( " benchframe <demoname> <frame> <tgafilename>: takes a snapshot of a particular frame in a demo \n " ) ;
return ;
}
g_pClientDemoPlayer - > SetBenchframe ( max ( 0 , atoi ( args [ 2 ] ) ) , args [ 3 ] ) ;
s_bBenchframe = true ;
mat_norendering . SetValue ( 1 ) ;
// set current demo player to client demo player
demoplayer = g_pClientDemoPlayer ;
// open the demo file
char name [ MAX_OSPATH ] ;
Q_strncpy ( name , args [ 1 ] , sizeof ( name ) ) ;
Q_DefaultExtension ( name , " .dem " , sizeof ( name ) ) ;
if ( ! demoplayer - > StartPlayback ( name , true ) )
{
SCR_EndLoadingPlaque ( ) ;
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CON_COMMAND ( vtune , " Controls VTune's sampling. " )
{
if ( args . ArgC ( ) ! = 2 )
{
ConMsg ( " vtune \" pause \" | \" resume \" : Suspend or resume VTune's sampling. \n " ) ;
return ;
}
if ( ! Q_strcasecmp ( args [ 1 ] , " pause " ) )
{
if ( ! vtune ( false ) )
{
ConMsg ( " Failed to find \" VTPause() \" in \" vtuneapi.dll \" . \n " ) ;
return ;
}
ConMsg ( " VTune sampling paused. \n " ) ;
}
else if ( ! Q_strcasecmp ( args [ 1 ] , " resume " ) )
{
if ( ! vtune ( true ) )
{
ConMsg ( " Failed to find \" VTResume() \" in \" vtuneapi.dll \" . \n " ) ;
return ;
}
ConMsg ( " VTune sampling resumed. \n " ) ;
}
else
{
ConMsg ( " Unknown vtune option. \n " ) ;
}
}
CON_COMMAND_AUTOCOMPLETEFILE ( playdemo , CL_PlayDemo_f , " Play a recorded demo file (.dem ). " , NULL , dem ) ;
CON_COMMAND_AUTOCOMPLETEFILE ( timedemo , CL_TimeDemo_f , " Play a demo and report performance info. " , NULL , dem ) ;
CON_COMMAND_AUTOCOMPLETEFILE ( timedemoquit , CL_TimeDemoQuit_f , " Play a demo, report performance info, and then exit " , NULL , dem ) ;
CON_COMMAND_AUTOCOMPLETEFILE ( listdemo , CL_ListDemo_f , " List demo file contents. " , NULL , dem ) ;
CON_COMMAND_AUTOCOMPLETEFILE ( benchframe , CL_BenchFrame_f , " Takes a snapshot of a particular frame in a time demo. " , NULL , dem ) ;
CON_COMMAND ( demo_pause , " Pauses demo playback. " )
{
float seconds = - 1.0 ;
if ( args . ArgC ( ) = = 2 )
{
seconds = atof ( args [ 1 ] ) ;
}
demoplayer - > PausePlayback ( seconds ) ;
}
CON_COMMAND ( demo_resume , " Resumes demo playback. " )
{
demoplayer - > ResumePlayback ( ) ;
}
CON_COMMAND ( demo_togglepause , " Toggles demo playback. " )
{
if ( ! demoplayer - > IsPlayingBack ( ) )
return ;
if ( demoplayer - > IsPlaybackPaused ( ) )
{
demoplayer - > ResumePlayback ( ) ;
}
else
{
demoplayer - > PausePlayback ( - 1 ) ;
}
}
CON_COMMAND ( demo_gototick , " Skips to a tick in demo. " )
{
bool bRelative = false ;
bool bPause = false ;
if ( args . ArgC ( ) < 2 )
{
Msg ( " Syntax: demo_gototick <tick> [relative] [pause] \n " ) ;
return ;
}
int nTick = atoi ( args [ 1 ] ) ;
if ( args . ArgC ( ) > = 3 )
{
bRelative = Q_atoi ( args [ 2 ] ) ! = 0 ;
}
if ( args . ArgC ( ) > = 4 )
{
bPause = Q_atoi ( args [ 3 ] ) ! = 0 ;
}
demoplayer - > SkipToTick ( nTick , bRelative , bPause ) ;
}
CON_COMMAND ( demo_setendtick , " Sets end demo playback tick. Set to 0 to disable. " )
{
if ( args . ArgC ( ) ! = 2 )
{
Msg ( " Syntax: demo_setendtick <tick> \n " ) ;
return ;
}
int nTick = atoi ( args [ 1 ] ) ;
demoplayer - > SetEndTick ( nTick ) ;
}
CON_COMMAND ( demo_timescale , " Sets demo replay speed. " )
{
float fScale = 1.0f ;
if ( args . ArgC ( ) = = 2 )
{
fScale = atof ( args [ 1 ] ) ;
fScale = clamp ( fScale , 0.0f , 100.0f ) ;
}
demoplayer - > SetPlaybackTimeScale ( fScale ) ;
}
bool CDemoPlayer : : OverrideView ( democmdinfo_t & info )
{
if ( g_pDemoUI & & g_pDemoUI - > OverrideView ( info , GetPlaybackTick ( ) ) )
return true ;
if ( g_pDemoUI2 & & g_pDemoUI2 - > OverrideView ( info , GetPlaybackTick ( ) ) )
return true ;
if ( demoaction & & demoaction - > OverrideView ( info , GetPlaybackTick ( ) ) )
return true ;
return false ;
}
void CDemoPlayer : : OnStopCommand ( )
{
cl . Disconnect ( " Demo stopped " , true ) ;
}
void CDemoPlayer : : ResetDemoInterpolation ( void )
{
m_bResetInterpolation = true ;
}
int CDemoPlayer : : GetProtocolVersion ( )
{
Assert ( IsPlayingBack ( ) ) ;
if ( ! IsPlayingBack ( ) )
return PROTOCOL_VERSION ;
return m_DemoFile . GetProtocolVersion ( ) ;
}