134 lines
3.5 KiB
C++
134 lines
3.5 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "vgui_HealthBar.h"
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#include "CommanderOverlay.h"
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#include <vgui_controls/Controls.h>
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#include <vgui/ISurface.h>
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output :
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//-----------------------------------------------------------------------------
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CHealthBarPanel::CHealthBarPanel( vgui::Panel *pParent ) : vgui::Panel(pParent, "CHealthBarPanel" )
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{
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SetHealth( 0.0f );
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SetPaintBackgroundEnabled( false );
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SetVertical( false );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CHealthBarPanel::~CHealthBarPanel( void )
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose: Parse values from the file
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//-----------------------------------------------------------------------------
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bool CHealthBarPanel::Init( KeyValues* pInitData )
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{
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if (!pInitData)
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return false;
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if (!ParseRGBA(pInitData, "okcolor", m_Ok ))
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return false;
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if (!ParseRGBA(pInitData, "badcolor", m_Bad ))
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return false;
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int x, y, w, h;
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if (!ParseRect(pInitData, "position", x, y, w, h ))
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return false;
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SetPos( x, y );
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SetSize( w, h );
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SetCursor( NULL );
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CHealthBarPanel::SetGoodColor( int r, int g, int b, int a )
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{
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m_Ok.SetColor( r,g,b,a );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CHealthBarPanel::SetBadColor( int r, int g, int b, int a )
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{
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m_Bad.SetColor( r,g,b,a );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CHealthBarPanel::SetHealth( float health )
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{
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m_Health = health;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CHealthBarPanel::SetVertical( bool bVertical )
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{
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m_bVertical = bVertical;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CHealthBarPanel::Paint( void )
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{
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int w, h;
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GetSize( w, h );
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float frac;
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frac = MIN( 1.0, m_Health );
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frac = MAX( 0.0, m_Health );
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vgui::surface()->DrawSetColor( 255,255,255,255 );
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vgui::surface()->DrawOutlinedRect( 0,0, w,h );
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int drawwidth = frac * w;
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int drawheight = frac * h;
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// Draw the Ok section
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vgui::surface()->DrawSetColor( m_Ok[0], m_Ok[1], m_Ok[2], m_Ok[3] );
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if ( m_bVertical )
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{
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vgui::surface()->DrawFilledRect( 0, h - drawheight, w, h );
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}
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else
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{
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vgui::surface()->DrawFilledRect( 0, 0, drawwidth, h );
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}
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vgui::surface()->DrawSetColor( m_Bad[0], m_Bad[1], m_Bad[2], m_Bad[3] );
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// Draw the Bad section
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if ( m_bVertical )
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{
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if (h != drawheight)
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{
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vgui::surface()->DrawFilledRect( 0, 0, w, h - drawheight );
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}
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}
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else
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{
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if (w != drawwidth)
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{
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vgui::surface()->DrawFilledRect( drawwidth, 0, w, h );
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}
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}
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} |