64 lines
3.2 KiB
C++
64 lines
3.2 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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//
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// cdll_int.h
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//
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// 4-23-98
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// JOHN: client dll interface declarations
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//
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#ifndef IVDEBUGOVERLAY_H
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#define IVDEBUGOVERLAY_H
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#ifdef _WIN32
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#pragma once
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#endif
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class Vector;
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#define VDEBUG_OVERLAY_INTERFACE_VERSION "VDebugOverlay003"
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// When used as a duration by a server-side NDebugOverlay:: call,
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// causes the overlay to persist until the next server update.
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#define NDEBUG_PERSIST_TILL_NEXT_SERVER (0.0f)
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class OverlayText_t;
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abstract_class IVDebugOverlay
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{
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public:
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virtual void AddEntityTextOverlay(int ent_index, int line_offset, float duration, int r, int g, int b, int a, PRINTF_FORMAT_STRING const char *format, ...) = 0;
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virtual void AddBoxOverlay(const Vector& origin, const Vector& mins, const Vector& max, QAngle const& orientation, int r, int g, int b, int a, float duration) = 0;
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virtual void AddTriangleOverlay(const Vector& p1, const Vector& p2, const Vector& p3, int r, int g, int b, int a, bool noDepthTest, float duration) = 0;
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virtual void AddLineOverlay(const Vector& origin, const Vector& dest, int r, int g, int b,bool noDepthTest, float duration) = 0;
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virtual void AddTextOverlay(const Vector& origin, float duration, PRINTF_FORMAT_STRING const char *format, ...) = 0;
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virtual void AddTextOverlay(const Vector& origin, int line_offset, float duration, PRINTF_FORMAT_STRING const char *format, ...) = 0;
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virtual void AddScreenTextOverlay(float flXPos, float flYPos,float flDuration, int r, int g, int b, int a, const char *text) = 0;
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virtual void AddSweptBoxOverlay(const Vector& start, const Vector& end, const Vector& mins, const Vector& max, const QAngle & angles, int r, int g, int b, int a, float flDuration) = 0;
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virtual void AddGridOverlay(const Vector& origin) = 0;
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virtual int ScreenPosition(const Vector& point, Vector& screen) = 0;
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virtual int ScreenPosition(float flXPos, float flYPos, Vector& screen) = 0;
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virtual OverlayText_t *GetFirst( void ) = 0;
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virtual OverlayText_t *GetNext( OverlayText_t *current ) = 0;
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virtual void ClearDeadOverlays( void ) = 0;
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virtual void ClearAllOverlays() = 0;
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virtual void AddTextOverlayRGB(const Vector& origin, int line_offset, float duration, float r, float g, float b, float alpha, PRINTF_FORMAT_STRING const char *format, ...) = 0;
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virtual void AddTextOverlayRGB(const Vector& origin, int line_offset, float duration, int r, int g, int b, int a, PRINTF_FORMAT_STRING const char *format, ...) = 0;
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virtual void AddLineOverlayAlpha(const Vector& origin, const Vector& dest, int r, int g, int b, int a, bool noDepthTest, float duration) = 0;
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virtual void AddBoxOverlay2( const Vector& origin, const Vector& mins, const Vector& max, QAngle const& orientation, const Color& faceColor, const Color& edgeColor, float duration ) = 0;
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private:
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inline void AddTextOverlay(const Vector& origin, int line_offset, float duration, int r, int g, int b, int a, PRINTF_FORMAT_STRING const char *format, ...) {} /* catch improper use of bad interface. Needed because '0' duration can be resolved by compiler to NULL format string (i.e., compiles but calls wrong function) */
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};
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#endif // IVDEBUGOVERLAY_H
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