92 lines
2.3 KiB
C++
92 lines
2.3 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "DemoPage.h"
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#include <VGUI/IVGui.h>
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#include <vgui_controls/Controls.h>
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#include <Keyvalues.h>
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#include <vgui_controls/Frame.h>
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using namespace vgui;
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class FrameDemo: public DemoPage
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{
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public:
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FrameDemo(Panel *parent, const char *name);
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~FrameDemo();
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void OnButtonClicked();
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void SetVisible(bool status);
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private:
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Frame *m_pFrame;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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FrameDemo::FrameDemo(Panel *parent, const char *name) : DemoPage(parent, name)
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{
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// Create a Frame.
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// This frame has no parent, this way if you press the minimize button
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// a label will go on the taskbar.
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m_pFrame = new Frame(NULL, "AFrame");
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// Frames are well, a "frame" around a panel. They have a name bar
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// at the top where a title can be displayed, sizing hotspots on the corners,
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// and a minimize and close box in the upper right corner.
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// Set the title of the frame
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m_pFrame->SetTitle("A Demo Frame", "");
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// Frames are sizable and moveable by default.
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// Set its position and size
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m_pFrame->SetSize(300, 100);
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// Set its Position
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m_pFrame->MoveToCenterOfScreen();
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// Start the frame off invisible. This way it will not be visible when
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// other demo tabs are selected. It becomes visible when this demo tab is selected.
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m_pFrame->SetVisible(false);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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FrameDemo::~FrameDemo()
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose: When we make this this demo page we make the frame visible.
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//-----------------------------------------------------------------------------
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void FrameDemo::SetVisible(bool status)
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{
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if (status)
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m_pFrame->SetVisible(true);
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else
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m_pFrame->SetVisible(false);
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DemoPage::SetVisible(status);
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}
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Panel* FrameDemo_Create(Panel *parent)
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{
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return new FrameDemo(parent, "FrameDemo");
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}
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