source-engine-2018-hl2_src/gameui/CommandCheckButton.h
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2020-04-22 12:56:21 -04:00

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C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef COMMANDCHECKBUTTON_H
#define COMMANDCHECKBUTTON_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui_controls/CheckButton.h>
class CCommandCheckButton : public vgui::CheckButton
{
public:
CCommandCheckButton( vgui::Panel *parent, const char *panelName, const char *text, const char *downcmd, const char *upcmd );
~CCommandCheckButton();
// virtual void OnCheckButtonChecked(vgui::Panel *panel);
virtual void SetSelected( bool state );
private:
typedef vgui::CheckButton BaseClass;
char *m_pszDown;
char *m_pszUp;
};
#endif // COMMANDCHECKBUTTON_H