67 lines
1.5 KiB
C++
67 lines
1.5 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef IBORDER_H
|
|
#define IBORDER_H
|
|
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include <vgui/VGUI.h>
|
|
|
|
class KeyValues;
|
|
|
|
namespace vgui
|
|
{
|
|
|
|
class IScheme;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Interface to panel borders
|
|
// Borders have a close relationship with panels
|
|
// They are the edges of the panel.
|
|
//-----------------------------------------------------------------------------
|
|
class IBorder
|
|
{
|
|
public:
|
|
IBorder() {}
|
|
virtual ~IBorder() {}
|
|
|
|
virtual void Paint(VPANEL panel) = 0;
|
|
virtual void Paint(int x0, int y0, int x1, int y1) = 0;
|
|
virtual void Paint(int x0, int y0, int x1, int y1, int breakSide, int breakStart, int breakStop) = 0;
|
|
virtual void SetInset(int left, int top, int right, int bottom) = 0;
|
|
virtual void GetInset(int &left, int &top, int &right, int &bottom) = 0;
|
|
virtual void ApplySchemeSettings(IScheme *pScheme, KeyValues *inResourceData) = 0;
|
|
virtual const char *GetName() = 0;
|
|
virtual void SetName(const char *name) = 0;
|
|
|
|
enum backgroundtype_e
|
|
{
|
|
BACKGROUND_FILLED,
|
|
BACKGROUND_TEXTURED,
|
|
BACKGROUND_ROUNDEDCORNERS,
|
|
};
|
|
virtual backgroundtype_e GetBackgroundType() = 0;
|
|
|
|
enum sides_e
|
|
{
|
|
SIDE_LEFT = 0,
|
|
SIDE_TOP = 1,
|
|
SIDE_RIGHT = 2,
|
|
SIDE_BOTTOM = 3
|
|
};
|
|
|
|
virtual bool PaintFirst( void ) = 0;
|
|
};
|
|
|
|
} // namespace vgui
|
|
|
|
|
|
#endif // IBORDER_H
|