39 lines
692 B
C++
39 lines
692 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef ORDER_KILLMORTARGUY_H
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#define ORDER_KILLMORTARGUY_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "order_player.h"
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class CPlayerClass;
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class COrderKillMortarGuy : public COrderPlayer
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{
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public:
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DECLARE_CLASS( COrderKillMortarGuy, COrderPlayer );
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DECLARE_SERVERCLASS();
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// Create an order for the player.
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static bool CreateOrder( CPlayerClass *pClass );
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// COrder overrides.
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public:
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virtual bool UpdateOnEvent( COrderEvent_Base *pEvent );
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};
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#endif // ORDER_KILLMORTARGUY_H
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