87 lines
2.1 KiB
C++
87 lines
2.1 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
#include "cbase.h"
|
|
|
|
#include "tf_shareddefs.h"
|
|
#include "zombie.h"
|
|
#include "zombie_spawner.h"
|
|
|
|
LINK_ENTITY_TO_CLASS( tf_zombie_spawner, CZombieSpawner );
|
|
|
|
BEGIN_DATADESC( CZombieSpawner )
|
|
DEFINE_KEYFIELD( m_flZombieLifeTime, FIELD_FLOAT, "zombie_lifetime" ),
|
|
DEFINE_KEYFIELD( m_nMaxActiveZombies, FIELD_INTEGER, "max_zombies" ),
|
|
DEFINE_KEYFIELD( m_bInfiniteZombies, FIELD_BOOLEAN, "infinite_zombies" ),
|
|
DEFINE_KEYFIELD( m_nSkeletonType, FIELD_INTEGER, "zombie_type" ),
|
|
DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ),
|
|
DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ),
|
|
DEFINE_INPUTFUNC( FIELD_INTEGER, "SetMaxActiveZombies", InputSetMaxActiveZombies ),
|
|
END_DATADESC()
|
|
|
|
CZombieSpawner::CZombieSpawner()
|
|
{
|
|
m_bEnabled = false;
|
|
m_bInfiniteZombies = false;
|
|
m_nMaxActiveZombies = 1;
|
|
m_flZombieLifeTime = 0;
|
|
m_nSkeletonType = 0;
|
|
m_nSpawned = 0;
|
|
}
|
|
|
|
|
|
void CZombieSpawner::Spawn()
|
|
{
|
|
BaseClass::Spawn();
|
|
|
|
SetNextThink( gpGlobals->curtime );
|
|
}
|
|
|
|
|
|
void CZombieSpawner::Think()
|
|
{
|
|
m_activeZombies.FindAndFastRemove( NULL );
|
|
|
|
if ( m_bEnabled && ( ( m_bInfiniteZombies && m_activeZombies.Count() < m_nMaxActiveZombies ) || ( !m_bInfiniteZombies && m_nSpawned < m_nMaxActiveZombies ) ) )
|
|
{
|
|
CZombie *pZombie = CZombie::SpawnAtPos( GetAbsOrigin(), m_flZombieLifeTime, TF_TEAM_HALLOWEEN, NULL, (CZombie::SkeletonType_t)m_nSkeletonType );
|
|
if ( pZombie )
|
|
{
|
|
m_nSpawned++;
|
|
m_activeZombies.AddToTail( pZombie );
|
|
}
|
|
|
|
SetNextThink( gpGlobals->curtime + RandomFloat( 1.5f, 3.f ) );
|
|
return;
|
|
}
|
|
|
|
SetNextThink( gpGlobals->curtime + 0.2f );
|
|
}
|
|
|
|
|
|
void CZombieSpawner::InputEnable( inputdata_t &inputdata )
|
|
{
|
|
m_bEnabled = true;
|
|
|
|
SetNextThink( gpGlobals->curtime );
|
|
}
|
|
|
|
|
|
void CZombieSpawner::InputDisable( inputdata_t &inputdata )
|
|
{
|
|
m_bEnabled = false;
|
|
m_nSpawned = 0;
|
|
|
|
m_activeZombies.Purge();
|
|
|
|
SetNextThink( gpGlobals->curtime );
|
|
}
|
|
|
|
|
|
void CZombieSpawner::InputSetMaxActiveZombies( inputdata_t &inputdata )
|
|
{
|
|
m_nMaxActiveZombies = inputdata.value.Int();
|
|
}
|