source-engine-2018-hl2_src/materialsystem/shaderapidx9/shaderapidx10_global.h
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2020-04-22 12:56:21 -04:00

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//===========================================================================//
#ifndef SHADERAPIDX10_GLOBAL_H
#define SHADERAPIDX10_GLOBAL_H
#ifdef _WIN32
#pragma once
#endif
#include "shaderapi_global.h"
#endif // SHADERAPIDX10_GLOBAL_H