54 lines
1.4 KiB
C++
54 lines
1.4 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "DemoPage.h"
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#include "vgui/IVGui.h"
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#include "tier1/KeyValues.h"
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#include <vgui_controls/Label.h>
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// A Label is a panel class to handle the display of images and text strings.
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// Here we demonstrate a simple text only label.
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//-----------------------------------------------------------------------------
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class LabelDemo: public DemoPage
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{
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public:
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LabelDemo(Panel *parent, const char *name);
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~LabelDemo();
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private:
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Label *m_pLabel;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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LabelDemo::LabelDemo(Panel *parent, const char *name) : DemoPage(parent, name)
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{
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m_pLabel = new Label(this, "ALabel", "LabelText");
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m_pLabel->SetPos(100, 100);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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LabelDemo::~LabelDemo()
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{
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}
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Panel* LabelDemo_Create(Panel *parent)
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{
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return new LabelDemo(parent, "LabelDemo");
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}
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